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Wing Commander II
Reconstructed Win32 source (1996)
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Shared globals and their retail address annotations. More...
Go to the source code of this file.
Data Structures | |
| struct | QueuedMouseState |
| struct | PersonnelMouseSample |
| struct | PilotNameVariables |
Macros | |
| #define | WINMAIN_STATIC extern |
| #define | WIPE_STATIC extern |
| #define | MAIN_STATIC extern |
| #define | DATAFILE_STATIC extern |
| #define | MONO_STATIC extern |
| #define | KBMOUSE_STATIC extern |
| #define | MUSIC_STATIC extern |
| #define | FL_STATIC extern |
| #define | GR_STATIC extern |
| #define | EVENTMGR_STATIC extern |
| #define | NAV_STATIC extern |
Typedefs | |
| typedef struct QueuedMouseState | QueuedMouseState |
| typedef struct PersonnelMouseSample | PersonnelMouseSample |
| typedef ShortPoint | ReleaseWeaponPosition |
| typedef struct PilotNameVariables | PilotNameVariables |
Shared globals and their retail address annotations.
Definition in file globals.h.
| typedef struct PersonnelMouseSample PersonnelMouseSample |
| typedef struct PilotNameVariables PilotNameVariables |
| typedef struct QueuedMouseState QueuedMouseState |
| typedef ShortPoint ReleaseWeaponPosition |
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Definition at line 100 of file dib.cpp.
Referenced by DIBdestroyDIB(), and DIBmakeDIB().
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Definition at line 3831 of file cockpt.c.
Referenced by AppendFormattedText(), BriefingMap_DisplayMap(), CaptureMouseCursorBackground(), clear_head_up_display(), cockpit_explosion(), CompleteStarSystemJump(), CopyViewportRuns(), death_sequence(), DIBmakeDIB(), draw_3d_scanner(), draw_cockpit_lights(), DrawCockpitReadout(), DrawFormattedText(), DrawMouseCursor(), DrawNavLocationReadout(), DrawPendingCockpitDamage(), DrawSpriteTransformed(), DrawTargetCameraAttitudeIndicators(), DrawTitleOrchestra(), DrawViewportEllipse(), DrawViewportEllipseShadow(), dump_buffer_to_screen(), EMStartUp(), explosion_draw(), FillPolygon(), FillViewportEllipse(), fizzle_fade(), FormatTextBufferFromStart(), free_viewport(), InflightComputer(), init_vdus(), initialize_cockpit(), InitializeCampaignChalkboardScreen(), InitializeCockpitResources(), InitializeConversationViewport(), InitializeGameTextContexts(), KeyboardMousePump(), PollCampaignChalkboardMenu(), ReadPersonnelTextField(), RefreshMemoryStatusOverlay(), ResetScreenClipToFullHeight(), RestoreCockpitExplosionBackground(), RestoreHudMessageBackground(), RestoreMouseCursorBackground(), RestoreSpriteBackground(), RestoreTargetCameraAttitudeIndicators(), RestoreTransientCockpitGraphics(), RunCampaignContinuePromptLoop(), RunCampaignSelectionFrame(), RunPilotDatabaseMenu(), RunPilotSaveLoadMenu(), RunTitleScreen(), shaded_triangle(), shadow_draw(), ShowConfedNavScan(), ShowHudTextLine(), snow_viewport(), ToggleTargetCameraOverlay(), triangle(), update_VDUs(), and ValidateViewportBounds().
| WINMAIN_STATIC int g_102_nLeftDirKeyboardState |
Definition at line 911 of file globals.h.
Referenced by PollKeyboardState().
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Definition at line 1405 of file winmain.c.
Referenced by MainWindowProc().
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Definition at line 278 of file damage.c.
Referenced by show_damage_disp(), and UpdateDamageDisplay().
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Definition at line 2528 of file eventmgr.c.
Referenced by SoundBlasterEndOfInterrupt().
| WIPE_STATIC short g_105_nFadePreviousVerticalEdge |
Definition at line 568 of file globals.h.
Referenced by AdvanceViewportWipe(), FinishViewportWipe(), and InitializeViewportWipe().
| WIPE_STATIC int g_108_nTransitionVertSum |
Definition at line 576 of file globals.h.
Referenced by AdvanceViewportWipe(), and InitializeViewportWipe().
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Definition at line 3812 of file cockpt.c.
Referenced by clear_head_up_display(), draw_3d_scanner(), and rotational_pos_to_scanner_pos().
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Definition at line 2013 of file main.c.
Referenced by player_input().
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Definition at line 115 of file dib.cpp.
Referenced by DIBslamReal().
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Definition at line 1385 of file winmain.c.
Referenced by CreateMainWindow(), GetMainWindowHandle(), MainWindowProc(), ShutdownGameWindow(), and WinMain().
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Definition at line 610 of file music.c.
Referenced by sound_effect().
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Definition at line 2008 of file main.c.
Referenced by DrawPersonnelMenuChoices(), DrawPersonnelSourceChoices(), DrawPilotSaveMenuChoices(), HighlightPersonnelFileSlot(), HighlightTransferredPilot(), LocateLegacySaveGame(), RunGameApplication(), RunPilotDatabaseMenu(), RunPilotSaveLoadMenu(), SelectLegacyGameSource(), SelectPersonnelFileSlot(), and SelectTransferredPilot().
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Definition at line 2509 of file eventmgr.c.
Referenced by CaptureMouseCursorBackground(), and RestoreMouseCursorBackground().
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Definition at line 3773 of file gameflow.c.
Referenced by DrawCinematicMemoryStatus(), DrawCutsceneTextAt(), InitializeCutsceneViewports(), RestoreCutsceneTextBacking(), and RunCutsceneScript().
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Definition at line 1996 of file main.c.
Referenced by HandleFleetOverviewInput(), and player_input().
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Definition at line 3804 of file cockpt.c.
Referenced by remove_weapon(), RemovePlayerReleaseWeapon(), ResetWeaponDisplayPositions(), show_weapon_disp(), and update_status_text().
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Definition at line 3802 of file gameflow.c.
Referenced by InitializeCutsceneRuntimeResources(), LogChangedCutsceneWorkBuffers(), RunCutsceneScript(), and RunLoadedCutscene().
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Definition at line 3801 of file gameflow.c.
Referenced by ExpandCutsceneText(), and RunCutsceneScript().
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Definition at line 104 of file dib.cpp.
Referenced by DIBdestroyDIB(), DIBinstall(), and DIBmakeDIB().
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Definition at line 2511 of file eventmgr.c.
Referenced by BuildObjectDepthOrder().
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Definition at line 597 of file startup.c.
Referenced by init_mission().
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Definition at line 2548 of file eventmgr.c.
Referenced by set_up_screen_viewport().
| WIPE_STATIC int g_11_nWipeRadialAccumulator |
Definition at line 550 of file globals.h.
Referenced by AdvanceViewportWipe(), and InitializeViewportWipe().
| WIPE_STATIC short* g_11_pWipeFrontEdges |
Definition at line 558 of file globals.h.
Referenced by AdvanceViewportWipe(), FinishViewportWipe(), and InitializeViewportWipe().
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Definition at line 1387 of file winmain.c.
Referenced by GetGameClockTicks(), and InitGameClockRandomEpoch().
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Definition at line 3822 of file cockpt.c.
Referenced by DrawCampaignChalkboardFrame(), InitializeCampaignChalkboardScreen(), and LoadSceneHotspotBoundsForSelection().
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Definition at line 3815 of file cockpt.c.
Referenced by draw_cockpit_lights(), house_keep(), reset_cockpit(), SetCockpitLightBlink(), update_lights(), and update_missile_warning().
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Definition at line 3794 of file cockpt.c.
Referenced by ClearGlobalMessage(), ClearHudGunReadouts(), CockpitMessage(), pop_mode(), push_mode(), remove_message(), set_global_message(), set_mode(), ShowComponentHitHudMessage(), update_status_text(), and update_VDUs().
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Definition at line 3797 of file gameflow.c.
Referenced by IsCutsceneSpeechLoaded(), LoadCutsceneSpeechSlot(), ReleaseCutsceneSpeechPackets(), and RunCutsceneScript().
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Definition at line 62 of file joystick.c.
Referenced by CalibrateJoystickInteractive(), LoadJoystickCalibrationFile(), and ReadCalibratedJoystick().
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Definition at line 1286 of file turret.c.
Referenced by InitializeCockpitResources().
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Definition at line 70 of file joystick.c.
Referenced by CalibrateJoystickInteractive(), LoadJoystickCalibrationFile(), and ReadCalibratedJoystick().
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Definition at line 65 of file joystick.c.
Referenced by CalibrateJoystickInteractive(), LoadJoystickCalibrationFile(), and ReadCalibratedJoystick().
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Definition at line 271 of file damage.c.
Referenced by UpdateDamageDisplay().
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Definition at line 2531 of file eventmgr.c.
Referenced by get_player_input(), and HandleFleetOverviewInput().
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Definition at line 3837 of file cockpt.c.
Referenced by get_right_shape(), and initialize_direction_view_frame().
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Definition at line 2541 of file eventmgr.c.
Referenced by CaptureMouseCursorBackground(), DrawMouseCursor(), RefreshMouseCursorDisplay(), and RestoreMouseCursorBackground().
| WIPE_STATIC short g_139_nDissolveProgress |
Definition at line 557 of file globals.h.
Referenced by AdvanceViewportWipe(), FinishViewportWipe(), and InitializeViewportWipe().
| GR_STATIC unsigned char g_13_abShapeRLEScratch[0x100000] |
Definition at line 996 of file globals.h.
Referenced by PrepareShapeRLEData().
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Definition at line 3803 of file cockpt.c.
Referenced by flag_reached(), and Set_up_ship_info().
| WINMAIN_STATIC unsigned char g_13_abUnusedKeyboardArea[0x80] |
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Definition at line 1410 of file winmain.c.
Referenced by InitGameClockRandomEpoch(), and PumpWindowMessages().
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Definition at line 1243 of file nav.c.
Referenced by ScaleNavMapCoordinates(), and SetScale().
| WINMAIN_STATIC int g_13_nUpDirKeyState |
Definition at line 907 of file globals.h.
Referenced by PollKeyboardState().
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Definition at line 2522 of file eventmgr.c.
Referenced by ClearActiveCutscenePixelAlias(), RouteCutsceneViewportToDisplay(), RunCampaignGameLoop(), RunLoadedCutscene(), and UpdateMap().
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Definition at line 3827 of file cockpt.c.
Referenced by init_constellation(), and LoadOriginFxDrivers().
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Definition at line 253 of file hotspot.c.
Referenced by analyze_kill(), BuildCommunicationCommandMenu(), cleanup_objectives(), coming_home(), DrawNavLocationReadout(), Explosion(), GetInitialMissionShipPilotSaveIndex(), init_intelligence_data(), init_mission(), is_team_member(), LoadMissionData(), prepare_mission(), process_maneuver_node(), RunSpaceFlight(), SpawnMissionEjectionPod(), and strike_mission().
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Definition at line 2553 of file eventmgr.c.
Referenced by CaptureMouseCursorBackground(), DrawMouseCursor(), RefreshMouseCursorDisplay(), and RestoreMouseCursorBackground().
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Definition at line 2552 of file eventmgr.c.
Referenced by CaptureMouseCursorBackground(), DrawMouseCursor(), RefreshMouseCursorDisplay(), and RestoreMouseCursorBackground().
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Definition at line 611 of file music.c.
Referenced by sound_effect().
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Definition at line 3796 of file cockpt.c.
Referenced by clear_head_up_display(), and draw_3d_scanner().
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Definition at line 3788 of file cockpt.c.
Referenced by animate_pilot(), determine_pilot_hand(), DetermineFleetOverviewPilotHand(), DrawPilotHandFrame(), and DrawUnreferencedPilotHandFrame().
| WIPE_STATIC int g_14_nBlendHorizontalTotal |
Definition at line 570 of file globals.h.
Referenced by AdvanceViewportWipe(), and InitializeViewportWipe().
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Definition at line 237 of file starfld.c.
Referenced by DrawConstellationField(), and InitializeConstellationField().
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Definition at line 2498 of file eventmgr.c.
Referenced by LoadOriginFxDrivers(), and LogMemoryUsage().
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Definition at line 3814 of file cockpt.c.
Referenced by clear_head_up_display(), draw_3d_scanner(), ResetScannerContacts(), and rotational_pos_to_scanner_pos().
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Definition at line 276 of file damage.c.
Referenced by show_damage_disp().
| WINMAIN_STATIC int g_15_nDownArrowKeyState |
Definition at line 908 of file globals.h.
Referenced by PollKeyboardState().
| WIPE_STATIC short g_15_nFadeWidth |
Definition at line 562 of file globals.h.
Referenced by InitializeViewportWipe().
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Definition at line 2489 of file eventmgr.c.
Referenced by DisableMouseCursorDrawing(), EnableMouseCursorDrawing(), ResumeMouseCursorHook(), and SetMouseCursorShape().
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Definition at line 2542 of file eventmgr.c.
Referenced by CaptureMouseCursorBackground(), DrawMouseCursor(), RefreshMouseCursorDisplay(), and RestoreMouseCursorBackground().
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Definition at line 3825 of file cockpt.c.
Referenced by DrawCampaignChalkboardFrame(), InitializeCampaignChalkboardScreen(), and LoadSceneHotspotBoundsForSelection().
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Definition at line 2501 of file eventmgr.c.
Referenced by build_your_target_list(), draw_sorted_objects_to_buffer(), draw_target_box(), easy2see(), overlay_head_up_display(), set_up_screen_viewport(), and UpdateTargetLeadIndicator().
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Definition at line 2519 of file eventmgr.c.
Referenced by dump_buffer_to_screen(), and set_up_screen_viewport().
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Definition at line 3792 of file gameflow.c.
Referenced by AdvanceSceneFlicStream(), DrawCinematicMemoryStatus(), DrawCutsceneTextAt(), ExecuteCutsceneSequence(), InitializeCutsceneViewports(), and RunCutsceneScript().
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Definition at line 16 of file stream.cpp.
Referenced by GetLegacyGameDataPath().
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Definition at line 3832 of file cockpt.c.
Referenced by InitializeGameTextContexts(), print_message_text(), and ResetGameTextContexts().
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Definition at line 233 of file starfld.c.
Referenced by InitializeFireworks(), ShowVictoryScreen(), and TheEndFireWorks().
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Definition at line 1407 of file winmain.c.
Referenced by CreateMainWindow(), MainWindowProc(), and PumpWindowMessages().
| WIPE_STATIC int g_16_nRevealVerticalDelta |
Definition at line 575 of file globals.h.
Referenced by AdvanceViewportWipe(), and InitializeViewportWipe().
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Definition at line 19 of file sound.c.
Referenced by PlayRawSpeechBuffer(), and ServiceSoundSystem().
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Definition at line 238 of file message.c.
Referenced by InitializeCockpitResources(), and update_digital_readouts().
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Definition at line 3805 of file gameflow.c.
Referenced by DrawCinematicMemoryStatus(), and DrawCutsceneTextAt().
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Definition at line 2525 of file eventmgr.c.
Referenced by ApplyPackedMousePosition(), CaptureMouseCursorBackground(), DisableMouseCursorDrawing(), DrawMouseCursor(), EnableMouseCursorDrawing(), FindQueuedInputEvent(), GetInputCursorShape(), GetMouseHomePosition(), GetNextInputEvent(), KeyboardMousePump(), LoadInputCursorShape(), PollMenuInputDevices(), QueueInputEvent(), QueueInputEventAtCursor(), RestoreMouseCursorBackground(), ResumeMouseCursorHook(), SetInputViewport(), SetMouseCursorShape(), SetMouseHomePosition(), SetPersonnelMousePosition(), ThrottleFrameAndDrawFps(), and TranslatePolledInputEvent().
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Definition at line 3802 of file cockpt.c.
Referenced by ShowComponentHitHudMessage().
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Definition at line 3793 of file cockpt.c.
Referenced by DrawCalculatingLabel(), DrawTargetRangeReadout(), ExpandCommMessageTokens(), InitializeCutsceneViewports(), InitializeModalTextPanel(), LoadWingCmdrCfgFile(), update_bars(), and update_digital_readouts().
Definition at line 2526 of file eventmgr.c.
Referenced by ConfigureInputPump(), PumpWindowMessages(), WaitForInputKey(), and WinMain().
| WIPE_STATIC int g_17_nFadeType |
Definition at line 561 of file globals.h.
Referenced by AdvanceViewportWipe(), FinishViewportWipe(), and InitializeViewportWipe().
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Definition at line 20 of file dib.cpp.
Referenced by SetCinematicFrameTiming(), SetDefaultFrameTiming(), SetSpaceFlightFrameTiming(), and ThrottleFrameAndDrawFps().
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Definition at line 3791 of file gameflow.c.
Referenced by InitializeCutsceneRuntimeResources().
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Definition at line 2495 of file eventmgr.c.
Referenced by EMShutDown(), InitializeInputManagerMemory(), and ShutdownEventManager().
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Definition at line 1394 of file winmain.c.
Referenced by CreateMainWindow(), and GetMainWindowDeviceContext().
| WIPE_STATIC int g_18_nBlendRadialStep |
Definition at line 549 of file globals.h.
Referenced by AdvanceViewportWipe(), and InitializeViewportWipe().
| WINMAIN_STATIC int g_18_nEndKeyState |
Definition at line 904 of file globals.h.
Referenced by PollKeyboardState().
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Definition at line 3819 of file cockpt.c.
Referenced by RunSpaceFlight(), and SetHudMessageText().
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Definition at line 2570 of file eventmgr.c.
Referenced by InflightComputer(), InitializeSpaceFlightInput(), RunCampaignScript(), RunSpaceFlight(), RunTitleScreen(), ShowPlayerEjectionSequence(), and Title_Sequence().
| WIPE_STATIC int g_18_nWipeAcrossStride |
Definition at line 569 of file globals.h.
Referenced by AdvanceViewportWipe(), and InitializeViewportWipe().
| WIPE_STATIC short g_18_nWipeTotalStages |
Definition at line 560 of file globals.h.
Referenced by AdvanceViewportWipe(), FinishViewportWipe(), and InitializeViewportWipe().
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Definition at line 229 of file message.c.
Referenced by show_target_disp().
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Definition at line 101 of file dib.cpp.
Referenced by DIBdestroyDIB(), DIBmakeDIB(), DIBslamReal(), DIBupdate(), GetDIBPixelBuffer(), and ThrottleFrameAndDrawFps().
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Definition at line 2543 of file eventmgr.c.
Referenced by InflightComputer(), InitializeInputManagerMemory(), LoadInputCursorShape(), PollSceneHotspotInput(), RunPilotDatabaseMenu(), RunPilotSaveLoadMenu(), SelectLegacyGameSource(), SelectPersonnelFileSlot(), SelectTransferredPilot(), and ShutdownEventManager().
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Definition at line 116 of file dib.cpp.
Referenced by ReportSpaceFlightMaxFps().
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Definition at line 2550 of file eventmgr.c.
Referenced by AnimateCutsceneSpeakerMouth(), DrawHudMessageSlot(), ExecuteCutsceneScene(), ExecuteCutsceneSequence(), FindQueuedInputEvent(), FlushInputEvents(), GetNextInputEvent(), InflightComputer(), PeekInputEvent(), PresentCutsceneFrame(), PumpWindowMessages(), QueueInputEvent(), RunCutsceneScript(), ServiceInputDevices(), UpdateCutscenePlaneObject(), UpdateCutsceneSpriteObject(), UpdateInputDeviceTransitions(), UpdateMap(), and WinMain().
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Definition at line 3779 of file gameflow.c.
Referenced by LoadCutsceneSpeechSlot(), ReleaseCutsceneSpeechPackets(), and RunCutsceneScript().
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Definition at line 2010 of file main.c.
Referenced by HandleFleetOverviewInput(), and player_input().
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Definition at line 2505 of file eventmgr.c.
Referenced by AddCutsceneMusicNode(), EnableHighMemoryResources(), free_ship(), initialize_cockpit(), InitializeCockpitResources(), InitializeMusicResources(), load_common_3Space_objects(), load_ship(), LoadCachedCutsceneResource(), LoadCommPortraitResources(), LoadOriginFxDrivers(), LoadSpaceflightResources(), RunGameApplication(), set_up_next_wave(), and ToggleTargetCameraTracking().
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Definition at line 1386 of file winmain.c.
Referenced by AbortToDesktop(), ShutdownGameWindow(), and WinMain().
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Definition at line 3801 of file cockpt.c.
Referenced by real_vid_transmit(), and vid_transmit().
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Definition at line 3800 of file gameflow.c.
Referenced by RunCutsceneScript().
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Definition at line 55 of file screen.c.
Referenced by InitFullScreenViewport().
| WIPE_STATIC Viewport g_19_stFadeToView |
Definition at line 564 of file globals.h.
Referenced by AdvanceViewportWipe(), FinishViewportWipe(), and InitializeViewportWipe().
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Definition at line 1383 of file winmain.c.
Referenced by GetJoystickButtons(), and GetJoystickPosition().
| NAV_STATIC NavMapLabel g_1_aNavMapLabels[20] |
Definition at line 1614 of file globals.h.
Referenced by DrawNavMapLabels(), IsPointInNavMapLabel(), PlaceNavMapLabel(), and TryPlaceNavMapLabel().
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Definition at line 589 of file comm.c.
Referenced by AppendCommMenuChoice(), ResetCommMenuChoices(), and show_communications_disp().
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Definition at line 328 of file taperec.c.
Referenced by InitializeCannedSceneFrameIndex(), and RecordCannedSceneObjectState().
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Definition at line 3771 of file gameflow.c.
Referenced by LoadCutsceneSpeechSlot(), ReleaseCutsceneSpeechPackets(), and RunCutsceneScript().
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Definition at line 3069 of file ship.c.
Referenced by inflict_damage(), and set_objects_data().
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Definition at line 241 of file message.c.
Referenced by DrawSpaceSceneFrame(), house_keep_objects(), ResetCockpitPaletteEntries(), TriggerPlayerHitPaletteFlash(), and UpdateSpacePaletteFade().
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Definition at line 1999 of file main.c.
Referenced by HandleFleetOverviewInput(), and player_input().
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Definition at line 2004 of file main.c.
Referenced by PlayRawSpeechBuffer(), RunSpaceFlight(), and ServiceSoundSystem().
| WIPE_STATIC signed char g_1_bWipeWidthAtLeastHeight |
Definition at line 555 of file globals.h.
Referenced by InitializeViewportWipe().
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Definition at line 2515 of file eventmgr.c.
Referenced by dump_buffer_to_screen(), ejection_sequence(), HandleSpaceFlightControls(), InflightComputer(), init_3Space_objects(), initialize_cockpit(), new_view(), RunSpaceFlight(), and set_up_screen_viewport().
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Definition at line 23 of file dib.cpp.
Referenced by SetDefaultFrameTiming().
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Definition at line 1398 of file winmain.c.
Referenced by CreateMainWindow().
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Definition at line 240 of file starfld.c.
Referenced by InitializeCampaignChalkboardScreen(), RunPilotDatabaseMenu(), and RunPilotSaveLoadMenu().
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Definition at line 3807 of file gameflow.c.
Referenced by ReleaseCutsceneFontPacket(), and RunCutsceneScript().
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Definition at line 1463 of file mission.c.
Referenced by BuildCommunicationCommandMenu(), init_intelligence_data(), and init_mission().
| WIPE_STATIC int g_1_nFadeRadialThreshold |
Definition at line 551 of file globals.h.
Referenced by AdvanceViewportWipe(), and InitializeViewportWipe().
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Definition at line 1278 of file turret.c.
Referenced by FireTargetCameraGuns(), InitializeCockpitResources(), replenish_weapon_energy_bank(), and update_cockpit().
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Definition at line 72 of file joystick.c.
Referenced by CalibrateJoystickInteractive(), LoadJoystickCalibrationFile(), and ReadCalibratedJoystick().
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Definition at line 69 of file joystick.c.
Referenced by CalibrateJoystickInteractive(), LoadJoystickCalibrationFile(), and ReadCalibratedJoystick().
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Definition at line 374 of file nearheap.c.
Referenced by AllocateNearHeapBlockByFlags(), AllocateNearHeapBlockFromEnd(), FreeNearHeapBlock(), GetAvailableMainMemory(), GetLargestMainMemoryBlock(), GetNearHeapBlockSize(), InitializeNearHeap(), PurgeNearHeapBlocks(), ReleaseNearHeapBlock(), and ShutdownNearHeap().
| WINMAIN_STATIC int g_1_nPageDownKeyboardMode |
Definition at line 901 of file globals.h.
Referenced by PollKeyboardState().
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Definition at line 2000 of file main.c.
Referenced by death_sequence(), ejection_sequence(), free_3Space_objects(), free_cockpit(), free_ship(), InitializeCockpitResources(), load_common_3Space_objects(), load_ship(), and RunGameApplication().
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Definition at line 294 of file jump.c.
Referenced by CompleteStarSystemJump(), and TryBeginStarSystemJump().
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Definition at line 1707 of file gr.c.
Referenced by DrawSpriteTransformed().
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Definition at line 1725 of file spc.c.
Referenced by generate_stars(), and update_star_field().
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Definition at line 1275 of file turret.c.
Referenced by DrawTargetCameraAttitudeIndicators(), and RestoreTargetCameraAttitudeIndicators().
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Definition at line 3786 of file cockpt.c.
Referenced by overlay_head_up_display(), RestoreTargetLeadIndicator(), and UpdateTargetLeadIndicator().
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Definition at line 1276 of file turret.c.
Referenced by DrawTargetCameraAttitudeIndicators(), and RestoreTargetCameraAttitudeIndicators().
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Definition at line 3774 of file gameflow.c.
Referenced by RunCutsceneScript().
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Definition at line 248 of file joycal.c.
Referenced by RunCampaignGameLoop().
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Definition at line 326 of file taperec.c.
Referenced by FinishCannedScenePlayback().
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Definition at line 3844 of file cockpt.c.
Referenced by fire_computer_graphic_missile(), InitializeCockpitResources(), IsCockpitWeaponShapeLoaded(), show_damage_disp(), show_weapon_disp(), update_status_text(), and UpdateDamageDisplay().
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Definition at line 376 of file nearheap.c.
Referenced by InitializeNearHeap(), and ShutdownNearHeap().
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Definition at line 234 of file starfld.c.
Referenced by TheEndFireWorks(), and Title_Sequence().
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Definition at line 16 of file sound.c.
Referenced by PlayRawSpeechBuffer().
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Definition at line 1248 of file nav.c.
Referenced by BuildMap(), FollowSelectedObjectiveSystem(), FormatNavCoordinates(), InflightComputer(), IsObjectiveInDisplayedSystem(), update_objective_location(), and UpdateInflightNavText().
| EVENTMGR_STATIC InputEventState g_1_stFoundInputEvent |
Definition at line 1109 of file globals.h.
Referenced by FindQueuedInputEvent().
| GR_STATIC RasterSurface g_1_stRasterBitmap |
Definition at line 992 of file globals.h.
Referenced by ClipViewportToScreen().
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Definition at line 237 of file message.c.
Referenced by init_vdus(), set_global_message(), show_communications_disp(), show_navigation_disp(), show_target_disp(), and update_VDUs().
| WIPE_STATIC Viewport g_1_stWipeScratchSourcePort |
Definition at line 579 of file globals.h.
Referenced by AdvanceViewportWipe(), FinishViewportWipe(), and InitializeViewportWipe().
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Definition at line 3828 of file cockpt.c.
Referenced by LocateLegacySaveGame(), and RunPilotDatabaseMenu().
| DATAFILE_STATIC char g_1_szReadDataFileFault[0x40] |
Definition at line 919 of file globals.h.
Referenced by ReadDataFileAtOffset().
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Definition at line 281 of file speech.c.
Referenced by InitializeSoundBlaster(), and SoundBlasterDspInterrupt().
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Definition at line 2506 of file eventmgr.c.
Referenced by EMStartUp(), HandleSpaceFlightControls(), InflightComputer(), and InitializeSpaceFlightInput().
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Definition at line 2538 of file eventmgr.c.
Referenced by CaptureMouseCursorBackground(), DrawMouseCursor(), and RefreshMouseCursorDisplay().
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Definition at line 3787 of file gameflow.c.
Referenced by ConsumeCutscenePalettePacket(), DrawCutsceneSprite(), and RunCutsceneScript().
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Definition at line 2504 of file eventmgr.c.
Referenced by PacketLoad().
| WIPE_STATIC Viewport g_26_stWipeTempDestinationViewport |
Definition at line 573 of file globals.h.
Referenced by AdvanceViewportWipe(), FinishViewportWipe(), and InitializeViewportWipe().
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Definition at line 1283 of file turret.c.
Referenced by house_keep_objects(), Set_up_ship_info(), update_status_text(), and UpdateShipTurretGuns().
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Definition at line 1393 of file winmain.c.
Referenced by HandleSpaceFlightControls(), and MainWindowProc().
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Definition at line 3823 of file cockpt.c.
Referenced by DrawCampaignChalkboardFrame(), InitializeCampaignChalkboardScreen(), and LoadSceneHotspotBoundsForSelection().
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Definition at line 3777 of file gameflow.c.
Referenced by DrawCutsceneTextAt(), LogChangedCutsceneWorkBuffers(), RunCutsceneScript(), and RunLoadedCutscene().
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Definition at line 3841 of file cockpt.c.
Referenced by ApplyCannedSceneObjectEventRecord(), auto_pilot_sequence(), build_your_target_list(), clear_view_buffer(), CompleteStarSystemJump(), death_sequence(), draw_sorted_objects_to_buffer(), draw_target_box(), dump_buffer_to_screen(), easy2see(), FetchDiskPacketRetrying(), free_view_buffer(), get_right_shape(), HandleFleetOverviewInput(), HandleSpaceFlightControls(), house_keep_objects(), initialize_cockpit(), initialize_view_buffer(), InitializeGameTextContexts(), InitializeSpaceFlightInput(), intro_drawbackgroundships(), overlay_head_up_display(), player_input(), process_player_input(), RenderSpaceViewFrame(), ResetGameTextContexts(), RestoreTargetLeadIndicator(), RestoreTransientCockpitGraphics(), RunSpaceFlight(), set_eye_direction_and_position(), unwarp(), UpdateSpacePaletteFade(), UpdateTargetLeadIndicator(), and warp().
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Definition at line 3783 of file gameflow.c.
Referenced by DrawCinematicMemoryStatus(), InitializeCutsceneRuntimeResources(), and RunLoadedCutscene().
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Definition at line 102 of file dib.cpp.
Referenced by DIBdestroyDIB(), DIBmakeDIB(), DIBslamReal(), DIBupdate(), and GetDIBWidth().
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Definition at line 1390 of file winmain.c.
Referenced by AbortToDesktop().
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Definition at line 2563 of file eventmgr.c.
Referenced by AppendFormattedText(), AppendTextCharacter(), ClearCutsceneTextViewport(), ClearTextInputCharacter(), DrawCinematicFontCharacter(), DrawCinematicMemoryStatus(), DrawCutsceneTextAt(), DrawFormattedText(), DrawNavTextLine(), DrawTextCharacter(), DrawTextInputCursor(), DrawTextString(), DrawWrappedCinematicText(), EraseCharacterAfterTextCursor(), EraseLastTextInputCharacter(), FormatTextBufferFromStart(), FormatTextTokens(), GetFontCharWidth(), InitializeModalTextPanel(), MeasureCinematicFontCharacterWidth(), MeasureCinematicFontLineHeight(), ReadTextInput(), RestoreCutsceneTextBacking(), RestoreModalTextPanel(), RunCutsceneScript(), RunLoadedCutscene(), SetTextContext(), SetTextCursor(), and ShowMemoryStatusDebug().
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Definition at line 3838 of file cockpt.c.
Referenced by initialize_direction_view_frame().
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Definition at line 1069 of file fltsetup.c.
Referenced by initialize_cockpit().
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Definition at line 1067 of file fltsetup.c.
Referenced by initialize_cockpit().
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Definition at line 110 of file carrier.c.
Referenced by launch_carrier_fighter(), and Set_up_ship_info().
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Definition at line 1573 of file brains.c.
Referenced by capital_ship_strike_mission(), house_keep_objects(), and Set_up_ship_info().
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Definition at line 242 of file input.c.
Referenced by UpdateInputDeviceTransitions().
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Definition at line 56 of file screen.c.
Referenced by InitializeDIBScreenViewport().
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Definition at line 1395 of file winmain.c.
Referenced by HandleSpaceFlightControls(), and MainWindowProc().
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Definition at line 1399 of file winmain.c.
Referenced by HandleSpaceFlightControls(), and MainWindowProc().
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Definition at line 2534 of file eventmgr.c.
Referenced by KeyboardMousePump(), and MainWindowProc().
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Definition at line 3796 of file gameflow.c.
Referenced by AnimateCutsceneSpeakerMouth(), and RunCutsceneScript().
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Definition at line 594 of file startup.c.
Referenced by LoadOriginFxDrivers(), and main().
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Definition at line 3799 of file cockpt.c.
Referenced by overlay_head_up_display(), and RestoreTransientCockpitGraphics().
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Definition at line 107 of file dib.cpp.
Referenced by DIBerror(), DIBinstall(), DIBpositionWindow(), DIBreInstall(), DIBslamReal(), and GetDIBWindowHandle().
| WINMAIN_STATIC int g_2_nClearedKeyboardState |
Definition at line 898 of file globals.h.
Referenced by PollKeyboardState().
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Definition at line 245 of file joycal.c.
Referenced by LoadJoystickCalibrationFile().
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Definition at line 3784 of file gameflow.c.
Referenced by RunCutsceneScript().
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Definition at line 1724 of file spc.c.
Referenced by new_view(), and set_eye_direction_and_position().
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Definition at line 53 of file vpfree.c.
Referenced by free_viewport().
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Definition at line 242 of file joycal.c.
Referenced by LoadJoystickCalibrationFile().
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Definition at line 71 of file joystick.c.
Referenced by CalibrateJoystickInteractive(), LoadJoystickCalibrationFile(), and ReadCalibratedJoystick().
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Definition at line 66 of file joystick.c.
Referenced by CalibrateJoystickInteractive(), LoadJoystickCalibrationFile(), and ReadCalibratedJoystick().
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Definition at line 1244 of file nav.c.
Referenced by CheckPoint(), and SetScale().
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Definition at line 92 of file fade.c.
Referenced by StepPaletteTransition().
| WIPE_STATIC short g_2_nWipePreviousAcrossEdge |
Definition at line 567 of file globals.h.
Referenced by AdvanceViewportWipe(), FinishViewportWipe(), and InitializeViewportWipe().
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Definition at line 3798 of file gameflow.c.
Referenced by RunCutsceneScript().
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Definition at line 240 of file message.c.
Referenced by InitializeConversationText().
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Definition at line 3804 of file gameflow.c.
Referenced by DrawCinematicMemoryStatus(), DrawCutsceneTextAt(), InitializeCutsceneViewports(), PresentCutsceneFrame(), ReleaseCutsceneFontPacket(), RunCutsceneScript(), RunLoadedCutscene(), and UpdateMap().
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Definition at line 3830 of file cockpt.c.
Referenced by CopyTrainSimPilotViewToVdus(), fire_computer_graphic_missile(), init_vdus(), InitializeCockpitResources(), malf_noise(), set_new_vdu(), show_damage_disp(), show_weapon_disp(), ShowComponentHitHudMessage(), update_status_text(), update_VDUs(), UpdateDamageDisplay(), and vdu_malf().
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Definition at line 231 of file message.c.
Referenced by BarracksScreen(), DrawCinematicMemoryStatus(), DrawCutsceneTextAt(), ejection_sequence(), initialize_cockpit(), InitializeCampaignChalkboardScreen(), InitializeConversationText(), InitializeConversationViewport(), InitializeCutsceneViewports(), InitializeGameTextContexts(), InitializeModalTextPanel(), InitializeNewPilotCampaign(), PresentCutsceneFrame(), ResetGameTextContexts(), RunCampaignChalkboardMenu(), RunCampaignScript(), RunCutsceneScript(), RunLoadedCutscene(), RunTitleScreen(), Title_Sequence(), and UpdateMap().
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Definition at line 112 of file dib.cpp.
Referenced by MarkDibDirty().
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Definition at line 1332 of file geom.c.
Referenced by get_facing_range_from_object(), get_facing_range_from_point(), and UpdateShipTurretGuns().
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Definition at line 279 of file speech.c.
Referenced by PlaySpeechPacketBuffer(), and SoundBlasterDspInterrupt().
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Definition at line 3835 of file cockpt.c.
Referenced by BriefingMap_DisplayMap(), CalibrateJoystickInteractive(), InitializeTextContextFromFont(), ReleaseSpaceflightResources(), ReleaseTextFont(), RunCampaignGameLoop(), and RunCampaignScript().
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Definition at line 3811 of file gameflow.c.
Referenced by analyze_kill(), CanPlayerLand(), prepare_mission(), process_maneuver_node(), RunCampaignGameLoop(), and StoreMissionResultsInCampaignGlobals().
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Definition at line 105 of file dib.cpp.
Referenced by DIBmakeDIB().
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Definition at line 3790 of file cockpt.c.
Referenced by DrawPendingCockpitDamage(), and place_damage_on_cockpit().
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Definition at line 3805 of file cockpt.c.
Referenced by draw_target_box().
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Definition at line 2567 of file eventmgr.c.
Referenced by InitializeCinematicTextRenderer().
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Definition at line 2502 of file eventmgr.c.
Referenced by build_your_target_list(), draw_sorted_objects_to_buffer(), draw_target_box(), easy2see(), overlay_head_up_display(), set_up_screen_viewport(), and UpdateTargetLeadIndicator().
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Definition at line 2544 of file eventmgr.c.
Referenced by AllocateApplicationScratchBuffer(), HandleFleetOverviewInput(), InflightComputer(), overlay_head_up_display(), player_input(), PollPersonnelMenuInput(), ReleaseApplicationScratchBuffer(), RestoreTransientCockpitGraphics(), RunPilotDatabaseMenu(), RunPilotSaveLoadMenu(), RunSpaceFlight(), SelectLegacyGameSource(), SelectPersonnelFileSlot(), SelectTransferredPilot(), SetPersonnelCursorPosition(), and ShowPlayerEjectionSequence().
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Definition at line 99 of file dib.cpp.
Referenced by DIBdestroyDIB(), and DIBmakeDIB().
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Definition at line 103 of file dib.cpp.
Referenced by DIBdestroyDIB(), DIBmakeDIB(), DIBslamReal(), and GetDIBHeight().
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Definition at line 1392 of file winmain.c.
Referenced by HandleSpaceFlightControls(), and MainWindowProc().
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Definition at line 2492 of file eventmgr.c.
Referenced by RunCampaignGameLoop().
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Definition at line 110 of file dib.cpp.
Referenced by CachePaletteEntryFromWords(), DIBinstall(), DIBmakeDIB(), DIBramPalette(), DIBsetPalette(), DIBwholePaletteFromTriplets(), DIBwholePaletteFromWords(), and GetPaletteEntryAsWords().
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Definition at line 2012 of file main.c.
Referenced by AllocateInputEvent(), and ReleaseInputEvent().
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Definition at line 2557 of file eventmgr.c.
Referenced by AllocateInputEvent(), and ReleaseInputEvent().
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Definition at line 3806 of file gameflow.c.
Referenced by LoadCutsceneSpeechSlot(), ReleaseCutsceneSpeechPackets(), and RunCutsceneScript().
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Definition at line 3821 of file cockpt.c.
Referenced by DrawTransferredPilotRow(), and RunPilotDatabaseMenu().
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Definition at line 240 of file input.c.
Referenced by PollJoystickButtonEvents(), PollMenuInputDevices(), and UpdateInputDeviceTransitions().
| WIPE_STATIC short g_3_asWipeRadialLeadingEdge[200] |
Definition at line 552 of file globals.h.
Referenced by InitializeViewportWipe().
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Definition at line 3064 of file ship.c.
Referenced by ResetSoundState().
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Definition at line 245 of file input.c.
Referenced by PollJoystickButtonEvents(), and PollMenuInputDevices().
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Definition at line 3792 of file cockpt.c.
Referenced by ClearHudMessageDisplay(), ejection_sequence(), and SetHudTextColour().
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Definition at line 595 of file startup.c.
Referenced by LoadOriginFxDrivers(), and main().
| WINMAIN_STATIC int g_3_nBeginKeyboardState |
Definition at line 900 of file globals.h.
Referenced by PollKeyboardState().
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Definition at line 323 of file taperec.c.
Referenced by ApplyCannedSceneFrameEvents(), CheckCannedSceneBufferCapacity(), FlushCannedSceneRecordingBuffer(), InitializeCannedSceneFrameIndex(), LoadCannedScenePlaybackBuffer(), RecordCannedSceneBriefingCharacter(), RecordCannedSceneObjectEvent(), RecordCannedSceneObjectState(), RecordMusicCommandHook(), and ResetCannedScenePlaybackBuffer().
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Definition at line 68 of file joystick.c.
Referenced by CalibrateJoystickInteractive().
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Definition at line 3790 of file gameflow.c.
Referenced by RunCutsceneScript().
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Definition at line 2565 of file eventmgr.c.
Referenced by UpdateInputDeviceTransitions().
| WIPE_STATIC short g_3_nFadeCurrentHorizontalEdge |
Definition at line 565 of file globals.h.
Referenced by AdvanceViewportWipe(), and FinishViewportWipe().
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Definition at line 76 of file joystick.c.
Referenced by InitializeSpaceFlightInput().
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Definition at line 243 of file joycal.c.
Referenced by ReadCalibratedJoystick().
| WINMAIN_STATIC int g_3_nOemPeriodKeyState |
Definition at line 899 of file globals.h.
Referenced by PollKeyboardState().
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Definition at line 2001 of file main.c.
Referenced by RunGameApplication(), and RunPilotSaveLoadMenu().
|
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Definition at line 3785 of file cockpt.c.
Referenced by RemovePlayerReleaseWeapon().
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Definition at line 1404 of file winmain.c.
Referenced by MainWindowProc().
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Definition at line 592 of file startup.c.
Referenced by LoadOriginFxDrivers(), and main().
| WIPE_STATIC short g_3_nWipeRoundFlags |
Definition at line 574 of file globals.h.
Referenced by AdvanceViewportWipe(), FinishViewportWipe(), and InitializeViewportWipe().
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Definition at line 2560 of file eventmgr.c.
Referenced by InitializeCinematicTextRenderer().
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extern |
Definition at line 3829 of file cockpt.c.
Referenced by CopyTrainSimPilotViewToVdus(), DrawPendingCockpitDamage(), DrawPilotHandFrame(), DrawUnreferencedPilotHandFrame(), InitializeCockpitResources(), and ResetPilotHandAnimation().
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Definition at line 239 of file message.c.
Referenced by CalibrateJoystickInteractive(), DrawPersonnelMenuBackdrop(), DrawPersonnelMenuChoices(), DrawPersonnelSourceChoices(), DrawPilotSaveMenuChoices(), HighlightPersonnelFileSlot(), HighlightTransferredPilot(), InflightComputer(), InitializeGameTextContexts(), InitializeModalTextPanel(), LocateLegacySaveGame(), PollCampaignChalkboardMenu(), print_message_text(), ReadPersonnelTextField(), ResetGameTextContexts(), RunCampaignSelectionFrame(), RunPilotDatabaseMenu(), RunPilotSaveLoadMenu(), SelectLegacyGameSource(), SelectPersonnelFileSlot(), SelectTransferredPilot(), and ShowMemoryStatusDebug().
| WIPE_STATIC Viewport g_3_stDissolveSourceViewport |
Definition at line 572 of file globals.h.
Referenced by AdvanceViewportWipe(), FinishViewportWipe(), and InitializeViewportWipe().
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Definition at line 3784 of file cockpt.c.
Referenced by fire_computer_graphic_missile(), and RemovePlayerReleaseWeapon().
|
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Definition at line 118 of file dib.cpp.
Referenced by DIBslamReal().
|
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Definition at line 3817 of file cockpt.c.
Referenced by clear_head_up_display(), and draw_3d_scanner().
|
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Definition at line 3794 of file gameflow.c.
Referenced by DrawCinematicMemoryStatus(), and RunLoadedCutscene().
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Definition at line 582 of file comm.c.
Referenced by free_cockpit(), InitializeCockpitResources(), and SendCommMenuChoice().
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Definition at line 1403 of file winmain.c.
Referenced by ShutdownGameWindow(), and WinMain().
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Definition at line 2547 of file eventmgr.c.
Referenced by print_message_text(), RestoreHudMessageBackground(), set_up_screen_viewport(), and ShowHudTextLine().
|
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Definition at line 3810 of file cockpt.c.
Referenced by draw_cockpit_lights(), and reset_cockpit().
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Definition at line 1056 of file logic.c.
Referenced by analyze_kill(), prepare_mission(), process_maneuver_node(), and StoreMissionResultsInCampaignGlobals().
|
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Definition at line 1400 of file winmain.c.
Referenced by HandleSpaceFlightControls(), and MainWindowProc().
|
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Definition at line 113 of file dib.cpp.
Referenced by DIBinstall(), DIBslamReal(), and MarkDibDirty().
|
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Definition at line 3776 of file gameflow.c.
Referenced by ReleaseSceneMusicPacket().
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Definition at line 325 of file taperec.c.
Referenced by FlushCannedSceneRecordingBuffer(), LoadCannedScenePlaybackBuffer(), ReadTapeInitialState(), ResetCannedSceneRecording(), and WriteTapeInitialState().
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Definition at line 2510 of file eventmgr.c.
Referenced by CaptureMouseCursorBackground(), and RestoreMouseCursorBackground().
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Definition at line 73 of file joystick.c.
Referenced by CalibrateJoystickInteractive(), LoadJoystickCalibrationFile(), and ReadCalibratedJoystick().
|
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Definition at line 3788 of file gameflow.c.
Referenced by RunCutsceneScript().
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Definition at line 106 of file dib.cpp.
Referenced by DIBinstall(), and DIBslamReal().
|
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Definition at line 2490 of file eventmgr.c.
Referenced by DisableMouseCursorDrawing(), EnableMouseCursorDrawing(), ResumeMouseCursorHook(), and SetMouseCursorShape().
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Definition at line 63 of file joystick.c.
Referenced by CalibrateJoystickInteractive(), LoadJoystickCalibrationFile(), and ReadCalibratedJoystick().
|
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Definition at line 3816 of file cockpt.c.
Referenced by house_keep(), ResetSoundState(), and update_lights().
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Definition at line 1281 of file turret.c.
Referenced by DrawTargetCameraAttitudeIndicators(), and RestoreTargetCameraAttitudeIndicators().
|
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Definition at line 236 of file message.c.
Referenced by draw_cockpit_lights(), and vdu_polygon().
|
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Definition at line 1249 of file nav.c.
Referenced by PlaySpeechPacketBuffer(), and SoundBlasterDspInterrupt().
|
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Definition at line 278 of file speech.c.
Referenced by InitializeSoundBlaster(), PlaySpeechPacketBuffer(), ShutdownSoundBlaster(), and SoundBlasterDspInterrupt().
|
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Definition at line 255 of file hotspot.c.
Referenced by InflightComputer(), and UpdateInflightNavText().
|
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Definition at line 3787 of file cockpt.c.
Referenced by clear_head_up_display(), draw_3d_scanner(), free_cockpit(), and InitializeCockpitResources().
|
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Definition at line 3778 of file gameflow.c.
Referenced by RunCutsceneScript().
|
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Definition at line 3795 of file gameflow.c.
Referenced by ExecuteCutsceneSequence(), FatalCutsceneError(), InitializeCutsceneRuntimeResources(), LogChangedCutsceneWorkBuffers(), RunCutsceneScript(), RunLoadedCutscene(), and UpdateMap().
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Definition at line 3842 of file cockpt.c.
Referenced by CopyTrainSimPilotViewToVdus(), DrawTargetRangeReadout(), init_vdus(), InitializeCockpitResources(), malf_noise(), real_vid_transmit(), set_global_message(), set_new_vdu(), show_communications_disp(), show_navigation_disp(), show_target_disp(), update_VDUs(), vdu_malf(), and vid_transmit().
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Definition at line 588 of file comm.c.
Referenced by BuildCommunicationCommandMenu().
|
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Definition at line 11 of file console.cpp.
Referenced by SystemDebugPrintf().
|
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Definition at line 2520 of file eventmgr.c.
Referenced by BuildObjectDepthOrder(), and draw_sorted_objects_to_buffer().
|
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Definition at line 61 of file joystick.c.
Referenced by CalibrateJoystickInteractive(), LoadJoystickCalibrationFile(), and ReadCalibratedJoystick().
Definition at line 2558 of file eventmgr.c.
Referenced by EMStartUp().
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Definition at line 98 of file dib.cpp.
Referenced by ThrottleFrameAndDrawFps().
|
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Definition at line 250 of file hotspot.c.
Referenced by DrawNavLocationReadout(), and LoadMissionData().
| WIPE_STATIC short g_5_nBlendHeight |
Definition at line 563 of file globals.h.
Referenced by InitializeViewportWipe().
|
extern |
Definition at line 329 of file taperec.c.
Referenced by ResetCannedSceneRecording(), RunSpaceFlight(), and update_objects_in_space().
|
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Definition at line 1053 of file logic.c.
Referenced by detect_collisions(), and prevent_collision().
|
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Definition at line 2537 of file eventmgr.c.
Referenced by FrameTimerCallback(), IsFrameTickElapsed(), SetMultimediaTimerCallback(), and WaitForFrameTick().
|
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Definition at line 593 of file startup.c.
Referenced by main(), and RunGameApplication().
|
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Definition at line 269 of file damage.c.
Referenced by RemovePlayerReleaseWeapon(), show_damage_disp(), show_weapon_disp(), update_status_text(), and UpdateDamageDisplay().
| WIPE_STATIC int g_5_nWipeAcrossThreshold |
Definition at line 571 of file globals.h.
Referenced by AdvanceViewportWipe(), and InitializeViewportWipe().
| WIPE_STATIC short g_5_nWipeMinorExtent |
Definition at line 554 of file globals.h.
Referenced by InitializeViewportWipe().
|
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Definition at line 3840 of file cockpt.c.
Referenced by init_vdus(), show_damage_disp(), show_weapon_disp(), ShowComponentHitHudMessage(), update_VDUs(), and UpdateDamageDisplay().
|
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Definition at line 1247 of file nav.c.
Referenced by BuildMap(), DrawNavCrossMarker(), DrawNavPlayerMarker(), DrawNavRectangleMarker(), DrawNavSquareMarker(), DrawNavTriangleMarker(), and InflightComputer().
|
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Definition at line 3834 of file cockpt.c.
Referenced by build_your_target_list(), clear_head_up_display(), draw_3d_scanner(), draw_nav_pointer(), draw_target_box(), InitializeCockpitResources(), overlay_head_up_display(), RestoreTargetLeadIndicator(), and UpdateTargetLeadIndicator().
|
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Definition at line 267 of file damage.c.
Referenced by SelectCockpitVduMode(), show_damage_disp(), and UpdateDamageDisplay().
|
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Definition at line 252 of file hotspot.c.
Referenced by Build_objective_list(), LoadMissionData(), and RefreshObjectiveShipNavPoints().
|
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Definition at line 3818 of file cockpt.c.
Referenced by clear_cockpit_damage(), DrawCutsceneCockpitOverlay(), explosion_draw(), and place_damage_on_cockpit().
|
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Definition at line 1382 of file winmain.c.
Referenced by GetKeyboardModifiers(), and MainWindowProc().
|
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Definition at line 1396 of file winmain.c.
Referenced by HandleSpaceFlightControls(), and MainWindowProc().
|
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Definition at line 2530 of file eventmgr.c.
Referenced by RunCampaignGameLoop().
|
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Definition at line 2493 of file eventmgr.c.
Referenced by CaptureMouseCursorBackground(), RefreshMouseCursorDisplay(), and RestoreMouseCursorBackground().
|
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Definition at line 1402 of file winmain.c.
Referenced by HandleSpaceFlightControls(), and MainWindowProc().
|
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Definition at line 1287 of file turret.c.
Referenced by RunSpaceFlight(), StoreMissionResultsInCampaignGlobals(), and UpdateTargetCameraObject().
|
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Definition at line 3806 of file cockpt.c.
Referenced by BuildCommunicationCommandMenu(), BuildCommunicationRecipientMenu(), check_stranded(), flag_reached(), get_color(), house_keep_objects(), prepare_mission(), request(), and send_message().
|
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Definition at line 3060 of file ship.c.
Referenced by init_3Space_objects(), and your_afterburner().
|
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Definition at line 227 of file message.c.
Referenced by InitializeConversationText().
|
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Definition at line 1384 of file winmain.c.
Referenced by HandleFleetOverviewInput(), InflightComputer(), MainWindowProc(), player_input(), and TranslatePolledInputEvent().
|
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Definition at line 3781 of file gameflow.c.
Referenced by PresentCutsceneFrame().
|
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Definition at line 2561 of file eventmgr.c.
Referenced by KeyboardMousePump(), PollJoystickButtonEvents(), PollMenuInputDevices(), and SetPersonnelMousePosition().
|
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Definition at line 228 of file message.c.
Referenced by BuildMap(), DrawNavLocationReadout(), init_vdus(), InitializeConversationText(), InitializeGameTextContexts(), ReportFatalErrorCode(), ReportPacketLoadError(), ResetGameTextContexts(), RunPilotDatabaseMenu(), and RunPilotSaveLoadMenu().
|
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Definition at line 1280 of file turret.c.
Referenced by UpdateTargetCameraObject().
|
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Definition at line 2499 of file eventmgr.c.
Referenced by HandleFleetOverviewInput(), and player_input().
|
extern |
Definition at line 2507 of file eventmgr.c.
Referenced by ClearInputKeyState(), ClearInputKeyStatePreservingModifiers(), and SetInputKeyState().
|
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Definition at line 3839 of file cockpt.c.
Referenced by ApplyCannedSceneFrameEvents(), auto_pilot_sequence(), CompleteStarSystemJump(), ejection_sequence(), FinishCannedScenePlayback(), HandleCannedSceneBufferBoundary(), HandleSpaceFlightControls(), InitializeHighMemoryGraphicsBuffers(), RecordCannedSceneBriefingCharacter(), RecordCannedSceneObjectEvent(), RecordCannedSceneObjectState(), RecordMusicCommandHook(), ReleaseHighMemoryGraphicsBuffers(), ResetCannedSceneRecording(), and set_up_action_sphere().
|
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Definition at line 244 of file input.c.
Referenced by PollJoystickButtonEvents(), and UpdateInputDeviceTransitions().
|
extern |
Definition at line 3063 of file ship.c.
Referenced by BeginShipDestructionSequence(), Explosion(), house_keep_objects(), and vid_transmit().
|
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Definition at line 1408 of file winmain.c.
Referenced by CreateMainWindow(), and GetApplicationInstance().
|
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Definition at line 1726 of file spc.c.
Referenced by new_view(), and set_eye_direction_and_position().
|
extern |
Definition at line 246 of file joycal.c.
Referenced by LoadJoystickCalibrationFile().
|
extern |
Definition at line 1066 of file fltsetup.c.
Referenced by death_sequence(), free_cockpit(), initialize_cockpit(), InitializeCockpitResources(), and LoadCutsceneCockpitOverlay().
|
extern |
Definition at line 2536 of file eventmgr.c.
Referenced by EMStartUp().
|
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Definition at line 2500 of file eventmgr.c.
Referenced by EMStartUp(), HandleSpaceFlightControls(), InflightComputer(), InitializeSpaceFlightInput(), RunSpaceFlight(), and ShowPlayerEjectionSequence().
|
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Definition at line 239 of file starfld.c.
Referenced by PollSceneHotspotInput().
|
extern |
Definition at line 3809 of file gameflow.c.
Referenced by prepare_mission(), and ResolveObjectDestruction().
|
extern |
Definition at line 57 of file joystick.c.
Referenced by CalibrateJoystickInteractive(), get_player_input(), LoadJoystickCalibrationFile(), PollJoystickButtonEvents(), PollMenuInputDevices(), ReadCalibratedJoystick(), SampleActiveJoystickDevice(), TranslatePolledInputEvent(), UpdateInputDeviceTransitions(), WaitForJoystickButtonPress(), and WaitForJoystickButtonRelease().
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Definition at line 114 of file dib.cpp.
Referenced by DIBslamReal().
|
extern |
Definition at line 1288 of file turret.c.
Referenced by draw_3d_scanner(), DrawTargetCameraAttitudeIndicators(), FireTargetCameraGuns(), initialize_cockpit(), RestoreTargetCameraAttitudeIndicators(), ToggleTargetCameraOverlay(), and vdu_polygon().
|
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Definition at line 589 of file startup.c.
Referenced by LoadOriginFxDrivers().
|
extern |
Definition at line 3770 of file gameflow.c.
Referenced by ReleaseCutsceneSpriteShape(), and RunCutsceneScript().
|
extern |
Definition at line 3824 of file cockpt.c.
Referenced by DrawCampaignChalkboardFrame(), InitializeCampaignChalkboardScreen(), and LoadSceneHotspotBoundsForSelection().
|
extern |
Definition at line 3808 of file cockpt.c.
Referenced by draw_3d_scanner(), and rotational_pos_to_scanner_pos().
|
extern |
Definition at line 3813 of file cockpt.c.
Referenced by cockpit_explosion(), DrawPendingCockpitDamage(), place_damage_on_cockpit(), RestoreCockpitExplosionBackground(), and RestoreTransientCockpitGraphics().
|
extern |
Definition at line 2514 of file eventmgr.c.
Referenced by EnableHighMemoryResources().
|
extern |
Definition at line 588 of file startup.c.
Referenced by death_sequence(), InitializeMusicResources(), load_ship(), LoadOriginFxDrivers(), and ReleaseMusicTrack().
|
extern |
Definition at line 235 of file message.c.
Referenced by house_keep(), object_collision(), and ResetCockpitPaletteEntries().
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Definition at line 3807 of file cockpt.c.
Referenced by DrawCockpitReadout(), and InitializeCockpitReadout().
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Definition at line 3836 of file cockpt.c.
Referenced by get_right_shape(), and initialize_direction_view_frame().
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Definition at line 238 of file input.c.
Referenced by UpdateInputDeviceTransitions().
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Definition at line 147 of file memapi.c.
Referenced by IsPushedPacketHandle(), MapPacketHandleToBlock(), and PushMemoryStackFrame().
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Definition at line 241 of file input.c.
Referenced by PollJoystickButtonEvents(), PollMenuInputDevices(), and UpdateInputDeviceTransitions().
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Definition at line 2516 of file eventmgr.c.
Referenced by DrawCutsceneTextAt(), DrawFormattedText(), FormatTextTokens(), and RunCutsceneScript().
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Definition at line 22 of file sound.c.
Referenced by playWAVE().
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Definition at line 3809 of file cockpt.c.
Referenced by draw_3d_scanner(), and rotational_pos_to_scanner_pos().
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Definition at line 3789 of file cockpt.c.
Referenced by check_message(), clear_message_time(), Explosion(), message_showing(), and set_message_time().
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Definition at line 2540 of file eventmgr.c.
Referenced by EnableHighMemoryResources().
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Definition at line 1285 of file turret.c.
Referenced by initialize_cockpit(), set_eye_direction_and_position(), and UpdateShipTurretGuns().
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Definition at line 1388 of file winmain.c.
Referenced by AllocateGuardedMemory(), and FreeGuardedAllocation().
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Definition at line 21 of file sound.c.
Referenced by PlaySnowStaticSound(), and stop_all_sounds().
| WIPE_STATIC short* g_9_pWipeRearEdges |
Definition at line 559 of file globals.h.
Referenced by AdvanceViewportWipe(), FinishViewportWipe(), and InitializeViewportWipe().
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Definition at line 3833 of file cockpt.c.
Referenced by InitializeCockpitResources(), and vdu_polygon().
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Definition at line 3775 of file gameflow.c.
Referenced by DrawCinematicMemoryStatus(), DrawCutsceneTextAt(), InitializeCutsceneViewports(), RestoreCutsceneTextBacking(), RunCutsceneScript(), and RunLoadedCutscene().
| WINMAIN_STATIC char g_9_szStreamsPath[0x100] |
Definition at line 909 of file globals.h.
Referenced by LocateStreamsDirOnDisc().
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Definition at line 19 of file mission.c.
Referenced by set_formation_position().
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Definition at line 80 of file viewrect.c.
Referenced by get_mode(), push_mode(), and set_mode().
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Definition at line 15 of file ship.c.
Referenced by your_internal_damage().
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Definition at line 135 of file viewrect.c.
Referenced by ApplyAlternateShipType(), calculate_damage_level(), evaluate_damage(), inflict_damage(), set_objects_data(), Set_up_ship_info(), show_target_disp(), and update_bars().
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Definition at line 133 of file viewrect.c.
Referenced by ApplyAlternateShipType(), internal_damage(), replenish_shields(), replenish_weapon_energy_bank(), revise_shields(), and set_objects_data().
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Definition at line 134 of file viewrect.c.
Referenced by ApplyAlternateShipType(), CanShipWeaponDamageTarget(), inflict_damage(), internal_damage(), replenish_shields(), replenish_weapon_energy_bank(), set_objects_data(), show_target_disp(), update_bars(), and update_lights().
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Definition at line 586 of file comm.c.
Referenced by AppendCommMenuChoice(), Chosen_communicate_option(), and ResetCommMenuChoices().
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Definition at line 3708 of file gameflow.c.
Referenced by ClearCutsceneViewport(), and RunCutsceneScript().
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Definition at line 24 of file damage.c.
Referenced by UpdateDamageDisplay().
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Definition at line 68 of file viewrect.c.
Referenced by arrive_from_warp(), auto_pilot_sequence(), Build_objective_list(), CentreMouseOnCurrentNavObjective(), cruise_home(), cruise_to_destination(), cycle_next_objective(), get_follow_point(), SelectNavObjectiveAtPoint(), set_new_objective(), set_next_destination(), and triumph().
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Definition at line 1237 of file turret.c.
Referenced by draw_3d_scanner(), DrawTargetCameraAttitudeIndicators(), FireTargetCameraGuns(), InitializeCockpitResources(), RestoreTargetCameraAttitudeIndicators(), ToggleTargetCameraOverlay(), and vdu_polygon().
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Definition at line 62 of file viewrect.c.
Referenced by remove_all_hazards(), remove_object(), start_hazard_field(), and update_hazards().
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| EVENTMGR_STATIC unsigned char g_abInputCursorBehind[0x1000] |
Definition at line 1097 of file globals.h.
Referenced by CaptureMouseCursorBackground(), DisableMouseCursorDrawing(), EnableMouseCursorDrawing(), RestoreMouseCursorBackground(), ResumeMouseCursorHook(), and SetMouseCursorShape().
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Definition at line 560 of file startup.c.
Referenced by LoadGamePaletteFile().
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Definition at line 256 of file hotspot.c.
Referenced by DrawNavMapBriefingBeacons(), and LoadMissionData().
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Definition at line 559 of file geom.c.
Referenced by get_right_shape().
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Definition at line 12 of file gr.c.
Referenced by DrawFontGlyph().
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Definition at line 188 of file viewrect.c.
Referenced by ResolveObjectDestruction(), and Set_up_ship_info().
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Definition at line 184 of file viewrect.c.
Referenced by FireTargetCameraGuns(), object_collision(), and set_objects_data().
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Definition at line 251 of file hotspot.c.
Referenced by DrawNavLocationReadout(), and LoadMissionData().
| GR_STATIC unsigned char g_abShapeTransformScratch[0xfa00] |
Definition at line 993 of file globals.h.
Referenced by DrawSpriteTransformed().
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Definition at line 189 of file viewrect.c.
Referenced by fire_weapon(), launch_carrier_fighter(), ResolveObjectDestruction(), and Set_up_ship_info().
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Definition at line 170 of file viewrect.c.
Referenced by cruise_home(), cruise_to_destination(), get_first_follow_point(), get_follow_point(), house_keep_objects(), is_any_ship_returning_to_current_nav_point(), and unwarp().
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Definition at line 175 of file viewrect.c.
Referenced by abandoned(), cruise_home(), cruise_to_destination(), defend_mission(), escort_mission(), init_intelligence_data(), and regulate_turn().
| GR_STATIC unsigned char g_abSolidColourTranslation[256] |
Definition at line 995 of file globals.h.
Referenced by SetSolidColourTranslation().
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Definition at line 547 of file music.c.
Referenced by malf_sound(), servicetrack(), and sound_effect().
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Definition at line 8 of file optmenu.c.
Referenced by AllocateTaggedMemory().
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Definition at line 17 of file cockpt.c.
Referenced by draw_cockpit_lights(), and InitializeCockpitResources().
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Definition at line 18 of file cockpt.c.
Referenced by draw_cockpit_lights(), and InitializeCockpitResources().
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Definition at line 3741 of file gameflow.c.
Referenced by AnimateCutsceneSpeakerMouth().
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Definition at line 3731 of file gameflow.c.
Referenced by AnimateCutsceneSpeakerMouth().
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Definition at line 2462 of file eventmgr.c.
Referenced by get_right_shape().
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Definition at line 2443 of file eventmgr.c.
Referenced by get_right_shape().
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Definition at line 10 of file joycal.c.
Referenced by LoadOriginFxDrivers().
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Definition at line 54 of file ship.c.
Referenced by fire_weapon(), and FireTargetCameraGuns().
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Definition at line 295 of file jump.c.
Referenced by init_mission(), and TryBeginStarSystemJump().
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Definition at line 123 of file viewrect.c.
Referenced by ApplyAlternateShipType(), object_collision(), and set_objects_data().
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Definition at line 1054 of file logic.c.
Referenced by Explosion(), RunSpaceFlight(), SpawnMissionEjectionPod(), StoreMissionResultsInCampaignGlobals(), and try2rout().
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Definition at line 573 of file startup.c.
Referenced by InitializeMusicResources().
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Definition at line 112 of file viewrect.c.
Referenced by animate_shape(), and set_objects_data().
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Definition at line 113 of file viewrect.c.
Referenced by fire_weapon(), house_keep_objects(), init_hazard(), and object_collision().
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Definition at line 122 of file viewrect.c.
Referenced by ApplyAlternateShipType(), borrow_dust(), capital_ship_strike_mission(), child_object(), CountShipProjectiles(), draw_nav_pointer(), Explosion(), FF_missile_intelligence(), find_child_object(), find_child_ship(), fire_weapon(), HasShipActiveMissile(), house_keep_objects(), inflict_damage(), make_shard(), object_collision(), RecordCannedSceneObjectEvent(), reposition_fixed_child_objects(), ResolveObjectDestruction(), send_appropriate_message(), set_objects_data(), ShipExplosion(), SpawnCapitalFlakProjectile(), and warp().
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Definition at line 101 of file viewrect.c.
Referenced by accelerate_and_move_object(), animate_object(), animate_shape(), apply_force_to_object(), apply_force_to_objects_center(), ApplyAlternateShipType(), approach_cruise_speed(), approach_half_speed(), auto_pilot_sequence(), BeginShipDestructionSequence(), BuildCommunicationCommandMenu(), calculate_damage_level(), capital_ship_strike_mission(), check_for_lost_control(), check_message(), CompleteStarSystemJump(), Create_explosion_debris(), evaluate_damage(), Explosion(), fire_weapon(), FireTargetCameraGuns(), free_cockpit(), free_ship(), get_right_shape(), get_ship_max_velocity(), GetShipAccelerationRate(), house_keep_objects(), inflict_damage(), init_intelligence_data(), initialize_cockpit(), InitializeCockpitResources(), InitializeShipWeaponTypeIndices(), internal_damage(), launch_carrier_fighter(), load_all_slots(), load_ship(), Mfish_hook(), mine_intelligence(), object_collision(), players_flight_dynamics(), release_capital_ship_shapes(), repair_internal_damage(), replenish_shields(), revise_shields(), rotate_object_to_goal(), rotational_acceleration(), RunCutsceneScript(), set_objects_data(), Set_up_ship_info(), show_target_disp(), SpawnCapitalFlakProjectile(), unwarp(), update_bars(), UpdateShipTurretGuns(), and your_internal_damage().
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Definition at line 19 of file cockpt.c.
Referenced by InitializeCockpitResources(), and vdu_polygon().
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Definition at line 1031 of file fltsetup.c.
Referenced by free_cockpit(), and InitializeCockpitResources().
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Definition at line 14 of file cockpt.c.
Referenced by DrawCutsceneCockpitOverlay(), explosion_draw(), InitializeCockpitResources(), and place_damage_on_cockpit().
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Definition at line 20 of file cockpt.c.
Referenced by InitializeCockpitResources().
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Definition at line 1038 of file fltsetup.c.
Referenced by free_cockpit(), and InitializeCockpitResources().
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Definition at line 1048 of file fltsetup.c.
Referenced by free_cockpit(), and InitializeCockpitResources().
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Definition at line 1001 of file fltsetup.c.
Referenced by free_3Space_objects(), load_common_3Space_objects(), and LoadSpaceflightResources().
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Definition at line 236 of file starfld.c.
Referenced by DrawConstellationField(), and InitializeConstellationField().
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Definition at line 30 of file smart.c.
Referenced by handle_stress(), and reset_stress().
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Definition at line 158 of file viewrect.c.
Referenced by ApplyAlternateShipType(), pilot_hit(), and set_objects_data().
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Definition at line 33 of file smart.c.
Referenced by handle_stress().
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Definition at line 76 of file viewrect.c.
Referenced by damage_your_component(), HandleSpaceFlightControls(), malf(), overlay_head_up_display(), prepare_mission(), repair_internal_damage(), replenish_shields(), replenish_weapon_energy_bank(), ReportComponentRepaired(), show_damage_disp(), target_locking(), UpdateDamageDisplay(), UpdateSavedTorpedoTargetLock(), and your_internal_damage().
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Definition at line 173 of file viewrect.c.
Referenced by clear_alert(), prevent_collision(), and start_collision_alert().
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Definition at line 178 of file viewrect.c.
Referenced by intelligence_events(), object_collision(), Set_up_ship_info(), and ship_intelligence().
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Definition at line 147 of file viewrect.c.
Referenced by FF_missile_intelligence(), internal_damage(), Set_up_ship_info(), and your_internal_damage().
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Definition at line 146 of file viewrect.c.
Referenced by internal_damage(), Set_up_ship_info(), and your_internal_damage().
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Definition at line 148 of file viewrect.c.
Referenced by ApplyAlternateShipType(), calculate_damage_level(), evaluate_damage(), internal_damage(), repair_internal_damage(), ResolveObjectDestruction(), set_objects_data(), Set_up_ship_info(), and your_internal_damage().
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Definition at line 145 of file viewrect.c.
Referenced by accelerate_and_move_object(), heat_seeking_missile_intelligence(), house_keep_objects(), place_exhaust_on_ships(), and Set_up_ship_info().
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Definition at line 149 of file viewrect.c.
Referenced by ApplyAlternateShipType(), damage_ion_drive(), recalc_max_velocity(), set_objects_data(), and Set_up_ship_info().
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Definition at line 138 of file viewrect.c.
Referenced by ApplyAlternateShipType(), house_keep_objects(), object_collision(), set_objects_data(), and Set_up_ship_info().
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Definition at line 195 of file viewrect.c.
Referenced by build_squad_list(), build_target_list(), find_squad_center(), fire_turrets(), and init_formation_burst().
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Definition at line 127 of file viewrect.c.
Referenced by cruise_to_destination(), set_up_action_sphere(), Set_up_ship_info(), and split_patrol_mission().
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Definition at line 160 of file viewrect.c.
Referenced by intelligence_events(), npc_communication(), remove_object(), send_message(), and Set_up_ship_info().
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Definition at line 159 of file viewrect.c.
Referenced by BuildCommunicationCommandMenu(), ejection_sequence(), init_intelligence_data(), internal_damage(), launch_carrier_fighter(), new_space_music_changes(), npc_communication(), real_vid_transmit(), remove_object(), send_message(), and Set_up_ship_info().
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Definition at line 176 of file viewrect.c.
Referenced by advance(), capital_ship_strike_mission(), formation_break(), general_zig(), Mburnout(), Mbuzz_debris(), Mcorkscrew(), Mfish_hook(), Mgloat(), Mhard_break(), Mhard_turn(), Mkickit(), Mroll_over(), Msit_n_spin(), Msplit_left(), Msplit_right(), Mtarget_missile(), Mtight_loop(), Mturn_n_kick(), Mturn_n_spin(), Mveer_away(), reset_maneuver(), and ShipAiState46().
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Definition at line 187 of file viewrect.c.
Referenced by handle_stress(), init_intelligence_data(), intelligence_events(), reset_stress(), ResolveObjectDestruction(), ShipAiState44(), stress_morale(), and try2rout().
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Definition at line 167 of file viewrect.c.
Referenced by ApplyAlternateShipType(), approach_and_engage(), attacker_in_range(), build_target_list(), BuildCommunicationCommandMenu(), BuildCommunicationRecipientMenu(), call_enemy(), capital_ship_intelligence(), capital_ship_strike_mission(), chaff_intelligence(), chase_speed(), check_destroy_target(), check_engage_target(), check_target(), Chosen_communicate_option(), clean_up_cockpit(), ClearTargetCameraView(), CountAlliesOnSameTarget(), cruise_to_destination(), cycle_onscreen_targets(), defend_mission(), destroyer_intelligence(), detect_enemy_tail(), draw_3d_scanner(), DrawTargetRangeReadout(), engage(), FF_missile_intelligence(), find_child_ship(), FindMissileTargetingObject(), FindNearestMissileTargetingObject(), fire_missile(), fire_players_lasers(), fire_turrets(), fire_weapon(), formation_break(), formation_burst(), get_color(), HandleSpaceFlightControls(), have_target(), heat_seeking_missile_intelligence(), house_keep_objects(), in_danger(), inflict_damage(), intelligence_events(), is_ship_tailing_player_target(), kilrathi_wingman(), launch_carrier_fighter(), maneuvering(), Mkill_missile(), Mturn_n_kick(), new_view(), object_intelligence(), overlay_head_up_display(), patrol_area(), perform_maneuver(), pick_regular_maneuver(), process_maneuver_node(), ProcessCannedSceneInput(), request(), reset_tactic(), RestoreTransientCockpitGraphics(), SaveTorpedoTargetLockForViewChange(), scan_and_lock(), select_target(), set_eye_direction_and_position(), set_objects_data(), show_target_disp(), SpawnCapitalFlakProjectile(), SpawnFlakBurst(), stationary_intelligence(), tanker_intelligence(), target_within_range(), ToggleTargetCameraOverlay(), ToggleTargetCameraTracking(), and UpdateTargetLeadIndicator().
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Definition at line 143 of file viewrect.c.
Referenced by find_next_ship_turn_slot(), and regulate_turn().
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Definition at line 142 of file viewrect.c.
Referenced by find_next_ship_turn_slot(), and regulate_turn().
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Definition at line 81 of file viewrect.c.
Referenced by get_mode(), GetVduModeStackDepth(), pop_mode(), push_mode(), and set_mode().
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Definition at line 198 of file viewrect.c.
Referenced by build_your_target_list(), check_target(), cycle_onscreen_targets(), FF_missile_intelligence(), heat_seeking_missile_intelligence(), and SortViableTargetsByDistance().
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Definition at line 9 of file damage.c.
Referenced by UpdateDamageDisplay().
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Definition at line 28 of file cockpt.c.
Referenced by InitializeCockpitResources(), and ResetWeaponDisplayPositions().
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Definition at line 125 of file viewrect.c.
Referenced by accelerate_and_move_object(), animate_object(), any_enemy(), apply_force_to_object(), ApplyAlternateShipType(), approach_and_engage(), attacker_in_range(), auto_pilot_sequence(), auto_pilot_valid(), borrow_dust(), build_target_list(), build_your_target_list(), BuildCommunicationCommandMenu(), BuildCommunicationRecipientMenu(), call_enemy(), CanPlayerLand(), CanShipWeaponDamageTarget(), capital_ship_strike_mission(), chaff_intelligence(), check_destroy_target(), check_for_collision(), check_for_lost_control(), check_futurion(), check_next_wave(), ClearTransientObjectsForEjection(), coming_home(), CompleteStarSystemJump(), CountAlliesOnSameTarget(), CountEnemyFighters(), CountShipProjectiles(), crash_time(), Create_explosion_debris(), cruise_home(), detect_collisions(), detect_enemy_tail(), draw_3d_scanner(), draw_nav_pointer(), draw_sorted_objects_to_buffer(), DrawSpaceSceneFrame(), DrawTargetRangeReadout(), enemy_within_range(), evaluate_damage(), Explosion(), explosion_shock_wave(), extra_hazard(), FF_missile_intelligence(), find_child_object(), find_child_ship(), find_next_ship_turn_slot(), find_ship_index(), find_vacant_3d_object(), FindMissileTargetingObject(), FindNearestMissileTargetingObject(), fire(), fire_turrets(), fire_weapon(), free_ship(), futurion_intelligence(), generate_stars(), get_color(), get_right_shape(), get_ship_max_velocity(), get_ship_slot(), GetCannedSceneObjectMode(), GetShipAccelerationRate(), HandleSpaceFlightControls(), has_opposing_ship(), HasShipActiveMissile(), heat_seeking_missile_intelligence(), house_keep_objects(), in_danger(), inflict_damage(), inherit_leader(), inherit_leader_mission(), init_intelligence_data(), InitializeConstellationObject(), intelligence_events(), internal_damage(), intro_drawbackgroundships(), is_any_ship_returning_to_current_nav_point(), IsCapitalShipObject(), kilrathi_near(), launch_carrier_fighter(), load_ship(), mine_intelligence(), Mstrafe_enemy(), Mturn_n_kick(), npc_communication(), object_collision(), object_intelligence(), overlay_head_up_display(), pick_regular_maneuver(), place_exhaust_on_ships(), ProcessEnemyWaveCompletion(), regulate_turn(), release_all_capital_ship_shapes(), remove_object(), report_kilrathi_rout(), reposition_fixed_child_objects(), request(), ResolveObjectDestruction(), room_for_me(), rotate_object_to_goal(), rotational_acceleration(), scan_for_enemy(), score_for_kill(), SelectNextExternalViewObject(), send_appropriate_message(), send_message(), servicetrack(), set_eye_direction_and_position(), set_objects_data(), set_up_action_sphere(), SetFleetOverviewView(), ShipExplosion(), show_target_disp(), stationary_intelligence(), strike_mission(), transform_objects_to_your_view(), try2rout(), TryBeginStarSystemJump(), unactive(), update_objects_in_space(), update_star_field(), UpdateShipTurretGuns(), and your_internal_damage().
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Definition at line 48 of file ship.c.
Referenced by Create_ship_hit_debris().
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Definition at line 166 of file viewrect.c.
Referenced by alter_objective(), are_alive(), BuildCommunicationCommandMenu(), change_mission_type(), CompleteStarSystemJump(), defend_mission(), engage(), escort_mission(), HandleSpaceFlightControls(), imperial_wingman(), inflict_damage(), kilrathi_patrol(), kilrathi_wingman(), launch_carrier_fighter(), npc_communication(), rendezvous_mission(), report_kilrathi_rout(), request(), reset_objective(), set_new_objective(), split_patrol_mission(), and strike_mission().
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Definition at line 141 of file viewrect.c.
Referenced by accelerate_and_move_object(), any_enemy(), attacker_in_range(), auto_pilot_sequence(), build_target_list(), build_your_target_list(), call_enemy(), check_for_lost_control(), check_message(), check_target(), detect_enemy_tail(), enemy_within_range(), find_ship_index(), fire_afterburner(), fire_weapon(), general_zig(), GetCannedSceneObjectMode(), house_keep_objects(), imperial_formation(), in_danger(), inflict_damage(), init_intelligence_data(), intelligence_events(), Mbuzz_debris(), Mkickit(), Mline_up_drop(), Msplit_left(), Msplit_right(), Mtarget_missile(), Mtry2tail(), Mturn_n_kick(), normal_speed(), place_exhaust_on_ships(), player_input(), players_flight_dynamics(), process_maneuver_node(), regulate_turn(), report_kilrathi_rout(), request(), ResolveObjectDestruction(), RestoreCannedSceneObjectState(), rotate_object_to_goal(), scan_for_enemy(), send_appropriate_message(), set_special(), show_target_disp(), try2rout(), update_objects_in_space(), vid_transmit(), and your_afterburner().
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Definition at line 59 of file viewrect.c.
Referenced by add_hazard_field(), check_hazards(), and start_hazard_field().
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Definition at line 1024 of file fltsetup.c.
Referenced by LoadSpaceflightResources().
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Definition at line 55 of file cockpt.c.
Referenced by draw_3d_scanner().
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Definition at line 75 of file joystick.c.
Referenced by get_player_input(), PollJoystickButtonEvents(), PollMenuInputDevices(), ReadCalibratedJoystick(), SampleActiveJoystickDevice(), TranslatePolledInputEvent(), UpdateInputDeviceTransitions(), WaitForJoystickButtonPress(), and WaitForJoystickButtonRelease().
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Definition at line 148 of file memapi.c.
Referenced by IsPushedPacketHandle(), MapPacketHandleToBlock(), and PushMemoryStackFrame().
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Definition at line 607 of file music.c.
Referenced by PlaySfxWaveFileByNumber().
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Definition at line 77 of file cockpt.c.
Referenced by draw_3d_scanner().
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Definition at line 237 of file hotspot.c.
Referenced by auto_pilot_sequence(), Build_objective_list(), BuildMap(), cleanup_objectives(), CompleteStarSystemJump(), find_ships_sphere(), FindNearestNavPoint(), FollowSelectedObjectiveSystem(), get_follow_point(), hidden_objective(), hostile_sphere(), init_intelligence_data(), init_mission(), init_ship(), IsMissionObjectiveOutOfSystem(), IsObjectiveInDisplayedSystem(), LoadMissionData(), locate_ship(), orbit_sphere(), set_sphere_point(), set_up_action_sphere(), set_up_next_wave(), TryBeginStarSystemJump(), and update_objective_location().
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Definition at line 69 of file viewrect.c.
Referenced by achieved(), AddUniqueObjectiveNavLabel(), arrive_from_warp(), auto_pilot_sequence(), auto_pilot_valid(), Build_objective_list(), BuildMap(), CanPlayerLand(), CentreMouseOnCurrentNavObjective(), changetrack(), check_next_wave(), check_visit(), cleanup_objectives(), coming_home(), cruise_home(), draw_nav_pointer(), find_objective(), flag_objective(), flag_reached(), FlagCurrentNavObjectivesReached(), FollowSelectedObjectiveSystem(), get_follow_point(), hidden_objective(), IsMissionObjectiveOutOfSystem(), IsObjectiveInDisplayedSystem(), LocateMobileObjective(), mobile_objective(), nav_note(), objective_lost(), objective_name(), ObjectivesShareNavLabel(), ResolveObjectDestruction(), SelectNavObjectiveAtPoint(), set_new_objective(), set_objective_range(), set_up_action_sphere(), SetScale(), sighted(), TryBeginStarSystemJump(), update_objective_location(), UpdateTargetCameraObject(), and visited().
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Definition at line 1014 of file fltsetup.c.
Referenced by free_3Space(), init_mission(), and LoadSpaceflightResources().
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Definition at line 240 of file hotspot.c.
Referenced by BeginShipDestructionSequence(), Build_objective_list(), BuildMap(), check_stranded(), cleanup_objectives(), dead_ship(), DrawNavLocationReadout(), Explosion(), flag_reached(), GetMissionShipPilotSaveIndex(), GetMissionShipVelocityState(), gone_ship(), hidden_objective(), hostile_sphere(), house_keep_objects(), init_ship(), LoadMissionData(), locate_ship(), npc_communication(), objective_lost(), prepare_mission(), RefreshObjectiveShipNavPoints(), RunSpaceFlight(), set_formation_position(), set_up_action_sphere(), Set_up_ship_info(), strike_mission(), and UpdateTargetCameraObject().
| NAV_STATIC ShortRect g_aNavMapExclusionRects[20] |
Definition at line 1615 of file globals.h.
Referenced by NavMapPointInsideReservedArea(), and ReserveNavMapArea().
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Definition at line 12 of file nav.c.
Referenced by BuildMap().
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Definition at line 555 of file geom.c.
Referenced by show_target_disp(), and transform_objects_to_your_view().
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Definition at line 243 of file input.c.
Referenced by UpdateInputDeviceTransitions().
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Definition at line 50 of file viewrect.c.
Referenced by determine_pilot_hand(), player_input(), players_flight_dynamics(), and process_player_input().
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Definition at line 82 of file viewrect.c.
Referenced by init_vdus(), InvalidateVduMode(), set_new_vdu(), and update_vid_disp().
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Definition at line 117 of file viewrect.c.
Referenced by apply_force_to_object(), auto_pilot_sequence(), check_for_lost_control(), draw_target_box(), init_ijk(), players_flight_dynamics(), rotate_eye_to_goal(), rotate_object(), rotate_object_to_goal(), rotational_acceleration(), try_far_spot(), and update_star_field().
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Definition at line 119 of file viewrect.c.
Referenced by apply_force_to_object(), auto_pilot_sequence(), check_for_lost_control(), draw_target_box(), init_ijk(), players_flight_dynamics(), rotate_eye_to_goal(), rotate_object(), rotate_object_to_goal(), and rotational_acceleration().
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Definition at line 118 of file viewrect.c.
Referenced by apply_force_to_object(), auto_pilot_sequence(), check_for_lost_control(), init_ijk(), players_flight_dynamics(), rotate_eye_to_goal(), rotate_object(), rotate_object_to_goal(), rotational_acceleration(), stationary_intelligence(), try_far_spot(), and update_star_field().
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Definition at line 47 of file mission.c.
Referenced by find_next_ship_turn_slot().
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Definition at line 130 of file viewrect.c.
Referenced by auto_pilot_sequence(), CanSetNewShipTurnGoal(), formation_break(), general_zig(), Mgloat(), Mtight_loop(), Mwabble(), no_goal(), point_ship(), rotate_object_to_goal(), steady_object(), steer_away_from_object(), steer_away_from_predicted_object(), trim_goals(), and veer_random().
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Definition at line 51 of file viewrect.c.
Referenced by player_input().
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Definition at line 132 of file viewrect.c.
Referenced by auto_pilot_sequence(), CanSetNewShipTurnGoal(), chase_location(), formation_break(), goto_formation(), Mcorkscrew(), Mline_up_drop(), Mroll_over(), Mstrafe_n_roll(), Mwabble(), no_goal(), rotate_object_to_goal(), ShipAiState46(), steady_object(), steer_away_from_object(), steer_away_from_predicted_object(), and tanker_intelligence().
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Definition at line 172 of file viewrect.c.
Referenced by alert_flag(), clear_alert(), and set_alert().
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Definition at line 179 of file viewrect.c.
Referenced by BeginShipCloak(), draw_3d_scanner(), DrawTargetRangeReadout(), explode(), fire(), GetCannedSceneObjectMode(), house_keep_objects(), inflict_damage(), overlay_head_up_display(), place_exhaust_on_ships(), process_maneuver_node(), ResetShipCloakState(), Set_up_ship_info(), ShipAiState47(), show_target_disp(), target_valid(), transform_objects_to_your_view(), and UpdateShipTurretGuns().
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Definition at line 144 of file viewrect.c.
Referenced by ApplyAlternateShipType(), check_message(), CompleteStarSystemJump(), drain_fuel(), internal_damage(), recalc_max_velocity(), set_objects_data(), update_lights(), your_afterburner(), and your_internal_damage().
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Definition at line 116 of file viewrect.c.
Referenced by accelerate_and_move_object(), approach_ship_speed(), approach_speed(), arrive_from_warp(), auto_pilot_sequence(), celerate(), chase_location(), chase_speed(), CompleteStarSystemJump(), control_speed(), FF_missile_intelligence(), fire_weapon(), fix_velocity(), goto_formation(), goto_location(), HandleSpaceFlightControls(), heat_seeking_missile_intelligence(), housekeep_power_plant_and_fuel(), intelligence_events(), launch_carrier_fighter(), Msit_n_spin(), object_collision(), object_intelligence(), place_exhaust_on_ships(), prepare_for_jump(), set_formation_position(), set_speed(), Set_up_ship_info(), and update_digital_readouts().
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Definition at line 1930 of file main.c.
Referenced by HandleSpaceFlightControls().
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Definition at line 131 of file viewrect.c.
Referenced by auto_pilot_sequence(), CanSetNewShipTurnGoal(), formation_break(), general_zig(), Mburnout(), Mcorkscrew(), Mfish_hook(), Mhard_turn(), Msplit_left(), Msplit_right(), Mwabble(), no_goal(), point_perpendicular_to_point(), point_ship(), prepare_for_jump(), rotate_object_to_goal(), ShipAiState46(), steady_object(), steer_away_from_object(), steer_away_from_predicted_object(), tanker_intelligence(), trim_goals(), and veer_random().
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Definition at line 72 of file viewrect.c.
Referenced by Create_explosion_debris(), FindObjectResourceSlot(), free_all_slots(), free_ship(), get_right_shape(), get_shape_slot(), init_3Space_objects(), load_all_slots(), load_ship(), new_sphere_shapes(), and shape_loaded().
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Definition at line 310 of file campglob.c.
Referenced by accelerate_and_move_object(), animate_object(), animate_shape(), any_selected(), apply_force_to_object(), apply_force_to_objects_center(), ApplyAlternateShipType(), approach_cruise_speed(), approach_half_speed(), auto_pilot_sequence(), BeginShipDestructionSequence(), BuildCommunicationCommandMenu(), calculate_damage_level(), capital_ship_strike_mission(), check_for_lost_control(), check_message(), ClearTransientObjectsForEjection(), CompleteStarSystemJump(), Create_explosion_debris(), death_sequence(), evaluate_damage(), Explosion(), find_next_gun(), fire(), fire_fixed_projectile_weapon(), fire_flack(), fire_missile(), fire_weapon(), FireTargetCameraGuns(), free_3Space_objects(), free_cockpit(), free_ship(), get_right_shape(), get_ship_max_velocity(), GetShipAccelerationRate(), HasInRangeGunForTargetLead(), house_keep_objects(), inflict_damage(), init_intelligence_data(), initialize_cockpit(), InitializeCockpitResources(), InitializeShipWeaponTypeIndices(), internal_damage(), IsOnlyShipGun(), launch_carrier_fighter(), load_all_slots(), load_common_3Space_objects(), load_ship(), LoadAlternateShipType(), LoadSpaceflightResources(), Mfish_hook(), mine_intelligence(), object_collision(), overlay_head_up_display(), players_flight_dynamics(), release_capital_ship_shapes(), remove_weapon(), repair_internal_damage(), replenish_shields(), revise_shields(), rotate_object_to_goal(), rotational_acceleration(), RunCutsceneScript(), select_guns(), select_new_release_weapon(), set_objects_data(), set_up_action_sphere(), Set_up_ship_info(), show_target_disp(), show_weapon_disp(), SpawnCapitalFlakProjectile(), SpawnFlakBurst(), SpawnMissionEjectionPod(), ToggleTargetCameraTracking(), unwarp(), update_bars(), update_lights(), UpdateShipTurretGuns(), UpdateTargetLeadIndicator(), and your_internal_damage().
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Definition at line 9 of file personnel.c.
Referenced by free_cockpit(), InitializeCockpitResources(), ToggleTargetCameraOverlay(), and vdu_polygon().
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Definition at line 3683 of file gameflow.c.
Referenced by CreateCutsceneResourceInstance(), ExecuteCutsceneSequence(), InitializeCutsceneRuntimeResources(), LinkCutsceneObjectResources(), ReleaseCutsceneObjectResource(), RunCutsceneScript(), and RunLoadedCutscene().
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Definition at line 3685 of file gameflow.c.
Referenced by CreateCutsceneResourceInstance(), InitializeCutsceneRuntimeResources(), LinkCutsceneObjectResources(), ReleaseCutsceneObjectResource(), RunCutsceneScript(), and RunLoadedCutscene().
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Definition at line 3684 of file gameflow.c.
Referenced by CreateCutsceneResourceInstance(), InitializeCutsceneRuntimeResources(), LinkCutsceneObjectResources(), ReleaseCutsceneObjectResource(), RunCutsceneScript(), and RunLoadedCutscene().
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Definition at line 3691 of file gameflow.c.
Referenced by DispatchCutsceneSpriteHandler().
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Definition at line 23 of file smart.c.
Referenced by any_defense().
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Definition at line 18 of file fl.c.
Referenced by perform_maneuver().
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Definition at line 126 of file viewrect.c.
Referenced by ApplyAlternateShipType(), load_all_slots(), load_ship(), place_exhaust_on_ships(), and set_objects_data().
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Definition at line 100 of file viewrect.c.
Referenced by ApplyAlternateShipType(), build_your_target_list(), ClearTransientObjectsForEjection(), Create_explosion_debris(), draw_nav_pointer(), draw_sorted_objects_to_buffer(), draw_target_box(), easy2see(), free_ship(), FreeConstellationObject(), get_right_shape(), InitializeConstellationObject(), intro_drawbackgroundships(), load_ship(), release_all_capital_ship_shapes(), release_capital_ship_shapes(), remove_object(), set_objects_data(), set_up_action_sphere(), and ShipExplosion().
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Definition at line 10 of file mission.c.
Referenced by free_ship(), get_right_shape(), load_ship(), and ReleasePacketHandle().
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Definition at line 3682 of file gameflow.c.
Referenced by CopyCutsceneSpriteDisplay(), CreateCutsceneResourceInstance(), DrawCutscenePlane(), InitializeCutsceneRuntimeResources(), LinkCutsceneObjectResources(), LinkCutsceneSpriteScript(), ReleaseCutsceneObjectResource(), ReleaseCutsceneSpriteShape(), ReleaseLoadedCutsceneResource(), ReleaseSceneFlicPackets(), ResetCutsceneSpriteDrawTicks(), RunCutsceneScript(), RunLoadedCutscene(), and UpdateCutscenePlaneObject().
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Definition at line 161 of file viewrect.c.
Referenced by auto_pilot_valid(), BuildCommunicationCommandMenu(), BuildCommunicationRecipientMenu(), flag_reached(), launch_carrier_fighter(), npc_communication(), real_vid_transmit(), Set_up_ship_info(), show_target_disp(), and TryBeginStarSystemJump().
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Definition at line 13 of file damage.c.
Referenced by damage_your_component(), ReportComponentRepaired(), and UpdateDamageDisplay().
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Definition at line 19 of file gameflow.c.
Referenced by RunCutsceneScript().
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Definition at line 27 of file damage.c.
Referenced by UpdateDamageDisplay().
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Definition at line 11 of file personnel.c.
Referenced by DrawPersonnelFileSlot(), and ExpandCommMessageTokens().
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Definition at line 40 of file personnel.c.
Referenced by LocateLegacySaveGame().
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Definition at line 44 of file nav.c.
Referenced by DrawNavLocationReadout().
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Definition at line 18 of file personnel.c.
Referenced by DrawPersonnelFileSlot(), and RunPilotDatabaseMenu().
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Definition at line 52 of file vpfree.c.
Referenced by AllocateViewport(), free_viewport(), and ValidateViewportBounds().
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Definition at line 140 of file viewrect.c.
Referenced by futurion_intelligence(), and Set_up_ship_info().
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Definition at line 1277 of file turret.c.
Referenced by DrawTargetCameraAttitudeIndicators(), and RestoreTargetCameraAttitudeIndicators().
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Definition at line 1465 of file mission.c.
Referenced by internal_damage(), and Set_up_ship_info().
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Definition at line 3782 of file gameflow.c.
Referenced by AdvanceSceneFlicStream(), and ReleaseSceneFlicPackets().
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Definition at line 15 of file cockpt.c.
Referenced by draw_cockpit_lights(), and InitializeCockpitResources().
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Definition at line 16 of file cockpt.c.
Referenced by draw_cockpit_lights(), and InitializeCockpitResources().
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Definition at line 11 of file starfld.c.
Referenced by DrawConstellationField(), and InitializeConstellationField().
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Definition at line 1056 of file fltsetup.c.
Referenced by free_constellation(), and init_constellation().
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Definition at line 8 of file starfld.c.
Referenced by DrawConstellationField(), and InitializeConstellationField().
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Definition at line 239 of file input.c.
Referenced by PollJoystickButtonEvents(), PollMenuInputDevices(), and UpdateInputDeviceTransitions().
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Definition at line 2434 of file eventmgr.c.
Referenced by set_up_screen_viewport().
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Definition at line 23 of file viewrect.c.
Referenced by GetAdaptiveTurnRate(), and init_mission().
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Definition at line 128 of file viewrect.c.
Referenced by auto_pilot_sequence(), auto_pilot_valid(), coming_home(), cruise_home(), cruise_to_destination(), formation_burst(), init_formation_burst(), maintain_formation(), reach_warp(), strike_mission(), and TryBeginStarSystemJump().
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Definition at line 129 of file viewrect.c.
Referenced by auto_position(), maintain_formation(), and set_formation_position().
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Definition at line 107 of file viewrect.c.
Referenced by accelerate_and_move_object(), alter_pitch(), alter_yaw(), animate_object(), approach(), auto_pilot_sequence(), chase_location(), ComputePointAheadOfObject(), ComputePointBehindObject(), copy_frame(), facing_to_object(), fire_weapon(), FireTargetCameraGuns(), fix_objects_ijk(), fix_velocity(), generate_stars(), get_facing_range_from_object(), get_facing_range_from_point(), goto_formation(), HandleCannedSceneBufferBoundary(), house_keep_objects(), inflict_damage(), init_hazard(), init_ijk(), InitializeConstellationObject(), launch_carrier_fighter(), make_shard(), match_ship_to_eye(), Msit_n_spin(), new_view(), offset_location(), point_at(), point_parallel(), point_ship_behind_object(), position_child(), position_relative_ijk(), RecordCannedSceneObjectState(), RestoreCannedSceneObjectState(), set_eye_direction_and_position(), SetFleetOverviewView(), SetTargetCameraEyePosition(), skew_randomly(), start_dust(), transform_to_objects_frame(), try_far_spot(), update_star_field(), UpdateFleetOverviewCameraRotation(), UpdateShipTurretGuns(), UpdateTargetCameraObject(), and UpdateTargetLeadIndicator().
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Definition at line 796 of file smart.c.
Referenced by init_intelligence_data(), pick_kilrathi_maneuver(), process_maneuver_node(), and ProcessMissionWaveCommands().
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Definition at line 165 of file viewrect.c.
Referenced by cruise_home(), cruise_to_destination(), dist_from_home(), inherit_leader_mission(), init_intelligence_data(), patrol_area(), and strike_mission().
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Definition at line 108 of file viewrect.c.
Referenced by accelerate_and_move_object(), animate_object(), ApplyCannedSceneObjectEventRecord(), approach(), auto_pilot_sequence(), auto_position(), BuildMap(), capital_ship_strike_mission(), check_for_collision(), check_hazards(), child_object(), CompleteStarSystemJump(), ComputePointAheadOfObject(), ComputePointBehindObject(), Create_explosion_debris(), Create_ship_hit_debris(), distance_from_object(), distance_from_point(), draw_3d_scanner(), draw_nav_pointer(), DrawNavLocationReadout(), DrawNavPlayerMarker(), explosion_shock_wave(), facing_to_object(), find_squad_center(), fire(), fire_turrets(), fire_weapon(), FireTargetCameraGuns(), generate_stars(), get_facing_range_from_object(), get_follow_point(), GetShipDistanceToNavPoint(), goto_formation(), HandleCannedSceneBufferBoundary(), imperial_formation(), init_formation_burst(), init_hazard(), init_ship(), initialize_object(), InitializeConstellationObject(), kilrathi_near(), launch_carrier_fighter(), locate_ship(), look_at(), make_shard(), match_ship_to_eye(), Mline_up_drop(), Msit_n_spin(), Mtry2tail(), new_view(), object_collision(), offset_location(), ok_hazard_spot(), onboard_explosion(), place_ship_near_player_until_valid(), PlaySfxWaveFileByNumber(), point_at(), point_capital_ship_at_object(), point_perpendicular(), point_ship_at_object(), point_ship_at_point(), point_ship_behind_object(), point_ship_below_object(), position_child(), position_relative_ijk(), prevent_collision(), real_crash_time(), RecordCannedSceneObjectEvent(), room_for_me(), scan_for_enemy(), send_at_point(), servicetrack(), set_eye_direction_and_position(), set_formation_position(), set_objective_range(), Set_up_ship_info(), SetFleetOverviewView(), SetScale(), SetTargetCameraEyePosition(), ShipExplosion(), ships_within_range(), sound_effect(), SpawnCapitalFlakProjectile(), SpawnFlakBurst(), start_dust(), steer_away_from_object(), steer_away_from_predicted_object(), ToggleTargetCameraTracking(), transform_objects_to_your_view(), try_far_spot(), unwarp(), update_objective_location(), update_objects_in_space(), update_star_field(), UpdateShipTurretGuns(), UpdateTargetCameraObject(), UpdateTargetLeadIndicator(), and warp().
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Definition at line 105 of file viewrect.c.
Referenced by alter_roll(), alter_yaw(), copy_frame(), FireTargetCameraGuns(), fix_objects_ijk(), generate_stars(), inflict_damage(), init_ijk(), match_roll_orientation(), match_ship_to_eye(), Mtry2tail(), new_view(), offset_location(), position_child(), position_relative_ijk(), set_background_objects_rotation(), set_eye_direction_and_position(), SetFleetOverviewView(), SetTargetCameraEyePosition(), skew_randomly(), sound_effect(), start_dust(), transform_to_objects_frame(), try_far_spot(), update_star_field(), UpdateFleetOverviewCameraRotation(), and UpdateShipTurretGuns().
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Definition at line 106 of file viewrect.c.
Referenced by alter_pitch(), alter_roll(), copy_frame(), fire_weapon(), FireTargetCameraGuns(), fix_objects_ijk(), generate_stars(), get_right_shape(), HandleCannedSceneBufferBoundary(), init_ijk(), match_roll_orientation(), match_ship_to_eye(), new_view(), offset_location(), point_ship_below_object(), position_child(), position_relative_ijk(), RecordCannedSceneObjectState(), RestoreCannedSceneObjectState(), set_background_objects_rotation(), set_eye_direction_and_position(), SetFleetOverviewView(), SetTargetCameraEyePosition(), skew_randomly(), start_dust(), transform_to_objects_frame(), try_far_spot(), update_star_field(), UpdateFleetOverviewCameraRotation(), and UpdateShipTurretGuns().
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Definition at line 109 of file viewrect.c.
Referenced by accelerate_and_move_object(), animate_object(), apply_force_to_object(), apply_force_to_objects_center(), ApplyCannedSceneObjectEventRecord(), approach(), auto_pilot_sequence(), capital_ship_strike_mission(), ClearTargetCameraView(), compute_formation_destination(), Create_explosion_debris(), Create_ship_hit_debris(), cruise_home(), fire_afterburner(), fire_weapon(), FireTargetCameraGuns(), fix_velocity(), HandleCannedSceneBufferBoundary(), hit_asteroid(), house_keep_objects(), init_hazard(), initialize_object(), launch_carrier_fighter(), launch_object(), make_shard(), match_ship_to_eye(), new_view(), object_collision(), onboard_explosion(), real_crash_time(), real_velocity(), RecordCannedSceneObjectEvent(), RecordCannedSceneObjectState(), RestoreCannedSceneObjectState(), send_at_point(), servicetrack(), set_eye_direction_and_position(), Set_up_ship_info(), SetFleetOverviewView(), ShipExplosion(), SpawnFlakBurst(), SpawnMissionEjectionPod(), start_dust(), steer_away_from_object(), steer_away_from_predicted_object(), unwarp(), update_digital_readouts(), update_objects_in_space(), update_star_field(), UpdateShipTurretGuns(), UpdateTargetCameraObject(), UpdateTargetCameraTracking(), UpdateTargetLeadIndicator(), and warp().
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Definition at line 150 of file viewrect.c.
Referenced by ApplyAlternateShipType(), capital_ship_strike_mission(), CountShipCockpitGunDisplays(), decrement_lock_time(), draw_target_box(), find_next_gun(), find_weapon(), fire(), fire_fixed_projectile_weapon(), fire_missile(), fire_turrets(), fire_weapon(), HasInRangeGunForTargetLead(), HasShipCockpitGunDisplay(), InitializeShipWeaponTypeIndices(), internal_damage(), IsOnlyShipGun(), lock_off(), position_child(), remove_weapon(), RemovePlayerReleaseWeapon(), SaveTorpedoTargetLockForViewChange(), select_guns(), select_new_release_weapon(), set_objects_data(), Set_up_ship_info(), ShipHasCloakingDevice(), ShipHasTorpedo(), show_weapon_disp(), target_locking(), update_status_text(), UpdateTargetLeadIndicator(), and your_internal_damage().
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Definition at line 16 of file spc.c.
Referenced by CountAlliesOnSameTarget(), intelligence_events(), perform_maneuver(), pick_from_list(), and pick_regular_maneuver().
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Definition at line 154 of file viewrect.c.
Referenced by get_right_shape(), load_ship(), place_exhaust_on_ships(), release_all_capital_ship_shapes(), release_capital_ship_shapes(), remove_object(), Set_up_ship_info(), and ShipExplosion().
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Definition at line 3068 of file ship.c.
Referenced by explosion_shock_wave(), fire_turrets(), fire_weapon(), and house_keep_objects().
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Definition at line 1969 of file main.c.
Referenced by player_input().
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Definition at line 1966 of file main.c.
Referenced by player_input().
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Definition at line 111 of file viewrect.c.
Referenced by animate_shape(), house_keep_objects(), and set_objects_data().
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Definition at line 120 of file viewrect.c.
Referenced by animate_object(), apply_force_to_object(), ApplyAlternateShipType(), auto_position(), capital_ship_strike_mission(), check_for_collision(), coming_home(), distance_from_object(), distance_from_point(), draw_nav_pointer(), explosion_shock_wave(), get_facing_range_from_object(), get_facing_range_from_point(), launch_carrier_fighter(), make_shard(), Mtail_fire(), Mtry2tail(), Mveer_away(), Mzip_past(), new_view(), object_collision(), onboard_explosion(), perform_maneuver(), point_ship_behind_object(), point_ship_below_object(), real_crash_time(), room_for_me(), rotational_acceleration(), set_objects_data(), transform_objects_to_your_view(), update_star_field(), UpdateShipTurretGuns(), and UpdateTargetLeadIndicator().
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Definition at line 110 of file viewrect.c.
Referenced by ApplyCannedSceneObjectEventRecord(), BeginShipDestructionSequence(), capital_ship_strike_mission(), check_for_lost_control(), check_futurion(), CompleteStarSystemJump(), count_down(), Create_explosion_debris(), Create_ship_hit_debris(), Explosion(), fire(), fire_flack(), fire_players_lasers(), fire_turrets(), fire_weapon(), FireTargetCameraGuns(), futurion_intelligence(), house_keep_objects(), init_hazard(), make_shard(), mine_intelligence(), Mstrafe_n_roll(), object_collision(), onboard_explosion(), pilot_hit(), players_flight_dynamics(), RecordCannedSceneObjectEvent(), rotate_object_to_goal(), SpawnCapitalFlakProjectile(), SpawnFlakBurst(), transform_objects_to_your_view(), TryBeginStarSystemJump(), unwarp(), UpdateShipTurretGuns(), and warp().
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Definition at line 121 of file viewrect.c.
Referenced by animate_object(), ApplyAlternateShipType(), calculate_damage_level(), capital_ship_strike_mission(), fire_weapon(), FireTargetCameraGuns(), inflict_damage(), intelligence_events(), internal_damage(), object_collision(), RunCutsceneScript(), set_objects_data(), Set_up_ship_info(), SpawnCapitalFlakProjectile(), UpdateShipTurretGuns(), and your_internal_damage().
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Definition at line 104 of file viewrect.c.
Referenced by build_your_target_list(), BuildObjectDepthOrder(), draw_nav_pointer(), DrawTargetRangeReadout(), manage_hazard(), place_exhaust_on_ships(), remove_object(), reposition_fixed_child_objects(), servicetrack(), and transform_objects_to_your_view().
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Definition at line 98 of file viewrect.c.
Referenced by draw_sorted_objects_to_buffer(), and intro_drawbackgroundships().
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Definition at line 99 of file viewrect.c.
Referenced by draw_sorted_objects_to_buffer(), and intro_drawbackgroundships().
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Definition at line 102 of file viewrect.c.
Referenced by animate_shape(), ApplyAlternateShipType(), build_your_target_list(), draw_sorted_objects_to_buffer(), draw_target_box(), easy2see(), flip_angle(), get_right_shape(), intro_drawbackgroundships(), place_exhaust_on_ships(), reposition_fixed_child_objects(), and set_objects_data().
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Definition at line 115 of file viewrect.c.
Referenced by animate_object(), animate_shape(), ApplyAlternateShipType(), ApplyCannedSceneObjectEventRecord(), CompleteStarSystemJump(), Explosion(), house_keep_objects(), object_collision(), onboard_explosion(), place_exhaust_on_ships(), RecordCannedSceneObjectEvent(), reposition_fixed_child_objects(), set_objects_data(), ShipExplosion(), and transform_objects_to_your_view().
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Definition at line 97 of file viewrect.c.
Referenced by ApplyAlternateShipType(), build_your_target_list(), Create_explosion_debris(), draw_nav_pointer(), draw_sorted_objects_to_buffer(), draw_target_box(), easy2see(), flip_angle(), get_right_shape(), InitializeConstellationObject(), intro_drawbackgroundships(), place_exhaust_on_ships(), reposition_fixed_child_objects(), set_background_objects_rotation(), set_objects_data(), start_dust(), and transform_objects_to_your_view().
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Definition at line 103 of file viewrect.c.
Referenced by build_your_target_list(), draw_nav_pointer(), draw_sorted_objects_to_buffer(), draw_target_box(), easy2see(), InitializeConstellationObject(), intro_drawbackgroundships(), reposition_fixed_child_objects(), set_background_objects_rotation(), and transform_objects_to_your_view().
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Definition at line 95 of file viewrect.c.
Referenced by animate_object(), animate_shape(), BeginShipCloak(), BeginShipDestructionSequence(), borrow_dust(), build_your_target_list(), BuildObjectDepthOrder(), check_sighting(), check_target(), crash_time(), draw_nav_pointer(), draw_sorted_objects_to_buffer(), draw_target_box(), DrawTargetRangeReadout(), easy2see(), Explosion(), find_vacant_3d_object(), house_keep_objects(), inflict_damage(), manage_hazard(), object_collision(), ok_hazard_spot(), place_exhaust_on_ships(), remove_object(), reposition_fixed_child_objects(), servicetrack(), set_up_action_sphere(), show_target_disp(), target_locking(), transform_objects_to_your_view(), update_star_field(), and UpdateTargetCameraTracking().
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Definition at line 96 of file viewrect.c.
Referenced by build_your_target_list(), draw_nav_pointer(), draw_sorted_objects_to_buffer(), draw_target_box(), easy2see(), place_exhaust_on_ships(), reposition_fixed_child_objects(), target_locking(), transform_objects_to_your_view(), and UpdateTargetCameraTracking().
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Definition at line 124 of file viewrect.c.
Referenced by animate_shape(), ApplyAlternateShipType(), approach_and_engage(), build_target_list(), build_your_target_list(), BuildCommunicationCommandMenu(), BuildCommunicationRecipientMenu(), capital_ship_intelligence(), chaff_intelligence(), ClearTransientObjectsForEjection(), Create_explosion_debris(), cruise_home(), death_sequence(), draw_sorted_objects_to_buffer(), Explosion(), explosion_shock_wave(), FF_missile_intelligence(), fire_afterburner(), fire_turrets(), fire_weapon(), free_ship(), get_color(), get_right_shape(), HandleSpaceFlightControls(), heat_seeking_missile_intelligence(), house_keep_objects(), inflict_damage(), InitializeConstellationObject(), internal_damage(), intro_drawbackgroundships(), launch_carrier_fighter(), load_ship(), manage_hazard(), Mstrafe_enemy(), object_collision(), object_intelligence(), place_exhaust_on_ships(), RecordCannedSceneObjectEvent(), remove_object(), reposition_fixed_child_objects(), score_for_kill(), set_eye_direction_and_position(), set_objects_data(), set_up_action_sphere(), set_up_next_wave(), Set_up_ship_info(), SpawnFlakBurst(), transform_objects_to_your_view(), TryBeginStarSystemJump(), update_bars(), and UpdateTargetCameraObject().
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Definition at line 94 of file viewrect.c.
Referenced by animate_shape(), ApplyAlternateShipType(), build_your_target_list(), draw_nav_pointer(), draw_sorted_objects_to_buffer(), draw_target_box(), easy2see(), generate_stars(), get_right_shape(), InitializeConstellationObject(), intro_drawbackgroundships(), place_exhaust_on_ships(), set_objects_data(), ToggleTargetCameraTracking(), transform_objects_to_your_view(), and update_star_field().
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Definition at line 1977 of file main.c.
Referenced by DrawSpaceSceneFrame(), and house_keep_objects().
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Definition at line 35 of file cockpt.c.
Referenced by DrawPilotHandFrame(), and DrawUnreferencedPilotHandFrame().
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Definition at line 157 of file viewrect.c.
Referenced by any_defense(), approach_and_engage(), check_destroy_target(), engage(), Explosion(), find_next_ship_turn_slot(), fire_weapon(), get_ship_max_velocity(), GetShipAccelerationRate(), handle_stress(), init_intelligence_data(), internal_damage(), launch_carrier_fighter(), npc_communication(), pick_regular_maneuver(), process_maneuver_node(), request(), reset_stress(), ResolveObjectDestruction(), Set_up_ship_info(), and skill_check().
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Definition at line 3067 of file ship.c.
Referenced by house_keep_objects(), inflict_damage(), send_appropriate_message(), and Set_up_ship_info().
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Definition at line 186 of file viewrect.c.
Referenced by house_keep_objects(), object_collision(), process_maneuver_node(), Set_up_ship_info(), and ShipAiState46().
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Definition at line 137 of file viewrect.c.
Referenced by accelerate_and_move_object(), fire_afterburner(), fire_super_brake(), start_collision_alert(), and your_afterburner().
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Definition at line 174 of file viewrect.c.
Referenced by clear_alert(), start_collision_alert(), and try2end_collision_alert().
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Definition at line 180 of file viewrect.c.
Referenced by GetCannedSceneObjectMode(), house_keep_objects(), process_maneuver_node(), ResetShipCloakState(), Set_up_ship_info(), and ShipAiState47().
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Definition at line 181 of file viewrect.c.
Referenced by BeginShipCloak(), DrawTargetRangeReadout(), GetCannedSceneObjectMode(), house_keep_objects(), overlay_head_up_display(), show_target_disp(), target_valid(), and transform_objects_to_your_view().
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Definition at line 177 of file viewrect.c.
Referenced by accelerate_and_jump(), formation_burst(), general_zig(), Mcorkscrew(), Mgloat(), Mhard_break(), Msit_n_spin(), Mturn_n_spin(), Mwabble(), prepare_for_jump(), reset_maneuver(), and TryBeginStarSystemJump().
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Definition at line 183 of file viewrect.c.
Referenced by fire(), house_keep_objects(), inflict_damage(), and Set_up_ship_info().
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Definition at line 182 of file viewrect.c.
Referenced by BuildCommunicationCommandMenu(), BuildCommunicationRecipientMenu(), draw_target_box(), real_vid_transmit(), request(), Set_up_ship_info(), and show_target_disp().
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Definition at line 156 of file viewrect.c.
Referenced by init_intelligence_data(), init_mission(), and remove_object().
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Definition at line 155 of file viewrect.c.
Referenced by init_intelligence_data(), init_mission(), perform_maneuver(), pick_kilrathi_maneuver(), process_maneuver_node(), ProcessMissionWaveCommands(), and remove_object().
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Definition at line 11 of file brains.c.
Referenced by ejection_sequence(), and init_intelligence_data().
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Definition at line 196 of file viewrect.c.
Referenced by build_target_list(), and fire_turrets().
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Definition at line 169 of file viewrect.c.
Referenced by advance(), CompleteStarSystemJump(), DrawSpaceSceneFrame(), fire_weapon(), house_keep_objects(), init_intelligence_data(), perform_maneuver(), pick_from_list(), pick_regular_maneuver(), process_maneuver_node(), remove_object(), reset_maneuver(), RestoreCannedSceneObjectState(), try2reset_maneuver(), unactive(), unwarp(), and warp().
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Definition at line 171 of file viewrect.c.
Referenced by approach_full_speed(), arrive_from_warp(), auto_pilot_sequence(), capital_ship_strike_mission(), celerate(), normal_speed(), and recalc_max_velocity().
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Definition at line 153 of file viewrect.c.
Referenced by analyze_kill(), auto_pilot_sequence(), BeginShipDestructionSequence(), BuildCommunicationCommandMenu(), BuildCommunicationRecipientMenu(), Explosion(), find_ship_index(), flag_reached(), get_color(), house_keep_objects(), inflict_damage(), init_ship(), launch_carrier_fighter(), new_space_music_changes(), npc_communication(), process_maneuver_node(), request(), ResolveObjectDestruction(), send_message(), set_up_action_sphere(), Set_up_ship_info(), SpawnMissionEjectionPod(), strike_mission(), and UpdateTargetCameraObject().
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Definition at line 164 of file viewrect.c.
Referenced by auto_pilot_valid(), capital_ship_strike_mission(), check_destroy_target(), check_goal(), cruise_to_destination(), defend_mission(), escort_mission(), Explosion(), flag_reached(), get_follow_point(), inflict_damage(), inherit_leader_mission(), init_intelligence_data(), new_space_music_changes(), rendezvous_mission(), send_message(), Set_up_ship_info(), split_patrol_mission(), strike_mission(), triumph(), and TryBeginStarSystemJump().
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Definition at line 163 of file viewrect.c.
Referenced by arrive_from_warp(), auto_pilot_valid(), BuildCommunicationCommandMenu(), BuildCommunicationRecipientMenu(), capital_ship_intelligence(), change_mission_type(), changetrack(), check_futurion(), coming_home(), CompleteStarSystemJump(), escorting_a_ship(), formation_burst(), inflict_damage(), inherit_leader_mission(), init_intelligence_data(), is_any_ship_returning_to_current_nav_point(), IsShipRouting(), launch_carrier_fighter(), Mstrafe_enemy(), new_space_music_changes(), report_kilrathi_rout(), reset_mission_type(), run_away(), set_up_action_sphere(), ship_intelligence(), ShouldWingmanAcceptRoutCommand(), stationary_intelligence(), triumph(), and TryBeginStarSystemJump().
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Definition at line 139 of file viewrect.c.
Referenced by abandoned(), analyze_kill(), any_enemy(), arrive_from_warp(), attacker_in_range(), auto_pilot_sequence(), auto_pilot_valid(), build_target_list(), build_your_target_list(), BuildCommunicationCommandMenu(), BuildCommunicationRecipientMenu(), call_enemy(), CanPlayerLand(), capital_ship_intelligence(), capital_ship_strike_mission(), check_destroy_target(), check_for_lost_control(), check_next_wave(), check_target(), coming_home(), CountAlliesOnSameTarget(), CountEnemyFighters(), cruise_home(), cruise_to_destination(), cycle_onscreen_targets(), detect_enemy_tail(), draw_target_box(), enemy_within_range(), engage(), Explosion(), FF_missile_intelligence(), fire(), fire_turrets(), flag_reached(), get_color(), get_first_follow_point(), get_follow_point(), get_ship_max_velocity(), GetShipAccelerationRate(), HandleSpaceFlightControls(), has_opposing_ship(), hostile_sphere(), house_keep_objects(), in_danger(), inflict_damage(), init_intelligence_data(), init_ship(), initialize_ship(), intelligence_events(), internal_damage(), IsEngagementTargetDisallowed(), kilrathi_near(), launch_carrier_fighter(), new_space_music_changes(), npc_communication(), object_collision(), prepare_for_jump(), process_maneuver_node(), ProcessEnemyWaveCompletion(), regulate_turn(), remove_object(), report_kilrathi_rout(), request(), reset_mission_type(), ResolveObjectDestruction(), rotate_object_to_goal(), run_away(), RunCampaignGameLoop(), scan_for_enemy(), score_for_kill(), select_target(), send_appropriate_message(), send_message(), set_objects_data(), Set_up_ship_info(), stationary_intelligence(), StoreMissionResultsInCampaignGlobals(), target_locking(), target_valid(), try2rout(), TryBeginStarSystemJump(), UpdateShipTurretGuns(), warp(), and wingman_mission().
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Definition at line 168 of file viewrect.c.
Referenced by accelerate_and_move_object(), alter_tactic(), arrive_from_warp(), capital_ship_intelligence(), coming_home(), explosion_shock_wave(), FF_missile_intelligence(), fire_weapon(), GetCannedSceneObjectMode(), house_keep_objects(), inflict_damage(), init_intelligence_data(), kilrathi_patrol(), patrol_area(), reach_warp(), reset_tactic(), scan_and_lock(), set_eye_direction_and_position(), strike_mission(), TryBeginStarSystemJump(), and warp_arrival().
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Definition at line 1269 of file turret.c.
Referenced by ApplyAlternateShipType(), set_objects_data(), and update_objects_in_space().
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Definition at line 136 of file viewrect.c.
Referenced by ApplyAlternateShipType(), fire_players_lasers(), fire_weapon(), replenish_weapon_energy_bank(), set_objects_data(), and update_lights().
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Definition at line 162 of file viewrect.c.
Referenced by build_squad_list(), imperial_formation(), inherit_leader(), inherit_leader_mission(), kilrathi_wingman(), launch_carrier_fighter(), maintain_formation(), player_wingman(), run_away(), Set_up_ship_info(), and split_patrol_mission().
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Definition at line 1574 of file brains.c.
Referenced by capital_ship_strike_mission(), house_keep_objects(), and Set_up_ship_info().
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Definition at line 1575 of file brains.c.
Referenced by capital_ship_strike_mission(), and Set_up_ship_info().
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Definition at line 1284 of file turret.c.
Referenced by DrawTargetCameraAttitudeIndicators(), and RestoreTargetCameraAttitudeIndicators().
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Definition at line 199 of file viewrect.c.
Referenced by build_your_target_list(), FF_missile_intelligence(), heat_seeking_missile_intelligence(), and SortViableTargetsByDistance().
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Definition at line 3061 of file ship.c.
Referenced by inflict_damage(), send_appropriate_message(), and Set_up_ship_info().
| WIPE_STATIC short g_asWipeRadialTrailingEdges[200] |
Definition at line 553 of file globals.h.
Referenced by InitializeViewportWipe().
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Definition at line 8 of file target.c.
Referenced by show_target_disp().
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Definition at line 608 of file music.c.
Referenced by free_inflight_music(), InitializeMusicResources(), PreloadMusicTrack(), ReleaseMusicTrack(), and ReleaseSceneMusicPacket().
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Definition at line 34 of file palette.c.
Referenced by CachePaletteEntryFromWords(), DIBsetPalette(), RestoreGamePalette(), and SaveGamePalette().
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Definition at line 46 of file gr.c.
Referenced by GetTransformedShapeBounds().
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Definition at line 78 of file gr.c.
Referenced by GetTransformedShapeBounds().
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Definition at line 1241 of file nav.c.
Referenced by BuildMap(), and SelectNavObjectiveAtPoint().
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Definition at line 76 of file palalloc.c.
Referenced by PrintPaletteAllocationMap(), ReleaseContiguousPaletteEntries(), and ReserveContiguousPaletteEntries().
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Definition at line 1060 of file fltsetup.c.
Referenced by ejection_sequence(), free_3Space(), and init_3Space_objects().
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Definition at line 9 of file ship.c.
Referenced by fire(), and perform_maneuver().
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Definition at line 12 of file spc.c.
Referenced by new_view(), and set_eye_direction_and_position().
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Definition at line 1406 of file winmain.c.
Referenced by HandleSpaceFlightControls(), and MainWindowProc().
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Definition at line 1355 of file winmain.c.
Referenced by MainWindowProc(), and WinMain().
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Definition at line 1347 of file winmain.c.
Referenced by AbortToDesktop(), MainWindowProc(), ShutdownGameWindow(), and WinMain().
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Definition at line 15 of file spc.c.
Referenced by inflict_damage(), and object_collision().
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Definition at line 10 of file sound.c.
Referenced by InitializeAudioSystem(), and ServiceAudioStream().
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Definition at line 13 of file gameflow.c.
Referenced by ejection_sequence(), InitializeCutsceneRuntimeResources(), and main().
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Definition at line 9 of file auto.c.
Referenced by auto_pilot_sequence(), CompleteStarSystemJump(), and set_up_action_sphere().
| WIPE_STATIC signed char g_bBlendWidthLessThanHeight |
Definition at line 556 of file globals.h.
Referenced by InitializeViewportWipe().
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Definition at line 62 of file nav.c.
Referenced by RefreshObjectiveShipNavPoints(), and UpdateMap().
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Definition at line 99 of file cockpt.c.
Referenced by ClearHudMessageDisplay(), and SetHudTextColour().
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Definition at line 1945 of file main.c.
Referenced by house_keep_objects().
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Definition at line 105 of file cockpt.c.
Referenced by DrawPendingCockpitDamage(), explosion_draw(), init_mission(), initialize_cockpit(), and update_cockpit().
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Definition at line 106 of file cockpt.c.
Referenced by DrawPendingCockpitDamage(), explosion_draw(), init_mission(), and update_cockpit().
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Definition at line 1059 of file fltsetup.c.
Referenced by free_cockpit(), InitializeCockpitResources(), and ReleaseSpaceflightResources().
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Definition at line 22 of file comm.c.
Referenced by real_vid_transmit(), and vid_transmit().
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Definition at line 1368 of file winmain.c.
Referenced by CheckLauncherAndConfig().
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Definition at line 1357 of file winmain.c.
Referenced by CheckLauncherAndConfig(), DIBinstall(), and DIBreInstall().
| FL_STATIC unsigned char g_bCurrentManeuverReroll |
Definition at line 958 of file globals.h.
Referenced by perform_maneuver().
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Definition at line 3758 of file gameflow.c.
Referenced by PresentCutsceneFrame().
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Definition at line 3694 of file gameflow.c.
Referenced by DrawCutscenePlane(), DrawCutsceneSprite(), InitializeCutsceneRuntimeResources(), and RunCutsceneScript().
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Definition at line 3690 of file gameflow.c.
Referenced by AddCutsceneSoundEffect(), ExecuteCutsceneScene(), LoadCutsceneSpeechSlot(), RunCutsceneScript(), and RunLoadedCutscene().
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Definition at line 3689 of file gameflow.c.
Referenced by AddCutsceneSoundEffect(), AnimateCutsceneSpeakerMouth(), DrawCinematicMemoryStatus(), DrawCutscenePlane(), DrawCutsceneSprite(), ExecuteCutsceneScene(), ExecuteCutsceneSequence(), RunCutsceneScript(), RunCutsceneWipeTransition(), UpdateCutscenePlaneObject(), UpdateCutsceneSpriteObject(), and UpdateMap().
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Definition at line 3753 of file gameflow.c.
Referenced by AnimateCutsceneSpeakerMouth(), and RunCutsceneScript().
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Definition at line 3756 of file gameflow.c.
Referenced by DrawCutsceneTextAt(), and RunCutsceneScript().
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Definition at line 3728 of file gameflow.c.
Referenced by DrawCinematicMemoryStatus(), DrawCutsceneTextAt(), ExecuteCutsceneSequence(), RestoreCutsceneTextBacking(), and UpdateMap().
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Definition at line 3687 of file gameflow.c.
Referenced by AddCutsceneSoundEffect(), AnimateCutsceneSpeakerMouth(), DrawCutscenePlane(), DrawCutsceneSprite(), ExecuteCutsceneScene(), ExecuteCutsceneSequence(), LoadCutsceneSpeechSlot(), RouteCutsceneViewportToDisplay(), RunCampaignGameLoop(), RunCampaignScript(), RunCutsceneScript(), RunCutsceneWipeTransition(), UpdateCutscenePlaneObject(), UpdateCutsceneSpriteObject(), and UpdateMap().
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Definition at line 9 of file death.c.
Referenced by death_sequence(), pilot_hit(), and ResolveObjectDestruction().
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Definition at line 1346 of file winmain.c.
Referenced by CheckLauncherAndConfig(), HandleSpaceFlightControls(), and MainWindowProc().
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Definition at line 10 of file campaign.c.
Referenced by RunCampaignGameLoop(), and RunGameApplication().
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Definition at line 94 of file dib.cpp.
Referenced by DIBslamReal(), DisableDibSlam(), and EnableDibSlam().
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Definition at line 580 of file startup.c.
Referenced by main(), RunCampaignGameLoop(), and RunGameApplication().
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Definition at line 14 of file optmenu.c.
Referenced by PollSceneHotspotInput(), and RunCampaignChalkboardMenu().
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Definition at line 77 of file viewrect.c.
Referenced by ClearHudMessageDisplay(), DrawTargetRangeReadout(), HandleSpaceFlightControls(), init_mission(), request(), and show_target_disp().
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Definition at line 13 of file mission.c.
Referenced by BuildCommunicationCommandMenu(), BuildCommunicationRecipientMenu(), ProcessMissionWaveCommands(), and request().
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Definition at line 8 of file orders.c.
Referenced by check_message(), and request().
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Definition at line 15 of file mission.c.
Referenced by ProcessEnemyWaveCompletion(), and ProcessMissionWaveCommands().
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Definition at line 12 of file mission.c.
Referenced by ProcessEnemyWaveCompletion(), and ProcessMissionWaveCommands().
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Definition at line 190 of file viewrect.c.
Referenced by allow_engage(), disallow_engage(), imperial_formation(), and request().
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Definition at line 49 of file viewrect.c.
Referenced by free_ship(), get_right_shape(), load_ship(), LoadOriginFxDrivers(), main(), place_exhaust_on_ships(), release_all_capital_ship_shapes(), release_capital_ship_shapes(), and set_up_action_sphere().
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Definition at line 1348 of file winmain.c.
Referenced by GetF1KeyLatch(), and MainWindowProc().
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Definition at line 1964 of file main.c.
Referenced by get_player_input().
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Definition at line 1963 of file main.c.
Referenced by get_player_input().
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Definition at line 532 of file music.c.
Referenced by LogUnknownSoundEffect(), ResetSoundStateForFlight(), ResetSoundStateForScene(), servicetrack(), and sound_effect().
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Definition at line 47 of file cockpt.c.
Referenced by update_lights().
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Definition at line 110 of file cockpt.c.
Referenced by show_damage_disp(), and update_VDUs().
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Definition at line 92 of file dib.cpp.
Referenced by SetCinematicFrameTiming(), SetDefaultFrameTiming(), SetSpaceFlightFrameTiming(), and ThrottleFrameAndDrawFps().
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Definition at line 10 of file ship.c.
Referenced by inflict_damage(), init_mission(), and RunCampaignGameLoop().
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Definition at line 46 of file cockpt.c.
Referenced by DrawPendingCockpitDamage(), explosion_draw(), init_mission(), and update_lights().
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Definition at line 1928 of file main.c.
Referenced by HandleSpaceFlightControls(), and RunSpaceFlight().
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Definition at line 10 of file brains.c.
Referenced by strike_mission().
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Definition at line 63 of file nav.c.
Referenced by InflightComputer(), and SetHudMessageText().
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Definition at line 1350 of file winmain.c.
Referenced by WaitForQueuedInputPress().
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Definition at line 1397 of file winmain.c.
Referenced by HandleSpaceFlightControls(), MainWindowProc(), and PollSceneHotspotInput().
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Definition at line 1374 of file winmain.c.
Referenced by GetJoystickPosition().
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Definition at line 1375 of file winmain.c.
Referenced by GetJoystickPosition().
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Definition at line 10 of file jump.c.
Referenced by CompleteStarSystemJump(), DrawSpaceSceneFrame(), gametrack(), object_intelligence(), place_exhaust_on_ships(), RunSpaceFlight(), servicetrack(), set_up_action_sphere(), TryBeginStarSystemJump(), and update_objects_in_space().
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Definition at line 10 of file kbmouse.c.
Referenced by KeyboardMousePump(), RunTitleMenuInputLoop(), and WaitForAnyInputPress().
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Definition at line 1049 of file logic.c.
Referenced by SendKilrathiAceGreetingOnce(), and Set_up_ship_info().
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Definition at line 9 of file spc.c.
Referenced by BuildCommunicationCommandMenu(), house_keep_objects(), prepare_mission(), request(), and set_up_action_sphere().
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Definition at line 584 of file startup.c.
Referenced by main(), and RunGameApplication().
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Definition at line 12 of file gameflow.c.
Referenced by InitializeCutsceneRuntimeResources(), LogMemoryStateToFile(), and RunLoadedCutscene().
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Definition at line 1401 of file winmain.c.
Referenced by HandleSpaceFlightControls(), and MainWindowProc().
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Definition at line 93 of file viewrect.c.
Referenced by HandleSpaceFlightControls(), and init_3Space_objects().
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Definition at line 104 of file cockpt.c.
Referenced by fire_weapon(), init_mission(), and overlay_head_up_display().
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Definition at line 8 of file destroy.c.
Referenced by BeginShipDestructionSequence(), house_keep_objects(), init_mission(), ProcessEnemyWaveCompletion(), RunSpaceFlight(), and UpdateTargetCameraObject().
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Definition at line 9 of file destroy.c.
Referenced by BeginShipDestructionSequence(), ProcessEnemyWaveCompletion(), and SpawnMissionEjectionPod().
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Definition at line 8 of file death.c.
Referenced by death_sequence(), and ejection_sequence().
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Definition at line 8 of file mission.c.
Referenced by prepare_mission(), and set_formation_position().
| MONO_STATIC int g_bMonoDebugInstalled |
Definition at line 930 of file globals.h.
Referenced by MonoDebug_install(), MonoDebug_print(), MonoDebug_remove(), and SendMonoDebugCommand3().
| MAIN_STATIC int g_bMouseFireButtonLatched |
Definition at line 1714 of file globals.h.
Referenced by player_input().
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Definition at line 1974 of file main.c.
Referenced by player_input().
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Definition at line 3780 of file gameflow.c.
Referenced by ExecuteCutsceneSequence(), PresentCutsceneFrame(), and RunCutsceneScript().
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Definition at line 9 of file campaign.c.
Referenced by DrawCampaignChalkboardFrame(), InitializeCampaignChalkboardScreen(), InitializeNewPilotCampaign(), RunCampaignGameLoop(), and RunTitleScreen().
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Definition at line 565 of file startup.c.
Referenced by LoadOriginFxDrivers().
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Definition at line 1950 of file main.c.
Referenced by LogMemoryUsage().
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Definition at line 13 of file message.c.
Referenced by HandleSpaceFlightControls(), and ShowOnScreenMessage().
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Definition at line 39 of file personnel.c.
Referenced by PollSceneHotspotInput(), RunPilotDatabaseMenu(), RunPilotSaveLoadMenu(), SelectLegacyGameSource(), SelectPersonnelFileSlot(), and SelectTransferredPilot().
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|
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Definition at line 45 of file personnel.c.
Referenced by PollPersonnelMenuInput().
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|
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Definition at line 1947 of file main.c.
Referenced by CheckLauncherAndConfig(), main(), object_collision(), and visit_the_cinema().
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Definition at line 1946 of file main.c.
Referenced by CheckLauncherAndConfig(), inflict_damage(), main(), pilot_hit(), ResolveObjectDestruction(), and visit_the_cinema().
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Definition at line 545 of file startup.c.
Referenced by AdjustScannerContactColourForRange(), ApplyCannedSceneObjectEventRecord(), BuildMap(), CalibrateJoystickInteractive(), CompleteStarSystemJump(), death_sequence(), draw_3d_scanner(), DrawPersonnelMenuBackdrop(), get_color(), house_keep_objects(), InflightComputer(), InitializeConversationText(), overlay_head_up_display(), PollCampaignChalkboardMenu(), RunCampaignSelectionFrame(), RunPilotDatabaseMenu(), ShowCentredPrompt(), ShowMemoryStatusDebug(), ShowModalTextPanel(), unwarp(), and warp().
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Definition at line 582 of file startup.c.
Referenced by main(), and RunCampaignGameLoop().
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|
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|
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Definition at line 14 of file comm.c.
Referenced by BuildCommunicationCommandMenu(), InitializeCockpitResources(), request(), and send_message().
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Definition at line 1992 of file main.c.
Referenced by CopyViewportContents(), and RunSpaceFlight().
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Definition at line 543 of file startup.c.
Referenced by AdjustScannerContactColourForRange(), EMStartUp(), FetchDiskPacketRetrying(), LoadOriginFxDrivers(), LoadPacketAllocated(), LoadPacketIntoBuffer(), main(), ReadTextInput(), RewritePacketFilenameForInstalledData(), and RunGameApplication().
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Definition at line 14 of file gameflow.c.
Referenced by InitializeCampaignChalkboardScreen(), main(), RunCutsceneWipeTransition(), and RunTitleScreen().
|
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Definition at line 1266 of file turret.c.
Referenced by ClearSavedTorpedoTargetLock(), new_view(), SaveTorpedoTargetLockForViewChange(), and UpdateSavedTorpedoTargetLock().
|
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Definition at line 1271 of file turret.c.
Referenced by ClearSavedTorpedoTargetLock(), and UpdateSavedTorpedoTargetLock().
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Definition at line 3769 of file gameflow.c.
Referenced by InitializeCutsceneRuntimeResources(), and RunLoadedCutscene().
|
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Definition at line 494 of file campglob.c.
Referenced by CopyViewportContents(), PollMenuInputDevices(), and RunCampaignScript().
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Definition at line 2420 of file eventmgr.c.
Referenced by AnimateTitleOrchestra(), death_sequence(), HandleSpaceFlightControls(), InflightComputer(), MainWindowProc(), PlayTitleConductorCue(), PollEscapeKey(), PushTitleOrchestraAway(), RevealTitleLogo(), RunCampaignScript(), RunCampaignSelectionFrame(), RunCutsceneScript(), RunGameApplication(), RunLoadedCutscene(), RunTitleScreen(), ServiceInputDevices(), ShowVictoryScreen(), Title_Sequence(), update_objects_in_space(), and wait_for_end_of_music().
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Definition at line 1972 of file main.c.
Referenced by player_input().
|
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Definition at line 9 of file mission.c.
Referenced by load_all_slots(), and load_ship().
|
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Definition at line 1356 of file winmain.c.
Referenced by CheckLauncherAndConfig(), and ThrottleFrameAndDrawFps().
|
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Definition at line 581 of file startup.c.
Referenced by main(), and RunCampaignScript().
|
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Definition at line 1360 of file winmain.c.
Referenced by CheckLauncherAndConfig(), and RunCampaignScript().
|
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Definition at line 1956 of file main.c.
Referenced by ejection_sequence(), free_3Space(), initialize_cockpit(), and initialize_view_buffer().
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Definition at line 598 of file startup.c.
Referenced by InitializeCutsceneRuntimeResources(), LoadCutsceneSpeechSlot(), LoadOriginFxDrivers(), LogMemoryUsage(), and real_vid_transmit().
|
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Definition at line 23 of file sound.c.
Referenced by check_message(), ServiceSoundSystem(), and set_message_time().
|
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Definition at line 572 of file startup.c.
Referenced by LoadOriginFxDrivers(), and main().
|
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Definition at line 20 of file sound.c.
Referenced by PlayRawSpeechBuffer(), and ServiceSoundSystem().
|
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Definition at line 9 of file jump.c.
Referenced by CompleteStarSystemJump(), set_eye_direction_and_position(), and TryBeginStarSystemJump().
|
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Definition at line 96 of file cockpt.c.
Referenced by overlay_head_up_display().
|
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Definition at line 91 of file viewrect.c.
Referenced by decrement_lock_time(), and DrawTargetRangeReadout().
|
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Definition at line 9 of file cockpt.c.
Referenced by check_target(), CheckTargetLockMalfunction(), fire_weapon(), init_mission(), new_view(), overlay_head_up_display(), RestoreTransientCockpitGraphics(), target_locking(), and UpdateTargetLeadIndicator().
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Definition at line 29 of file cockpt.c.
Referenced by InitializeCockpitResources(), overlay_head_up_display(), RestoreTargetLeadIndicator(), and UpdateTargetLeadIndicator().
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Definition at line 92 of file viewrect.c.
Referenced by check_target(), clean_up_cockpit(), HandleFleetOverviewInput(), HandleSpaceFlightControls(), lock_off(), new_view(), overlay_head_up_display(), prepare_mission(), RestoreTransientCockpitGraphics(), SaveTorpedoTargetLockForViewChange(), show_target_disp(), target_locking(), and UpdateTargetLeadIndicator().
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Definition at line 86 of file viewrect.c.
Referenced by DrawTargetRangeReadout(), lock_off(), and start_lock().
|
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Definition at line 61 of file viewrect.c.
Referenced by check_hazards(), init_hazard(), and update_hazards().
|
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Definition at line 1358 of file winmain.c.
Referenced by CheckLauncherAndConfig(), DIBmakeDIB(), DIBramPalette(), DIBsetPalette(), DIBwholePaletteFromTriplets(), and DIBwholePaletteFromWords().
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Definition at line 15 of file comm.c.
Referenced by HandleSpaceFlightControls(), real_vid_transmit(), and vid_transmit().
|
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Definition at line 1942 of file main.c.
Referenced by ApplyCannedSceneObjectEventRecord(), CompleteStarSystemJump(), house_keep_objects(), unwarp(), UpdateSpacePaletteFade(), and warp().
|
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Definition at line 1361 of file winmain.c.
Referenced by MainWindowProc(), PumpWindowMessages(), and WinMain().
|
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Definition at line 1369 of file winmain.c.
Referenced by PumpWindowMessages().
|
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Definition at line 1055 of file logic.c.
Referenced by prepare_mission().
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Definition at line 36 of file smart.c.
Referenced by process_maneuver_node(), and regulate_turn().
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Definition at line 546 of file startup.c.
Referenced by draw_target_box(), get_color(), LoadGamePaletteFile(), and ShowModalTextPanel().
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Definition at line 18 of file comm.c.
Referenced by BuildCommunicationCommandMenu(), Chosen_communicate_option(), and SelectCommRecipient().
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Definition at line 29 of file viewrect.c.
Referenced by HandleFleetOverviewInput(), HandleSpaceFlightControls(), player_input(), PollPersonnelMenuInput(), process_player_input(), ProcessCannedSceneInput(), RunPilotDatabaseMenu(), RunPilotSaveLoadMenu(), SelectCockpitVduMode(), SelectLegacyGameSource(), SelectPersonnelFileSlot(), SelectTransferredPilot(), and ShowNoTransferablePilots().
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Definition at line 67 of file viewrect.c.
Referenced by auto_pilot_sequence(), Build_objective_list(), CentreMouseOnCurrentNavObjective(), cycle_next_objective(), DrawSelectedNavLegendEntry(), get_first_follow_point(), InflightComputer(), is_any_ship_returning_to_current_nav_point(), SelectNavObjectiveAtPoint(), set_new_objective(), and set_next_destination().
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Definition at line 57 of file viewrect.c.
Referenced by arrive_from_warp(), auto_pilot_sequence(), auto_pilot_valid(), Build_objective_list(), BuildMap(), changetrack(), check_objectives(), clear_head_up_display(), cycle_next_objective(), draw_3d_scanner(), draw_nav_pointer(), DrawCalculatingLabel(), DrawNavLocationReadout(), flag_reached(), FollowSelectedObjectiveSystem(), InflightComputer(), set_new_objective(), set_objective_range(), set_up_action_sphere(), show_navigation_disp(), strike_mission(), TryBeginStarSystemJump(), update_objective_location(), and UpdateMap().
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Definition at line 3679 of file gameflow.c.
Referenced by RunCutsceneScript().
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Definition at line 3752 of file gameflow.c.
Referenced by AnimateCutsceneSpeakerMouth(), and RunCutsceneScript().
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Definition at line 3765 of file gameflow.c.
Referenced by RunCutsceneScript().
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Definition at line 3686 of file gameflow.c.
Referenced by ClearActiveCutscenePixelAlias(), ClearCutsceneViewport(), DrawCinematicMemoryStatus(), PresentCutsceneFrame(), ReleaseCutsceneViewport(), ReportCutscenePacketAllocationFailure(), RewriteDiskFileGraphicsExtensions(), RouteCutsceneViewportToDisplay(), RunCutsceneScript(), RunCutsceneWipeTransition(), and RunLoadedCutscene().
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Definition at line 275 of file damage.c.
Referenced by UpdateDamageDisplay().
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Definition at line 272 of file damage.c.
Referenced by UpdateDamageDisplay().
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Definition at line 273 of file damage.c.
Referenced by show_damage_disp(), and UpdateDamageDisplay().
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Definition at line 549 of file startup.c.
Referenced by EndCommSessionWithWingman(), real_vid_transmit(), set_new_vdu(), update_dead_disp(), and vdu_malf().
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Definition at line 26 of file cockpt.c.
Referenced by init_hazard(), and InitializeCockpitResources().
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Definition at line 2524 of file eventmgr.c.
Referenced by EMStartUp(), and KeyboardMousePump().
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Definition at line 34 of file cockpt.c.
Referenced by animate_pilot(), cockpit_explosion(), DrawPilotHandFrame(), DrawUnreferencedPilotHandFrame(), ResetPilotHandAnimation(), and RestoreTransientCockpitGraphics().
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Definition at line 12 of file comm.c.
Referenced by MeasureMessageWidth(), and SetMessageDisplaySpeed().
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Definition at line 66 of file viewrect.c.
Referenced by auto_pilot_valid(), BriefingMap_LoadShapes(), Build_objective_list(), BuildMap(), CanPlayerLand(), check_next_wave(), DrawNavMapLegend(), find_objective(), FlagCurrentNavObjectivesReached(), hidden_objective(), InflightComputer(), objective_name(), set_new_objective(), set_next_destination(), set_up_action_sphere(), SetScale(), update_cockpit(), and UpdateTargetCameraObject().
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Definition at line 13 of file comm.c.
Referenced by Chosen_communicate_option(), OpenCommRecipientMenu(), RefreshCommunicationMenu(), and SelectCommRecipient().
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Definition at line 30 of file viewrect.c.
Referenced by HandleFleetOverviewInput(), HandleSpaceFlightControls(), player_input(), PollPersonnelMenuInput(), process_player_input(), and ProcessCannedSceneInput().
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Definition at line 559 of file startup.c.
Referenced by clear_view_buffer(), ClearHudMessageDisplay(), draw_target_box(), DrawSpaceSceneFrame(), FetchDiskPacketRetrying(), house_keep_objects(), initialize_cockpit(), initialize_view_buffer(), intro_drawbackgroundships(), RenderSpaceViewFrame(), ResetCockpitPaletteEntries(), RestoreTransientCockpitGraphics(), and UpdateSpacePaletteFade().
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Definition at line 18 of file mission.c.
Referenced by npc_communication(), and ProcessMissionWaveCommands().
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Definition at line 17 of file mission.c.
Referenced by npc_communication(), and ProcessMissionWaveCommands().
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Definition at line 548 of file startup.c.
Referenced by BuildMap(), damage_your_component(), decrement_lock_time(), draw_target_box(), FinishCannedScenePlayback(), get_color(), HandleSpaceFlightControls(), InitializeGameTextContexts(), overlay_head_up_display(), ReportComponentRepaired(), ResetGameTextContexts(), show_target_disp(), ShowModalTextPanel(), ShowOnScreenMessage(), UpdateSpacePaletteFade(), UpdateTargetLeadIndicator(), and your_internal_damage().
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Definition at line 1388 of file globals.h.
Referenced by fire_computer_graphic_missile(), RemovePlayerReleaseWeapon(), and update_status_text().
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Definition at line 51 of file cockpt.c.
Referenced by fire_computer_graphic_missile(), and RemovePlayerReleaseWeapon().
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Definition at line 50 of file cockpt.c.
Referenced by fire_computer_graphic_missile(), and RemovePlayerReleaseWeapon().
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Definition at line 544 of file startup.c.
Referenced by BarracksScreen(), BriefingMap_DisplayMap(), BriefingMap_LoadShapes(), CalibrateJoystickInteractive(), CompleteStarSystemJump(), death_sequence(), DrawCockpitReadout(), DrawHudMessageSlot(), DrawNavLocationReadout(), DrawTargetRangeReadout(), EraseTextContextBackground(), FetchDiskPacketRetrying(), InflightComputer(), init_vdus(), initialize_cockpit(), InitializeCampaignChalkboardScreen(), InitializeCockpitResources(), InitializeConversationText(), InitializeConversationViewport(), InitializeGameTextContexts(), PromptToContinueCampaign(), ResetGameTextContexts(), RunPilotDatabaseMenu(), RunTitleScreen(), set_new_vdu(), ShowMemoryStatusDebug(), ShowModalTextPanel(), snow_viewport(), Title_Sequence(), and UpdateDamageDisplay().
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Definition at line 89 of file viewrect.c.
Referenced by DrawTargetRangeReadout(), and show_target_disp().
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Definition at line 197 of file viewrect.c.
Referenced by build_your_target_list(), check_target(), cycle_onscreen_targets(), FF_missile_intelligence(), heat_seeking_missile_intelligence(), and SortViableTargetsByDistance().
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Definition at line 34 of file viewrect.c.
Referenced by new_view(), ProcessCannedSceneInput(), SelectNextExternalViewObject(), and set_eye_direction_and_position().
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Definition at line 547 of file startup.c.
Referenced by AdjustScannerContactColourForRange(), auto_pilot_valid(), BuildMap(), draw_target_box(), DrawSelectedNavLegendEntry(), fire_missile(), flag_reached(), get_color(), OpenCommMenuForTarget(), overlay_head_up_display(), TryBeginStarSystemJump(), and UpdateSavedTorpedoTargetLock().
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Definition at line 31 of file viewrect.c.
Referenced by FinishCannedScenePlayback(), ReadTapeInitialState(), and WriteTapeInitialState().
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Definition at line 11 of file debug.cpp.
Referenced by DebugOverlayConsole::ClearPauseFlags(), DebugKeyboardHookProc(), and DebugOverlayConsole::WaitForKey().
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Definition at line 12 of file debug.cpp.
Referenced by DebugOverlayConsole::ClearPauseFlags(), DebugKeyboardHookProc(), and DebugOverlayConsole::TakeStepFlag().
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Definition at line 1352 of file winmain.c.
Referenced by AbortToDesktop().
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Definition at line 1353 of file winmain.c.
Referenced by AbortToDesktop().
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Definition at line 1351 of file winmain.c.
Referenced by AbortToDesktop().
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Definition at line 327 of file taperec.c.
Referenced by ApplyCannedSceneFrameEvents(), InitializeHighMemoryGraphicsBuffers(), RecordCannedSceneBriefingCharacter(), RecordCannedSceneObjectEvent(), RecordCannedSceneObjectState(), and RecordMusicCommandHook().
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Definition at line 590 of file startup.c.
Referenced by LoadOriginFxDrivers(), LogMemoryUsage(), and ShowMemoryStatusDebug().
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Definition at line 117 of file dib.cpp.
Referenced by MarkDibDirty().
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Definition at line 80 of file dib.cpp.
Referenced by SetCinematicFrameTiming(), SetDefaultFrameTiming(), SetSpaceFlightFrameTiming(), and ThrottleFrameAndDrawFps().
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Definition at line 506 of file ix.h.
Referenced by GetStreamerState(), ix_streamer_audio_pause(), ix_streamer_audio_play(), ix_streamer_audio_reprepare(), ix_streamer_audio_stop(), ix_streamer_close_file(), ix_streamer_close_stream_file(), ix_streamer_destroy(), ix_streamer_force_trigger(), ix_streamer_init(), ix_streamer_open_file(), ix_streamer_open_stream_file(), ix_streamer_service_audio(), ix_streamer_set_dev_mode(), ix_streamer_set_volume(), ix_streamer_thread_proc(), ix_thread_advance_audio_chunk(), ix_thread_handle_file_chunk(), and ix_thread_service_streams().
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Definition at line 111 of file dib.cpp.
Referenced by ThrottleFrameAndDrawFps().
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Definition at line 88 of file dib.cpp.
Referenced by ReportSpaceFlightMaxFps(), and SetSpaceFlightFrameTiming().
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Definition at line 13 of file debug.cpp.
Referenced by DebugKeyboardHookProc(), DebugOverlayConsole::DebugOverlayConsole(), and DebugOverlayConsole::~DebugOverlayConsole().
| MONO_STATIC HANDLE g_hMonoDebugDevice |
Definition at line 931 of file globals.h.
Referenced by MonoDebug_install(), MonoDebug_print(), MonoDebug_remove(), and SendMonoDebugCommand3().
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Definition at line 84 of file dib.cpp.
Referenced by ThrottleFrameAndDrawFps().
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Definition at line 3727 of file gameflow.c.
Referenced by ExecuteCutsceneScene(), ExecuteCutsceneSequence(), FindActiveCutsceneFileResources(), FindActiveCutsceneObjectResources(), LinkCutsceneSpriteScript(), LoadCachedCutsceneResource(), ReleaseActiveCutscenePacket(), ReleaseCutsceneFontPacket(), ReleaseCutsceneSpriteShape(), ReleaseLoadedCutsceneResource(), RunCutsceneScript(), and UpdateCutscenePlaneObject().
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Definition at line 9 of file fields.c.
Referenced by init_hazard(), and remove_hazard().
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Definition at line 3062 of file ship.c.
Referenced by DecreaseAdaptiveDifficulty(), fire(), fire_weapon(), GetAdaptiveTurnRate(), IncreaseAdaptiveDifficulty(), and init_mission().
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Definition at line 1279 of file turret.c.
Referenced by build_your_target_list(), check_target(), HandleFleetOverviewInput(), overlay_head_up_display(), replenish_weapon_energy_bank(), ResetTargetCameraView(), ToggleTargetCameraOverlay(), update_cockpit(), and update_objects_in_space().
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Definition at line 79 of file vpalloc.c.
Referenced by AllocateViewport().
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Definition at line 1938 of file main.c.
Referenced by auto_pilot_sequence(), check_stranded(), death_sequence(), Draw_3Space_Frame(), ejection_sequence(), FinishCannedScenePlayback(), HandleSpaceFlightControls(), house_keep_objects(), InitializeCampaignConstellationState(), pilot_hit(), ProcessMissionWaveCommands(), ResolveObjectDestruction(), RunCampaignGameLoop(), RunGameApplication(), RunSpaceFlight(), StoreMissionResultsInCampaignGlobals(), and Update_3Space().
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Definition at line 270 of file damage.c.
Referenced by RemovePlayerReleaseWeapon(), show_damage_disp(), show_weapon_disp(), update_status_text(), and UpdateDamageDisplay().
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Definition at line 1349 of file winmain.c.
Referenced by DestroyAudioStreamer(), DrawCutsceneTextAt(), ExecuteCutsceneSequence(), ForceStreamerTrigger(), InitializeAudioStreamer(), InitializeAudioSystem(), PlaySnowStaticSound(), playWAVE(), ServiceAudioStream(), ServiceSoundSystem(), SetSoundEffectsVolume(), SetStreamerIntensity(), SetStreamerTrigger(), SignalAudioMixerWakeEvent(), StopSoundsUsingWave(), Streamer_close(), Streamer_open(), Streamer_play(), Streamer_stop(), UpdateMap(), UpdateStreamerStoppedFlag(), and WinMain().
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Definition at line 191 of file viewrect.c.
Referenced by allow_engage(), BuildCommunicationCommandMenu(), clean_up_cockpit(), imperial_formation(), request(), and try2allow_engage().
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Definition at line 8 of file auto.c.
Referenced by auto_pilot_sequence(), and auto_position().
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Definition at line 596 of file startup.c.
Referenced by init_constellation(), init_mission(), and LoadOriginFxDrivers().
| WIPE_STATIC short g_nBlendMaximumStep |
Definition at line 578 of file globals.h.
Referenced by InitializeViewportWipe().
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Definition at line 12 of file taperec.c.
Referenced by CheckCannedSceneBufferCapacity(), HandleCannedSceneBufferBoundary(), and update_objects_in_space().
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Definition at line 14 of file taperec.c.
Referenced by approach(), BeginShipCloak(), draw_nav_pointer(), HandleCannedSceneBufferBoundary(), house_keep(), house_keep_objects(), ProcessMusicScriptCommand(), RecordCannedSceneBriefingCharacter(), RecordCannedSceneObjectEvent(), RecordCannedSceneObjectState(), RecordMusicCommandHook(), ResetCannedSceneRecording(), RunSpaceFlight(), sound_effect(), Update_3Space(), update_objects_in_space(), and update_star_field().
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Definition at line 324 of file taperec.c.
Referenced by ResetCannedScenePlaybackBuffer(), RunSpaceFlight(), and update_objects_in_space().
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Definition at line 13 of file taperec.c.
Referenced by LoadCannedScenePlaybackBuffer(), and update_objects_in_space().
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Definition at line 15 of file taperec.c.
Referenced by RecordCannedSceneObjectState().
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Definition at line 109 of file carrier.c.
Referenced by launch_carrier_fighter().
| WINMAIN_STATIC int g_nClearKeyMode |
Definition at line 905 of file globals.h.
Referenced by PollKeyboardState().
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Definition at line 1000 of file fltsetup.c.
Referenced by InitializeCockpitResources().
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Definition at line 1965 of file main.c.
Referenced by HandleFleetOverviewInput(), HandleSpaceFlightControls(), player_input(), and RunSpaceFlight().
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Definition at line 1958 of file main.c.
Referenced by HandleFleetOverviewInput(), HandleSpaceFlightControls(), overlay_head_up_display(), player_input(), process_player_input(), RestoreTransientCockpitGraphics(), and RunSpaceFlight().
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Definition at line 1929 of file main.c.
Referenced by auto_pilot_sequence(), CopyViewportContents(), draw_3d_scanner(), draw_cockpit_lights(), dump_buffer_to_screen(), HandleSpaceFlightControls(), initialize_cockpit(), RenderSpaceViewFrame(), RunSpaceFlight(), set_eye_direction_and_position(), set_up_screen_viewport(), update_cockpit(), update_VDUs(), UpdateDamageDisplay(), and vid_transmit().
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Definition at line 44 of file cockpt.c.
Referenced by cockpit_explosion(), InitializeCockpitResources(), IsCockpitExplosionActive(), place_damage_on_cockpit(), RestoreCockpitExplosionBackground(), and RestoreTransientCockpitGraphics().
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Definition at line 85 of file viewrect.c.
Referenced by overlay_head_up_display().
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Definition at line 542 of file music.c.
Referenced by gametrack(), and init_inflight_music().
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Definition at line 10 of file cockpt.c.
Referenced by check_message(), init_mission(), npc_communication(), real_vid_transmit(), and vid_transmit().
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Definition at line 10 of file comm.c.
Referenced by AppendCommMenuChoice(), BuildCommunicationCommandMenu(), HandleSpaceFlightControls(), IsCommMenuIdle(), ResetCommMenuChoices(), and show_communications_disp().
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Definition at line 11 of file comm.c.
Referenced by AppendCommMenuChoice(), BuildCommunicationCommandMenu(), BuildCommunicationRecipientMenu(), RefreshCommunicationMenu(), ResetCommMenuChoices(), and show_communications_disp().
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Definition at line 11 of file cockpt.c.
Referenced by real_vid_transmit().
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Definition at line 107 of file cockpt.c.
Referenced by vid_transmit().
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Definition at line 21 of file comm.c.
Referenced by FreeCommDisplayResources(), real_vid_transmit(), and vid_transmit().
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Definition at line 19 of file comm.c.
Referenced by check_message(), FreeCommDisplayResources(), npc_communication(), overlay_head_up_display(), real_vid_transmit(), and vid_transmit().
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Definition at line 20 of file comm.c.
Referenced by FreeCommDisplayResources(), and real_vid_transmit().
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Definition at line 14 of file starfld.c.
Referenced by DrawConstellationField(), and InitializeConstellationField().
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Definition at line 58 of file joystick.c.
Referenced by LoadJoystickCalibrationFile(), and ReadCalibratedJoystick().
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Definition at line 2009 of file main.c.
Referenced by GetAdaptiveTurnRate(), LogMemoryUsage(), RunCampaignGameLoop(), and RunGameApplication().
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Definition at line 525 of file music.c.
Referenced by ProcessMusicScriptCommand(), and StopMusic().
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Definition at line 53 of file viewrect.c.
Referenced by abandoned(), arrive_from_warp(), auto_pilot_sequence(), auto_pilot_valid(), check_next_wave(), cruise_to_destination(), FindNearestNavPoint(), FlagCurrentNavObjectivesReached(), init_intelligence_data(), launch_carrier_fighter(), orbit_sphere(), ReleaseStaleNavTarget(), set_up_action_sphere(), set_up_next_wave(), split_patrol_mission(), and TryBeginStarSystemJump().
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Definition at line 56 of file viewrect.c.
Referenced by check_objectives(), DrawCalculatingLabel(), and set_objective_range().
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Definition at line 11 of file spc.c.
Referenced by build_your_target_list(), check_target(), clear_head_up_display(), ClearHudMessageDisplay(), ClearHudMessageSlot(), draw_3d_scanner(), draw_nav_pointer(), DrawHudMessageSlot(), DrawSpaceSceneFrame(), fire_computer_graphic_missile(), fire_weapon(), force_view(), HandleCannedSceneBufferBoundary(), HandleFleetOverviewInput(), HandleSpaceFlightControls(), house_keep(), imperial_formation(), initialize_cockpit(), new_view(), object_collision(), overlay_head_up_display(), place_damage_on_cockpit(), RenderSpaceViewFrame(), SelectCockpitVduMode(), set_eye_direction_and_position(), SetHudTextColour(), target_locking(), TriggerPlayerHitPaletteFlash(), try_far_spot(), update_cockpit(), update_objects_in_space(), update_VDUs(), UpdateShipTurretGuns(), UpdateTargetLeadIndicator(), vdu_malf(), vdu_polygon(), and vid_equiv().
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Definition at line 54 of file viewrect.c.
Referenced by imperial_formation(), report_kilrathi_rout(), set_up_action_sphere(), and set_up_next_wave().
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Definition at line 2005 of file main.c.
Referenced by GetAdaptiveTurnRate(), LogMemoryUsage(), RunCampaignGameLoop(), and RunGameApplication().
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Definition at line 1238 of file nav.c.
Referenced by BuildMap(), CompleteStarSystemJump(), FindNearestNavPoint(), FollowSelectedObjectiveSystem(), InflightComputer(), init_mission(), IsMissionObjectiveOutOfSystem(), set_up_action_sphere(), TryBeginStarSystemJump(), and update_objective_location().
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Definition at line 3705 of file gameflow.c.
Referenced by ExecuteCutsceneScene(), ExecuteCutsceneSequence(), InitializeCutsceneRuntimeResources(), PresentCutsceneFrame(), and RunCutsceneScript().
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Definition at line 3704 of file gameflow.c.
Referenced by InitializeCutsceneRuntimeResources(), and RunCutsceneScript().
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Definition at line 523 of file music.c.
Referenced by RunCutsceneScript().
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Definition at line 3726 of file gameflow.c.
Referenced by CreateCutsceneResourceInstance(), DecodeCutsceneFileResource(), InitializeCutsceneRuntimeResources(), ParseCutsceneContainer(), PushCutsceneFileResource(), PushCutsceneObjectResource(), RunCutsceneScript(), and RunLoadedCutscene().
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Definition at line 18 of file gameflow.c.
Referenced by DrawCutsceneSprite(), PresentCutsceneFrame(), and ResetCutsceneSpriteDrawTicks().
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Definition at line 1366 of file winmain.c.
Referenced by CheckLauncherAndConfig(), and WriteDebugString().
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Definition at line 10 of file debug.cpp.
Referenced by DebugOverlayConsole::DebugOverlayConsole(), and DebugOverlayConsole::~DebugOverlayConsole().
| WINMAIN_STATIC int g_nDeleteKeyState |
Definition at line 906 of file globals.h.
Referenced by PollKeyboardState().
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Definition at line 108 of file dib.cpp.
Referenced by MarkDibDirty().
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Definition at line 58 of file screen.c.
Referenced by InitializeDIBScreenViewport().
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Definition at line 20 of file speech.c.
Referenced by PlaySpeechPacketBuffer(), and SoundBlasterDspInterrupt().
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Definition at line 9 of file speech.c.
Referenced by InitializeSoundBlaster(), LoadSpeechPacketIntoBuffer(), PlaySpeechPacketBuffer(), and real_vid_transmit().
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Definition at line 1954 of file main.c.
Referenced by main(), RunCampaignGameLoop(), and RunGameApplication().
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Definition at line 274 of file damage.c.
Referenced by UpdateDamageDisplay().
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Definition at line 53 of file cockpt.c.
Referenced by check_objectives(), and DrawCalculatingLabel().
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Definition at line 78 of file dib.cpp.
Referenced by DIBcascade(), DIBdestroyDIB(), DIBinstall(), DIBmakeDIB(), DIBreInstall(), DIBslamReal(), and DIBupdate().
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Definition at line 19 of file speech.c.
Referenced by PlaySpeechPacketBuffer(), and SoundBlasterDspInterrupt().
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Definition at line 16 of file mission.c.
Referenced by auto_pilot_sequence(), house_keep(), ProcessEnemyWaveCompletion(), ProcessMissionWaveCommands(), and TryBeginStarSystemJump().
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Definition at line 1464 of file mission.c.
Referenced by BuildCommunicationCommandMenu(), init_intelligence_data(), and init_mission().
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Definition at line 9 of file brains.c.
Referenced by imperial_formation(), and set_up_action_sphere().
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Definition at line 9 of file comm.c.
Referenced by BuildCommunicationCommandMenu(), Chosen_communicate_option(), HandleSpaceFlightControls(), init_mission(), IssueQuickCommCommand(), and request().
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Definition at line 8 of file jump.c.
Referenced by check_next_wave(), set_up_action_sphere(), and warp().
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Definition at line 564 of file startup.c.
Referenced by LoadOriginFxDrivers(), and main().
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Definition at line 74 of file viewrect.c.
Referenced by HandleSpaceFlightControls(), init_3Space_objects(), new_view(), object_intelligence(), ResolveObjectDestruction(), and set_eye_direction_and_position().
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Definition at line 35 of file viewrect.c.
Referenced by new_view(), and rotate_eye_to_goal().
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Definition at line 38 of file viewrect.c.
Referenced by new_view(), and rotate_eye_to_goal().
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Definition at line 37 of file viewrect.c.
Referenced by new_view(), rotate_eye_to_goal(), and set_eye_direction_and_position().
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Definition at line 40 of file viewrect.c.
Referenced by new_view(), rotate_eye_to_goal(), and set_eye_direction_and_position().
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Definition at line 36 of file viewrect.c.
Referenced by new_view(), and rotate_eye_to_goal().
|
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Definition at line 39 of file viewrect.c.
Referenced by new_view(), and rotate_eye_to_goal().
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Definition at line 45 of file viewrect.c.
Referenced by being_tailed(), BuildCommunicationCommandMenu(), capital_ship_strike_mission(), chase_location(), cruise_to_destination(), facing_to_object(), fire(), futurion_intelligence(), get_facing_range_from_point(), goto_formation(), goto_location(), heat_seeking_missile_intelligence(), intelligence_events(), Mbuzz_debris(), Mget_distance(), Mkill_missile(), Mram_missile(), Msit_n_spin(), Mveer_away(), Mzip_past(), prepare_for_jump(), prevent_collision(), process_maneuver_node(), ShipAiState45(), target_locking(), UpdateSavedTorpedoTargetLock(), and UpdateShipTurretGuns().
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Definition at line 1243 of file turret.c.
Referenced by DrawTargetCameraAttitudeIndicators(), ResetTargetCameraView(), set_eye_direction_and_position(), UpdateFleetOverviewCameraRotation(), and UpdateTargetCameraTracking().
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Definition at line 1241 of file turret.c.
Referenced by ClearTargetCameraView(), DetermineFleetOverviewPilotHand(), HandleFleetOverviewInput(), ResetTargetCameraView(), UpdateFleetOverviewCameraRotation(), and UpdateTargetCameraTracking().
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Definition at line 1242 of file turret.c.
Referenced by DrawTargetCameraAttitudeIndicators(), ResetTargetCameraView(), set_eye_direction_and_position(), UpdateFleetOverviewCameraRotation(), and UpdateTargetCameraTracking().
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Definition at line 1240 of file turret.c.
Referenced by ClearTargetCameraView(), DetermineFleetOverviewPilotHand(), HandleFleetOverviewInput(), ResetTargetCameraView(), UpdateFleetOverviewCameraRotation(), and UpdateTargetCameraTracking().
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Definition at line 1940 of file main.c.
Referenced by AnimateTitleOrchestra(), DrawSpaceSceneFrame(), LoadOriginFxDrivers(), PlayTitleConductorCue(), PushTitleOrchestraAway(), ReportFramesSkipped(), and RevealTitleLogo().
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Definition at line 1939 of file main.c.
Referenced by AnimateTitleOrchestra(), death_sequence(), Draw_3Space_Frame(), DrawCutsceneSprite(), DrawSpaceSceneFrame(), ExecuteCutsceneSequence(), PlayTitleConductorCue(), PresentCutsceneFrame(), PushTitleOrchestraAway(), RevealTitleLogo(), and RunSpaceFlight().
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Definition at line 86 of file dib.cpp.
Referenced by ReportSpaceFlightMaxFps(), SetCinematicFrameTiming(), SetDefaultFrameTiming(), and SetSpaceFlightFrameTiming().
| MAIN_STATIC int g_nFreeMainWord |
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Definition at line 58 of file viewrect.c.
Referenced by add_hazard_field(), check_hazards(), house_keep(), and set_up_action_sphere().
|
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Definition at line 27 of file cockpt.c.
Referenced by InitializeCockpitResources().
|
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Definition at line 8 of file fields.c.
Referenced by difficulty(), match_ship_to_eye(), rear_sphere(), and update_hazards().
|
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Definition at line 100 of file cockpt.c.
Referenced by ClearHudMessageDisplay(), InitializeCockpitResources(), RestoreHudMessageBackground(), and ShowHudTextLine().
|
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Definition at line 543 of file music.c.
Referenced by free_inflight_music(), gametrack(), init_inflight_music(), and new_space_music_changes().
|
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Definition at line 541 of file music.c.
Referenced by gametrack(), and init_inflight_music().
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Definition at line 2424 of file eventmgr.c.
Referenced by QueueInputEvent().
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Definition at line 8 of file input.c.
Referenced by LoadOriginFxDrivers(), and UpdateInputDeviceTransitions().
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Definition at line 2423 of file eventmgr.c.
Referenced by AllocateInputEvent().
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Definition at line 2482 of file eventmgr.c.
Referenced by RunLoadedCutscene(), and ServiceInputDevices().
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Definition at line 1354 of file winmain.c.
Referenced by GetJoystickPosition(), MainWindowProc(), ServiceSoundSystem(), and TakeInputPressCount().
| WINMAIN_STATIC int g_nInsertKeyStatus |
Definition at line 897 of file globals.h.
Referenced by PollKeyboardState().
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Definition at line 241 of file joycal.c.
Referenced by LoadJoystickCalibrationFile().
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Definition at line 59 of file joystick.c.
Referenced by LoadJoystickCalibrationFile(), and ReadCalibratedJoystick().
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Definition at line 64 of file joystick.c.
Referenced by CalibrateJoystickInteractive(), LoadJoystickCalibrationFile(), and ReadCalibratedJoystick().
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Definition at line 8 of file joycal.c.
Referenced by LoadJoystickCalibrationFile().
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Definition at line 67 of file joystick.c.
Referenced by CalibrateJoystickInteractive().
| KBMOUSE_STATIC int g_nKeyboardMouseButtons |
Definition at line 941 of file globals.h.
Referenced by KeyboardMousePump().
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Definition at line 11 of file ship.c.
Referenced by DecreaseAdaptiveDifficulty(), IncreaseAdaptiveDifficulty(), and init_mission().
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Definition at line 1057 of file logic.c.
Referenced by find_ship_index().
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Definition at line 14 of file ship.c.
Referenced by inflict_damage().
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Definition at line 10 of file personnel.c.
Referenced by LocateLegacySaveGame(), and SelectLegacyGameSource().
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Definition at line 55 of file viewrect.c.
Referenced by free_cockpit(), init_intelligence_data(), and real_vid_transmit().
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Definition at line 9 of file input.c.
Referenced by PollMenuInputDevices().
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Definition at line 2007 of file main.c.
Referenced by DrawPersonnelMenuChoices(), DrawPersonnelSourceChoices(), DrawPilotSaveMenuChoices(), HighlightPersonnelFileSlot(), HighlightTransferredPilot(), RunGameApplication(), RunPilotDatabaseMenu(), and RunPilotSaveLoadMenu().
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Definition at line 571 of file startup.c.
Referenced by LoadOriginFxDrivers().
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Definition at line 570 of file startup.c.
Referenced by LoadOriginFxDrivers().
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Definition at line 569 of file startup.c.
Referenced by LoadOriginFxDrivers().
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Definition at line 1951 of file main.c.
Referenced by prepare_mission(), and RunGameApplication().
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|
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Definition at line 194 of file viewrect.c.
Referenced by gametrack(), and init_intelligence_data().
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Definition at line 2429 of file eventmgr.c.
Referenced by CaptureMouseCursorBackground(), DisableMouseCursorDrawing(), DrawMouseCursor(), EnableMouseCursorDrawing(), InitializeMouseCursorDepth(), RestoreMouseCursorBackground(), ResumeMouseCursorHook(), and SetMouseCursorShape().
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Definition at line 1976 of file main.c.
Referenced by player_input().
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Definition at line 1975 of file main.c.
Referenced by player_input().
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Definition at line 522 of file music.c.
Referenced by AddCutsceneMusicNode(), AnimateTitleOrchestra(), InitializeMusicResources(), IsMusicTrackComplete(), LoadOriginFxDrivers(), PlayTitleConductorCue(), PreloadMusicTrack(), ReleaseCutsceneMusicNodes(), ReleaseCutsceneSoundEffects(), ReleaseMusicTrack(), RewriteCutsceneMusicExtensionForDriver(), RunCutsceneScript(), servicetrack(), ShowVictoryScreen(), sound_effect(), spacetrack(), StopMusicIfDriverActive(), StopMusicUnlessSuppressed(), Title_Sequence(), and wait_for_end_of_music().
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Definition at line 521 of file music.c.
Referenced by gametrack(), IsMusicTrackComplete(), UpdateStreamerStoppedFlag(), and wait_for_end_of_music().
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Definition at line 1935 of file main.c.
Referenced by HandleSpaceFlightControls(), LoadVolumeSettingsFromRegistry(), and SaveVolumeSettingsToRegistry().
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Definition at line 1246 of file nav.c.
Referenced by ScaleNavMapCoordinates(), and SetScale().
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Definition at line 10 of file nav.c.
Referenced by nav_getxy(), and SetNavMapCoordinateScaling().
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Definition at line 41 of file nav.c.
Referenced by BuildMap(), DrawNavMapLabels(), PlaceNavMapLabel(), ResetNavMapLabels(), and TryPlaceNavMapLabel().
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Definition at line 1242 of file nav.c.
Referenced by CheckPoint(), and SetScale().
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Definition at line 1240 of file nav.c.
Referenced by CheckPoint(), and SetScale().
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Definition at line 42 of file nav.c.
Referenced by NavMapLabelPositionAvailable(), ReserveNavMapArea(), and ResetNavMapReservedAreas().
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Definition at line 11 of file nav.c.
Referenced by ScaleNavMapCoordinates(), ScaleNavMapMarkerSize(), and SetScale().
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Definition at line 1239 of file nav.c.
Referenced by CheckPoint(), and SetScale().
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Definition at line 52 of file viewrect.c.
Referenced by draw_nav_pointer(), draw_sorted_objects_to_buffer(), intro_drawbackgroundships(), remove_nav_pointer(), remove_object(), and transform_objects_to_your_view().
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Definition at line 373 of file nearheap.c.
Referenced by AllocateNearHeapBlockByFlags(), AllocateNearHeapBlockFromEnd(), FreeNearHeapBlock(), GetAvailableMainMemory(), GetLargestMainMemoryBlock(), GetNearHeapBlockSize(), InitializeNearHeap(), PurgeNearHeapBlocks(), ReleaseNearHeapBlock(), and ShutdownNearHeap().
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Definition at line 9 of file nearheap.c.
Referenced by InitializeNearHeap(), PurgeNearHeapBlocks(), and ShutdownNearHeap().
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Definition at line 375 of file nearheap.c.
Referenced by AllocateNearHeapBlockByFlags(), AllocateNearHeapBlockFromEnd(), FreeNearHeapBlock(), GetAvailableMainMemory(), GetLargestMainMemoryBlock(), GetNearHeapBlockSize(), MergeAdjacentNearHeapBlocks(), PurgeNearHeapBlocks(), and ReleaseNearHeapBlock().
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Definition at line 10 of file nearheap.c.
Referenced by AllocateNearHeapBlockByFlags(), AllocateNearHeapBlockFromEnd(), InitializeNearHeap(), LoadOriginFxDrivers(), and PurgeNearHeapBlocks().
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Definition at line 11 of file nearheap.c.
Referenced by InitializeNearHeap(), and ShutdownNearHeap().
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Definition at line 3706 of file gameflow.c.
Referenced by ExecuteCutsceneScene(), ExecuteCutsceneSequence(), and RunCutsceneScript().
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Definition at line 2481 of file eventmgr.c.
Referenced by ServiceInputDevices().
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Definition at line 2427 of file eventmgr.c.
Referenced by FindQueuedInputEvent(), FlushInputEvents(), GetNextInputEvent(), PeekInputEvent(), and ServiceInputDevices().
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Definition at line 12 of file ship.c.
Referenced by free_cockpit(), InitializeCockpitResources(), overlay_head_up_display(), set_objects_data(), and ToggleTargetCameraTracking().
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Definition at line 13 of file ship.c.
Referenced by free_cockpit(), InitializeCockpitResources(), set_objects_data(), and ToggleTargetCameraTracking().
| WINMAIN_STATIC int g_nOemCommaKeyState |
Definition at line 902 of file globals.h.
Referenced by PollKeyboardState().
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Definition at line 1944 of file main.c.
Referenced by CheckLauncherAndConfig(), FetchDiskPacketRetrying(), HandleSpaceFlightControls(), HandleUnsupportedManeuver(), LoadOriginFxDrivers(), LoadPacketAllocated(), LoadPacketIntoBuffer(), LogMemoryUsage(), main(), perform_maneuver(), ReportPacketLoadError(), RunCampaignChalkboardMenu(), RunCampaignGameLoop(), RunCutsceneScript(), RunGameApplication(), RunPilotSaveLoadMenu(), and visit_the_cinema().
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Definition at line 10 of file datafile.c.
Referenced by CloseDataFile(), CreateDataFile(), FetchDiskPacketRetrying(), GetPacketSize(), LoadCachedCutsceneResource(), LoadPacketAllocated(), OpenDataFileOrDie(), OpenPacketSection(), PacketLoad(), ReadDataFileAtOffset(), ReportPacketLoadError(), SeekDataFile(), and WriteDataFileAtOffset().
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Definition at line 149 of file memapi.c.
Referenced by IsPushedPacketHandle(), MapPacketHandleToBlock(), and PushMemoryStackFrame().
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Definition at line 94 of file fade.c.
Referenced by StepPaletteTransition().
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Definition at line 8 of file fade.c.
Referenced by StepPaletteTransition().
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Definition at line 609 of file music.c.
Referenced by init_3Space_objects(), and servicetrack().
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Definition at line 546 of file music.c.
Referenced by servicetrack().
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Definition at line 545 of file music.c.
Referenced by servicetrack().
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Definition at line 14 of file mission.c.
Referenced by auto_pilot_sequence(), house_keep(), ProcessEnemyWaveCompletion(), ProcessMissionWaveCommands(), and TryBeginStarSystemJump().
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Definition at line 69 of file destroy.c.
Referenced by BeginShipDestructionSequence(), and house_keep_objects().
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Definition at line 1371 of file winmain.c.
Referenced by MainWindowProc().
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Definition at line 1372 of file winmain.c.
Referenced by MainWindowProc().
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Definition at line 34 of file personnel.c.
Referenced by DrawPersonnelMenuChoices(), DrawPersonnelSourceChoices(), DrawPilotSaveMenuChoices(), HighlightPersonnelFileSlot(), HighlightTransferredPilot(), RunPilotDatabaseMenu(), RunPilotSaveLoadMenu(), SelectLegacyGameSource(), SelectPersonnelFileSlot(), and SelectTransferredPilot().
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| WINMAIN_STATIC int g_nPgUpwardKeyMode |
Definition at line 910 of file globals.h.
Referenced by PollKeyboardState().
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Definition at line 78 of file viewrect.c.
Referenced by house_keep_objects(), and init_3Space_objects().
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|
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Definition at line 2425 of file eventmgr.c.
Referenced by QueueInputEvent().
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|
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Definition at line 2426 of file eventmgr.c.
Referenced by QueueInputEvent().
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|
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Definition at line 33 of file viewrect.c.
Referenced by animate_object(), check_target(), draw_cockpit_lights(), DrawSpaceSceneFrame(), DrawTargetRangeReadout(), init_3Space_objects(), manage_hazard(), overlay_head_up_display(), and vid_transmit().
| WIPE_STATIC int g_nRevealVertThreshold |
Definition at line 577 of file globals.h.
Referenced by AdvanceViewportWipe(), and InitializeViewportWipe().
| WINMAIN_STATIC int g_nRightDirKeyboardState |
Definition at line 903 of file globals.h.
Referenced by PollKeyboardState().
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Definition at line 1265 of file turret.c.
Referenced by fire_weapon(), new_view(), SaveTorpedoTargetLockForViewChange(), and UpdateSavedTorpedoTargetLock().
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Definition at line 1270 of file turret.c.
Referenced by new_view(), SaveTorpedoTargetLockForViewChange(), and UpdateSavedTorpedoTargetLock().
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Definition at line 293 of file jump.c.
Referenced by CompleteStarSystemJump(), and TryBeginStarSystemJump().
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Definition at line 54 of file cockpt.c.
Referenced by clear_head_up_display(), draw_3d_scanner(), and ResetScannerContacts().
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Definition at line 3688 of file gameflow.c.
Referenced by InitializeSceneFlicStream(), LoadCachedCutsceneResource(), and RunCutsceneScript().
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Definition at line 2431 of file eventmgr.c.
Referenced by auto_pilot_sequence(), HandleSpaceFlightControls(), initialize_cockpit(), RunSpaceFlight(), set_eye_direction_and_position(), and set_up_screen_viewport().
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Definition at line 2430 of file eventmgr.c.
Referenced by auto_pilot_sequence(), draw_nav_pointer(), HandleSpaceFlightControls(), initialize_cockpit(), RunSpaceFlight(), set_eye_direction_and_position(), set_up_screen_viewport(), transform_objects_to_your_view(), and UpdateTargetLeadIndicator().
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Definition at line 354 of file campaign.c.
Referenced by DrawNavLocationReadout(), ejection_sequence(), InitializeConstellationObject(), InitializeNewPilotCampaign(), LoadAlternateShipType(), LoadMissionData(), LoadOriginFxDrivers(), RunGameApplication(), and RunSelectedCampaign().
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Definition at line 83 of file viewrect.c.
Referenced by ApplyAlternateShipType(), select_new_gun(), set_objects_data(), and show_weapon_disp().
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Definition at line 84 of file viewrect.c.
Referenced by ApplyAlternateShipType(), decrement_lock_time(), draw_target_box(), HandleSpaceFlightControls(), lock_off(), remove_weapon(), SaveTorpedoTargetLockForViewChange(), select_new_release_weapon(), set_objects_data(), show_weapon_disp(), and target_locking().
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Definition at line 353 of file campaign.c.
Referenced by InitializeNewPilotCampaign(), and main().
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Definition at line 1934 of file main.c.
Referenced by HandleSpaceFlightControls(), LoadVolumeSettingsFromRegistry(), and SaveVolumeSettingsToRegistry().
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Definition at line 1708 of file gr.c.
Referenced by DrawSpriteTransformed().
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Definition at line 1706 of file gr.c.
Referenced by DrawSpriteTransformed().
| FL_STATIC short g_nShipAiScratchValue |
Definition at line 957 of file globals.h.
Referenced by Mveer_away(), and SetShipAiScratchWord().
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Definition at line 1948 of file main.c.
Referenced by AppendPacketLoadDebugLog(), dump_buffer_to_screen(), ejection_sequence(), LoadOriginFxDrivers(), LogMemoryUsage(), main(), RefreshMemoryStatusOverlay(), ReleaseSpaceflightResources(), and RunCampaignGameLoop().
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Definition at line 2006 of file main.c.
Referenced by DrawSpaceSceneFrame(), and house_keep_objects().
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Definition at line 14 of file spc.c.
Referenced by DrawSpaceSceneFrame(), house_keep_objects(), and RunSpaceFlight().
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Definition at line 32 of file viewrect.c.
Referenced by accelerate(), ApplyCannedSceneFrameEvents(), DecreaseAdaptiveDifficulty(), FlushCannedSceneRecordingBuffer(), gametrack(), house_keep(), house_keep_objects(), IncreaseAdaptiveDifficulty(), init_3Space_objects(), object_intelligence(), playWAVE(), RecordCannedSceneBriefingCharacter(), RecordCannedSceneObjectEvent(), RecordCannedSceneObjectState(), RecordMusicCommandHook(), regulate_turn(), replenish_shields(), replenish_weapon_energy_bank(), servicetrack(), set_objects_data(), SetCockpitLightBlink(), ToggleTargetCameraTracking(), transform_objects_to_your_view(), Update_3Space(), update_cockpit(), update_lights(), update_objects_in_space(), UpdateTargetCameraObject(), and your_afterburner().
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Definition at line 1941 of file main.c.
Referenced by AdjustSpaceFramePeriod(), and RunSpaceFlight().
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Definition at line 8 of file palalloc.c.
Referenced by AllocateViewport(), CalcRectangleArea(), ConfigureDefaultSpacePalette(), DrawSpaceSceneFrame(), FadeViewportPaletteToColour(), free_viewport(), house_keep_objects(), InitializeDIBScreenViewport(), LoadGamePaletteFile(), PanToScreen(), QueryCurrentGraphicsMode(), and UpdateSpacePaletteFade().
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Definition at line 1723 of file spc.c.
Referenced by generate_stars(), and update_star_field().
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Definition at line 11 of file jump.c.
Referenced by CompleteStarSystemJump(), and TryBeginStarSystemJump().
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Definition at line 244 of file joycal.c.
Referenced by ReadCalibratedJoystick().
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Definition at line 14 of file stream.cpp.
Referenced by ForceStreamerTrigger(), SetStreamerIntensity(), SetStreamerTrigger(), Streamer_open(), Streamer_play(), and Streamer_stop().
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Definition at line 1267 of file turret.c.
Referenced by ClearTargetCameraView(), and ToggleTargetCameraTracking().
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Definition at line 1268 of file turret.c.
Referenced by ClearTargetCameraView(), and ToggleTargetCameraTracking().
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Definition at line 1239 of file turret.c.
Referenced by check_target(), ClearTargetCameraView(), HandleFleetOverviewInput(), HandleSpaceFlightControls(), new_view(), overlay_head_up_display(), ToggleTargetCameraOverlay(), ToggleTargetCameraTracking(), update_cockpit(), and update_objects_in_space().
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Definition at line 1235 of file turret.c.
Referenced by ClearTargetCameraView(), ToggleTargetCameraTracking(), update_objects_in_space(), and UpdateTargetCameraTracking().
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Definition at line 1244 of file turret.c.
Referenced by ClearTargetCameraView(), and UpdateTargetCameraObject().
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Definition at line 1238 of file turret.c.
Referenced by build_your_target_list(), check_target(), ClearTargetCameraView(), HandleFleetOverviewInput(), overlay_head_up_display(), replenish_weapon_energy_bank(), ToggleTargetCameraOverlay(), ToggleTargetCameraTracking(), update_cockpit(), and UpdateTargetCameraTracking().
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Definition at line 46 of file viewrect.c.
Referenced by being_tailed(), BuildCommunicationCommandMenu(), close_behind(), fire(), get_facing_range_from_object(), heat_seeking_missile_intelligence(), intelligence_events(), Mbest_strafe(), Mturn_n_spin(), Mzip_past(), perform_maneuver(), prepare_for_jump(), prevent_collision(), process_maneuver_node(), and target_locking().
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Definition at line 31 of file cockpt.c.
Referenced by overlay_head_up_display(), RestoreTargetLeadIndicator(), and UpdateTargetLeadIndicator().
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Definition at line 1282 of file turret.c.
Referenced by DrawTargetCameraAttitudeIndicators(), and RestoreTargetCameraAttitudeIndicators().
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Definition at line 87 of file viewrect.c.
Referenced by check_target(), CheckTargetLockMalfunction(), cycle_onscreen_targets(), decrement_lock_time(), draw_target_box(), DrawTargetRangeReadout(), fire_missile(), lock_off(), new_view(), overlay_head_up_display(), SaveTorpedoTargetLockForViewChange(), start_lock(), starting_lock(), and target_locking().
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Definition at line 88 of file viewrect.c.
Referenced by draw_target_box(), and start_lock().
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Definition at line 101 of file cockpt.c.
Referenced by draw_target_box().
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Definition at line 3811 of file cockpt.c.
Referenced by lock_off(), SaveTorpedoTargetLockForViewChange(), start_lock(), target_locking(), and UpdateSavedTorpedoTargetLock().
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Definition at line 47 of file viewrect.c.
Referenced by any_enemy(), approach_and_engage(), attacker_in_range(), being_tailed(), BuildCommunicationCommandMenu(), chase_location(), chase_speed(), close_behind(), defend_mission(), escort_mission(), FF_missile_intelligence(), fire(), futurion_intelligence(), get_facing_range_from_object(), get_facing_range_from_point(), goto_formation(), goto_location(), heat_seeking_missile_intelligence(), in_danger(), intelligence_events(), Mget_distance(), Mkill_missile(), Mram_missile(), Msit_n_fire(), Msit_n_spin(), Mstrafe_enemy(), Mtry2tail(), Mveer_away(), Mzip_past(), patrol_area(), perform_maneuver(), prepare_for_jump(), process_maneuver_node(), scan_for_enemy(), UpdateSavedTorpedoTargetLock(), and UpdateShipTurretGuns().
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Definition at line 48 of file viewrect.c.
Referenced by any_enemy(), attacker_in_range(), capital_ship_intelligence(), defend_mission(), escort_mission(), imperial_formation(), in_danger(), Mkill_missile(), rendezvous_mission(), scan_for_enemy(), and tanker_intelligence().
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Definition at line 524 of file music.c.
Referenced by AnimateTitleOrchestra(), PlayTitleConductorCue(), ShowVictoryScreen(), and Title_Sequence().
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Definition at line 1937 of file main.c.
Referenced by auto_pilot_sequence(), death_sequence(), draw_nav_pointer(), house_keep(), npc_communication(), object_intelligence(), RunCampaignGameLoop(), send_message(), set_up_next_wave(), and vid_equiv().
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Definition at line 51 of file vpfree.c.
Referenced by AllocateViewport(), free_viewport(), and ValidateViewportBounds().
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Definition at line 10 of file gr.c.
Referenced by snow_viewport().
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Definition at line 531 of file music.c.
Referenced by EnableMusicForScene(), and wait_for_end_of_music().
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| WIPE_STATIC short g_nWipeCurrentVerticalEdges |
Definition at line 566 of file globals.h.
Referenced by AdvanceViewportWipe(), and FinishViewportWipe().
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Definition at line 1353 of file wipe.c.
Referenced by GenerateWipeRadialEdges(), and InitializeViewportWipe().
| WIPE_STATIC int g_nWipeUnusedValue |
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|
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Definition at line 75 of file viewrect.c.
Referenced by auto_pilot_sequence(), auto_position(), BuildCommunicationCommandMenu(), BuildCommunicationRecipientMenu(), Chosen_communicate_option(), clean_up_cockpit(), CompleteStarSystemJump(), disobey_formation(), DrawTargetRangeReadout(), ejection_sequence(), Explosion(), fire(), fire_weapon(), HandleSpaceFlightControls(), house_keep_objects(), imperial_formation(), inflict_damage(), init_intelligence_data(), init_ship(), intelligence_events(), new_space_music_changes(), object_intelligence(), prepare_mission(), process_maneuver_node(), regulate_turn(), remove_object(), request(), RunCutsceneScript(), send_appropriate_message(), send_message(), ShouldWingmanAcceptRoutCommand(), show_target_disp(), SpawnMissionEjectionPod(), try2allow_engage(), try2rout(), TryBeginStarSystemJump(), and wingman_dead().
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Definition at line 60 of file viewrect.c.
Referenced by auto_pilot_sequence(), auto_pilot_valid(), check_hazards(), detect_collisions(), init_hazard(), match_ship_to_eye(), remove_all_hazards(), start_hazard_field(), try_far_spot(), and update_star_field().
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Definition at line 242 of file hotspot.c.
Referenced by FindSceneHotspotAtPosition(), LoadSceneHotspotBoundsForSelection(), PollSceneHotspotInput(), RunPilotDatabaseMenu(), RunPilotSaveLoadMenu(), and WaitForSceneAdvance().
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Definition at line 8 of file sound.c.
Referenced by AllocateActiveSoundEntry(), FindActiveSoundEntryBySample(), ReleaseFinishedSoundEntries(), and RemoveActiveSoundEntry().
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Definition at line 9 of file sound.c.
Referenced by AllocateActiveSoundEntry(), and RemoveActiveSoundEntry().
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Definition at line 13 of file optmenu.c.
Referenced by DrawCampaignChalkboardFrame(), InitializeCampaignChalkboardScreen(), PollCampaignChalkboardMenu(), and RunCampaignChalkboardMenu().
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Definition at line 3707 of file gameflow.c.
Referenced by ejection_sequence(), ExpandCutsceneText(), HasSavedPilotCampaign(), InitializeCampaignChalkboardScreen(), InitializeNewPilotCampaign(), LoadSelectedPilotCampaign(), LoadStartingCampaignGlobals(), LoadTemporaryCampaignGlobals(), OpenDiskDataFile(), ParseCutsceneContainer(), RefreshCampaignChalkboardScreen(), RunCampaignChalkboardMenu(), RunCampaignGameLoop(), RunCutsceneScript(), RunGameApplication(), RunPilotSaveLoadMenu(), SaveAndFreeTemporaryCampaignGlobals(), UpdateMap(), and UpdateTargetCameraObject().
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Definition at line 8 of file personnel.c.
Referenced by free_cockpit(), initialize_cockpit(), InitializeCockpitResources(), and set_up_screen_viewport().
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Definition at line 41 of file cockpt.c.
Referenced by cockpit_explosion(), free_cockpit(), InitializeCockpitResources(), RestoreCockpitExplosionBackground(), RestoreCockpitExplosionIfVisible(), and RestoreTransientCockpitGraphics().
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Definition at line 43 of file cockpt.c.
Referenced by cockpit_explosion(), InitializeCockpitResources(), place_damage_on_cockpit(), RestoreCockpitExplosionBackground(), and RestoreTransientCockpitGraphics().
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Definition at line 42 of file cockpt.c.
Referenced by free_cockpit(), InitializeCockpitResources(), RestoreTargetLeadIndicator(), and UpdateTargetLeadIndicator().
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Definition at line 1071 of file fltsetup.c.
Referenced by initialize_cockpit().
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Definition at line 16 of file comm.c.
Referenced by check_message(), EndCommSessionWithWingman(), free_cockpit(), init_intelligence_data(), LoadCommPortraitResources(), real_vid_transmit(), and vid_transmit().
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Definition at line 17 of file comm.c.
Referenced by free_cockpit(), LoadCommPortraitResources(), and vid_transmit().
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Definition at line 230 of file message.c.
Referenced by BarracksScreen(), draw_sorted_objects_to_buffer(), DrawConstellationField(), free_constellation(), init_constellation(), intro_drawbackgroundships(), PromptToContinueCampaign(), and RunTitleScreen().
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Definition at line 235 of file starfld.c.
Referenced by DrawConstellationField(), InitializeConstellationField(), and IsConstellationParticleOutsideViewport().
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Definition at line 3701 of file gameflow.c.
Referenced by ExecuteCutsceneScene(), RunCutsceneScript(), and UpdateCutscenePlaneObject().
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Definition at line 3703 of file gameflow.c.
Referenced by RunCutsceneScript().
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Definition at line 3702 of file gameflow.c.
Referenced by ExecuteCutsceneSequence(), and RunCutsceneScript().
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Definition at line 3700 of file gameflow.c.
Referenced by ExecuteCutsceneScene(), RunCutsceneScript(), and UpdateCutsceneSpriteObject().
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Definition at line 15 of file gameflow.c.
Referenced by DrawCutsceneCockpitOverlay(), LoadCutsceneCockpitOverlay(), RunCutsceneScript(), and RunLoadedCutscene().
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Definition at line 17 of file gameflow.c.
Referenced by RouteCutsceneViewportToDisplay(), RunCampaignGameLoop(), and RunLoadedCutscene().
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Definition at line 18 of file iffload.c.
Referenced by ParseCutsceneContainer(), ReleaseCutsceneResourceLevel(), and RunCutsceneScript().
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Definition at line 13 of file iffload.c.
Referenced by ParseCutsceneContainer(), ReleaseCutsceneFontPacket(), ReleaseCutsceneResourceLevel(), and RunCutsceneScript().
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Definition at line 3680 of file gameflow.c.
Referenced by RunCutsceneScript().
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Definition at line 19 of file iffload.c.
Referenced by ParseCutsceneContainer(), ReleaseCutsceneResourceLevel(), and RunCutsceneScript().
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Definition at line 16 of file iffload.c.
Referenced by ParseCutsceneContainer(), and ReleaseCutsceneResourceLevel().
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Definition at line 3681 of file gameflow.c.
Referenced by FindLoadedCutsceneMusic(), and RunCutsceneScript().
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Definition at line 20 of file iffload.c.
Referenced by AddCutsceneMusicNode(), ParseCutsceneContainer(), ReleaseCutsceneMusicNodes(), ReleaseCutsceneResourceLevel(), and RunLoadedCutscene().
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Definition at line 17 of file iffload.c.
Referenced by ParseCutsceneContainer(), ReleaseCutsceneResourceLevel(), and RunCutsceneScript().
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Definition at line 9 of file iffload.c.
Referenced by ParseCutsceneContainer(), ReleaseCutsceneResourceLevel(), and RunCutsceneScript().
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Definition at line 11 of file iffload.c.
Referenced by ParseCutsceneContainer(), ReleaseCutsceneResourceLevel(), RunCutsceneScript(), and RunLoadedCutscene().
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Definition at line 10 of file iffload.c.
Referenced by ParseCutsceneContainer(), ReleaseCutsceneResourceLevel(), and RunCutsceneScript().
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Definition at line 15 of file iffload.c.
Referenced by ParseCutsceneContainer(), ReleaseCutsceneResourceLevel(), ReleaseCutsceneSpriteShape(), and RunCutsceneScript().
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Definition at line 3678 of file gameflow.c.
Referenced by AddCutsceneSoundEffect(), FindCutsceneSoundEffect(), and ReleaseCutsceneSoundEffects().
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Definition at line 14 of file iffload.c.
Referenced by LoadCutsceneSpeechSlot(), ParseCutsceneContainer(), and ReleaseCutsceneResourceLevel().
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Definition at line 3760 of file gameflow.c.
Referenced by DrawCutscenePlane(), DrawCutsceneSprite(), and RunCutsceneScript().
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Definition at line 8 of file iffload.c.
Referenced by CopyCutsceneSpriteDisplay(), LinkCutsceneSpriteScript(), ParseCutsceneContainer(), ReleaseCutsceneResourceLevel(), and RunCutsceneScript().
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Definition at line 12 of file iffload.c.
Referenced by ParseCutsceneContainer(), ReleaseCutsceneResourceLevel(), and RunCutsceneScript().
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Definition at line 8 of file damage.c.
Referenced by free_cockpit(), InitializeCockpitResources(), and UpdateDamageDisplay().
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Definition at line 1367 of file winmain.c.
Referenced by WriteDebugString().
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Definition at line 10 of file console.cpp.
Referenced by ClearDebugOverlay(), ClearDebugPauseFlags(), CreateDebugOverlayConsole(), DestroyGlobalDebugOverlayConsole(), PumpMessagesDuringWait(), ResetDebugOverlay(), SetDebugCursorPosition(), SetDebugTextPosition(), SystemDebugPrintf(), and TakeDebugStepFlag().
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Definition at line 61 of file screen.c.
Referenced by InitializeDIBScreenViewport().
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Definition at line 54 of file screen.c.
Referenced by InitializeDIBScreenViewport().
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Definition at line 59 of file screen.c.
Referenced by InitializeDIBScreenViewport().
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Definition at line 280 of file speech.c.
Referenced by InitializeSoundBlaster(), LoadAndPlaySpeechPacket(), and ShutdownSoundBlaster().
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Definition at line 70 of file dib.cpp.
Referenced by DIBcascade(), DIBerror(), DIBinstall(), DIBmakeDIB(), DIBpositionWindow(), DIBreInstall(), DIBslamReal(), DIBunInstall(), DIBupdate(), DIBwaitForVerticalBlank(), DIBwholePaletteFromTriplets(), and DIBwholePaletteFromWords().
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Definition at line 76 of file dib.cpp.
Referenced by DIBcascade(), DIBmakeDIB(), DIBramPalette(), DIBsetPalette(), DIBwholePaletteFromTriplets(), and DIBwholePaletteFromWords().
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Definition at line 2428 of file eventmgr.c.
Referenced by DisableMouseCursorDrawing(), EnableMouseCursorDrawing(), ResumeMouseCursorHook(), and SetMouseCursorShape().
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Definition at line 1377 of file winmain.c.
Referenced by DetectDoubleFree(), FreeTrackedHeapBlocks(), IsFreedHeapBlockTracked(), TrackFreedHeapBlock(), and UntrackFreedHeapBlock().
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Definition at line 1378 of file winmain.c.
Referenced by TrackFreedHeapBlock(), and UntrackFreedHeapBlock().
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Definition at line 1062 of file fltsetup.c.
Referenced by free_3Space_objects(), load_common_3Space_objects(), and set_objects_data().
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Definition at line 1061 of file fltsetup.c.
Referenced by free_3Space_objects(), load_common_3Space_objects(), and set_objects_data().
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Definition at line 1376 of file winmain.c.
Referenced by AllocateGuardedMemory(), and FreeGuardedAllocation().
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Definition at line 8 of file taperec.c.
Referenced by ApplyCannedSceneFrameEvents(), FlushCannedSceneRecordingBuffer(), InitializeCannedSceneFrameIndex(), InitializeHighMemoryGraphicsBuffers(), LoadCannedScenePlaybackBuffer(), RecordCannedSceneBriefingCharacter(), RecordCannedSceneObjectEvent(), RecordCannedSceneObjectState(), RecordMusicCommandHook(), and ReleaseHighMemoryGraphicsBuffers().
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Definition at line 10 of file taperec.c.
Referenced by FinishCannedScenePlayback(), InitializeHighMemoryGraphicsBuffers(), and ReleaseHighMemoryGraphicsBuffers().
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Definition at line 98 of file cockpt.c.
Referenced by free_cockpit(), InitializeCockpitResources(), RestoreHudMessageBackground(), and ShowHudTextLine().
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Definition at line 97 of file cockpt.c.
Referenced by free_cockpit(), InitializeCockpitResources(), RestoreHudMessageBackground(), and ShowHudTextLine().
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Definition at line 2003 of file main.c.
Referenced by LoadWingCmdrCfgFile(), and RunGameApplication().
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Definition at line 2421 of file eventmgr.c.
Referenced by FindQueuedInputEvent(), GetNextInputEvent(), PeekInputEvent(), QueueInputEvent(), ReleaseInputEventQueue(), RemoveInputEvent(), and RetainInputEventsOfType().
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Definition at line 2422 of file eventmgr.c.
Referenced by QueueInputEvent(), ReleaseInputEventQueue(), RemoveInputEvent(), and RetainInputEventsOfType().
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Definition at line 3696 of file gameflow.c.
Referenced by RunCutsceneScript().
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Definition at line 3697 of file gameflow.c.
Referenced by RunCutsceneScript().
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Definition at line 3695 of file gameflow.c.
Referenced by RunCutsceneScript().
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Definition at line 1949 of file main.c.
Referenced by LogMemoryUsage(), and RunGameApplication().
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Definition at line 3730 of file gameflow.c.
Referenced by AddCutsceneMusicNode(), AddCutsceneSoundEffect(), AdvanceSceneFlicStream(), InitializeCutsceneRuntimeResources(), LoadCachedCutsceneResource(), LogChangedCutsceneWorkBuffers(), LogMemoryStateToFile(), ReleaseActiveCutscenePacket(), ReleaseCutsceneMusicNodes(), ReleaseCutsceneSoundEffects(), ReleaseLoadedCutsceneResource(), RouteCutsceneViewportToDisplay(), RunCutsceneScript(), RunCutsceneWipeTransition(), RunLoadedCutscene(), and WriteDetailedMemoryStateReport().
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Definition at line 12 of file optmenu.c.
Referenced by ReleaseModalTextPanel(), and ShowModalTextPanel().
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Definition at line 43 of file nav.c.
Referenced by BriefingMap_DisplayMap(), DrawNavLocationReadout(), and free_3Space().
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Definition at line 40 of file nav.c.
Referenced by BriefingMap_DisplayMap(), BriefingMap_LoadShapes(), BuildMap(), and InflightComputer().
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Definition at line 93 of file fade.c.
Referenced by StepPaletteTransition().
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Definition at line 91 of file fade.c.
Referenced by StepPaletteTransition().
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Definition at line 90 of file fade.c.
Referenced by StepPaletteTransition().
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Definition at line 40 of file cockpt.c.
Referenced by DrawPendingCockpitDamage(), explosion_draw(), and free_cockpit().
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Definition at line 35 of file personnel.c.
Referenced by RunPilotSaveLoadMenu().
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Definition at line 37 of file personnel.c.
Referenced by DrawPersonnelMenuBackdrop(), RestorePersonnelMenuBackground(), RunPilotDatabaseMenu(), RunPilotSaveLoadMenu(), SelectLegacyGameSource(), SelectPersonnelFileSlot(), and SelectTransferredPilot().
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Definition at line 232 of file message.c.
Referenced by animate_pilot(), DrawPendingCockpitDamage(), DrawPilotHandFrame(), DrawUnreferencedPilotHandFrame(), free_cockpit(), InitializeCockpitResources(), ResetPilotHandAnimation(), and update_VDUs().
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Definition at line 499 of file campglob.c.
Referenced by ejection_sequence(), InitializeCampaignConstellationState(), is_alive(), MarkPilotDead(), RunCampaignGameLoop(), and StoreMissionResultsInCampaignGlobals().
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Definition at line 72 of file dib.cpp.
Referenced by DIBcascade(), DIBdestroyDIB(), DIBerror(), DIBmakeDIB(), DIBpositionWindow(), DIBsetPalette(), DIBslamReal(), DIBunInstall(), DIBupdate(), DIBwholePaletteFromTriplets(), and DIBwholePaletteFromWords().
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Definition at line 48 of file cockpt.c.
Referenced by fire_computer_graphic_missile(), free_cockpit(), InitializeCockpitResources(), and RemovePlayerReleaseWeapon().
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Definition at line 16 of file gameflow.c.
Referenced by ReleaseSceneMusicPacket(), RunCutsceneScript(), and RunLoadedCutscene().
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Definition at line 74 of file dib.cpp.
Referenced by DIBcascade(), DIBdestroyDIB(), DIBerror(), DIBmakeDIB(), DIBpositionWindow(), DIBslamReal(), and DIBunInstall().
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Definition at line 17 of file sound.c.
Referenced by PlaySnowStaticSound(), and stop_all_sounds().
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Definition at line 18 of file sound.c.
Referenced by PlayRawSpeechBuffer(), and ServiceSoundSystem().
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Definition at line 45 of file cockpt.c.
Referenced by auto_pilot_valid(), flag_reached(), and TryBeginStarSystemJump().
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Definition at line 587 of file comm.c.
Referenced by OpenCommMenuForTarget(), and show_communications_disp().
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Definition at line 3729 of file gameflow.c.
Referenced by AnimateCutsceneSpeakerMouth(), ExecuteCutsceneSequence(), and RunCutsceneScript().
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Definition at line 3751 of file gameflow.c.
Referenced by AnimateCutsceneSpeakerMouth(), and RunCutsceneScript().
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Definition at line 33 of file cockpt.c.
Referenced by ClearHudMessageDisplay(), print_message_text(), and RenderSpaceViewFrame().
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Definition at line 10 of file version.c.
Referenced by main(), and ShowVersionBanner().
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Definition at line 95 of file cockpt.c.
Referenced by decrement_lock_time(), and lock_off().
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Definition at line 9 of file disk.c.
Referenced by ReportPacketLoadError().
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Definition at line 10 of file disk.c.
Referenced by ReportPacketLoadError().
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Definition at line 8 of file disk.c.
Referenced by ReportPacketLoadError().
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Definition at line 32 of file cockpt.c.
Referenced by EndCommMenu(), print_message_text(), RenderSpaceViewFrame(), RunSpaceFlight(), SetHudMessageText(), and SetHudTextColour().
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Definition at line 243 of file hotspot.c.
Referenced by DrawPersonnelMenuBackdrop(), FindSceneHotspotAtPosition(), PollCampaignChalkboardMenu(), PollSceneHotspotInput(), and RunCampaignSelectionFrame().
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Definition at line 11 of file sound.c.
Referenced by AllocateWaveTableEntry(), FindWaveTableEntryByName(), FreeWaveTable(), and RemoveWaveTableEntry().
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Definition at line 12 of file sound.c.
Referenced by AllocateWaveTableEntry(), FreeWaveTable(), and RemoveWaveTableEntry().
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Definition at line 38 of file personnel.c.
Referenced by PollPersonnelMenuInput().
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Definition at line 1068 of file fltsetup.c.
Referenced by explosion_draw(), and initialize_cockpit().
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Definition at line 23 of file cockpt.c.
Referenced by draw_3d_scanner(), InitializeCockpitResources(), and set_objective_range().
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Definition at line 103 of file cockpt.c.
Referenced by overlay_head_up_display(), and RestoreTransientCockpitGraphics().
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Definition at line 1959 of file main.c.
Referenced by get_player_input(), HandleFleetOverviewInput(), and player_input().
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Definition at line 73 of file viewrect.c.
Referenced by affect_mission_score(), BuildMap(), ejection_sequence(), ExpandCommMessageTokens(), init_mission(), InitializeCampaignConstellationState(), LoadSelectedPilotCampaign(), OpenDiskDataFile(), prepare_mission(), ProcessEnemyWaveCompletion(), RunCampaignChalkboardMenu(), RunCampaignGameLoop(), RunGameApplication(), RunPilotDatabaseMenu(), RunPilotSaveLoadMenu(), ShowPlayerEjectionSequence(), ShowPlayerStrandingSequence(), StoreMissionResultsInCampaignGlobals(), and UpdateTargetCameraObject().
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Definition at line 3757 of file gameflow.c.
Referenced by DrawCutsceneTextAt(), and RunCutsceneScript().
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Definition at line 8 of file campaign.c.
Referenced by OpenDiskDataFile(), RunGameApplication(), and RunPilotSaveLoadMenu().
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Definition at line 277 of file damage.c.
Referenced by UpdateDamageDisplay().
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Definition at line 13 of file cockpt.c.
Referenced by InitializeCockpitResources(), print_message_text(), RestoreHudMessageBackground(), and ShowHudTextLine().
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Definition at line 21 of file cockpt.c.
Referenced by InitializeCockpitResources().
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Definition at line 11 of file optmenu.c.
Referenced by ShowModalTextPanel().
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Definition at line 1245 of file nav.c.
Referenced by DrawNavLocationReadout(), InflightComputer(), and UpdateInflightNavText().
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Definition at line 3843 of file cockpt.c.
Referenced by CopyTrainSimPilotViewToVdus(), DrawPendingCockpitDamage(), DrawPilotHandFrame(), DrawUnreferencedPilotHandFrame(), free_cockpit(), InitializeCockpitResources(), and ResetPilotHandAnimation().
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Definition at line 24 of file cockpt.c.
Referenced by InitializeCockpitResources().
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Definition at line 25 of file cockpt.c.
Referenced by DrawPilotHandFrame(), DrawUnreferencedPilotHandFrame(), and InitializeCockpitResources().
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Definition at line 233 of file message.c.
Referenced by DrawPilotHandFrame(), DrawUnreferencedPilotHandFrame(), free_cockpit(), and InitializeCockpitResources().
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Definition at line 3762 of file gameflow.c.
Referenced by ExpandCutsceneText(), LoadSelectedPilotCampaign(), OpenDiskDataFile(), RunGameApplication(), RunPilotDatabaseMenu(), and RunPilotSaveLoadMenu().
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Definition at line 22 of file cockpt.c.
Referenced by InitializeCockpitResources().
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Definition at line 249 of file hotspot.c.
Referenced by FindSceneHotspotAtPosition(), LoadSceneHotspotBoundsForSelection(), PollSceneHotspotInput(), RunPilotDatabaseMenu(), RunPilotSaveLoadMenu(), and WaitForSceneAdvance().
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Definition at line 248 of file hotspot.c.
Referenced by FindSceneHotspotAtPosition(), LoadSceneHotspotBoundsForSelection(), PollSceneHotspotInput(), RunPilotDatabaseMenu(), RunPilotSaveLoadMenu(), and WaitForSceneAdvance().
| GR_STATIC RasterClip g_stScreenLimits |
Definition at line 994 of file globals.h.
Referenced by ClearViewport(), ClipViewportToScreen(), DrawFilledViewportRect(), DrawSpriteTransformed(), DrawViewportBorder(), DrawViewportEllipse(), DrawViewportEllipseShadow(), DrawViewportLine(), DrawViewportPixel(), FillViewportEllipse(), and GetViewportPixel().
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Definition at line 234 of file message.c.
Referenced by AdvanceSceneFlicStream(), AnimateTitleOrchestra(), BarracksScreen(), BriefingMap_DisplayMap(), BriefingMap_LoadShapes(), BuildMap(), ClearActiveCutscenePixelAlias(), DrawCampaignChalkboardFrame(), DrawCutsceneCockpitOverlay(), DrawCutsceneSprite(), DrawCutsceneTextAt(), DrawNavLocationReadout(), DrawNavMapBriefingBeacons(), DrawNavMapLegend(), DrawPersonnelMenuBackdrop(), DrawScaledTitleLogo(), DrawTitleOrchestra(), DrawTitleSky(), ExecuteCutsceneSequence(), FetchDiskPacketRetrying(), free_viewport(), InflightComputer(), InitializeCampaignChalkboardScreen(), InitializeConversationViewport(), LocateLegacySaveGame(), PlayTitleConductorCue(), PollCampaignChalkboardMenu(), PromptToContinueCampaign(), PushTitleOrchestraAway(), ReadPersonnelTextField(), RefreshMemoryStatusOverlay(), ResetScreenClipToFullHeight(), RevealTitleLogo(), RouteCutsceneViewportToDisplay(), RunCampaignChalkboardMenu(), RunCampaignContinuePromptLoop(), RunCampaignSelectionFrame(), RunCutsceneScript(), RunLoadedCutscene(), RunPilotDatabaseMenu(), RunPilotSaveLoadMenu(), RunTitleMenuInputLoop(), RunTitleScreen(), SelectLegacyGameSource(), SelectTransferredPilot(), SetScreenClipRect(), ShowNoTransferablePilots(), and ShowVictoryScreen().
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Definition at line 102 of file cockpt.c.
Referenced by overlay_head_up_display(), and RestoreTransientCockpitGraphics().
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Definition at line 109 of file cockpt.c.
Referenced by CopyTrainSimPilotViewToVdus().
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Definition at line 108 of file cockpt.c.
Referenced by CopyTrainSimPilotViewToVdus().
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Definition at line 12 of file cockpt.c.
Referenced by show_damage_disp(), show_weapon_disp(), and update_status_text().
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Definition at line 193 of file viewrect.c.
Referenced by disobey_formation(), init_intelligence_data(), init_mission(), ShouldWingmanAcceptRoutCommand(), and try2allow_engage().
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Definition at line 11 of file taperec.c.
Referenced by exit_squadron(), FinishCannedScenePlayback(), FlushCannedSceneRecordingBuffer(), LoadCannedScenePlaybackBuffer(), LogMemoryUsage(), ReadTapeInitialState(), ResetCannedSceneRecording(), and WriteTapeInitialState().
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Definition at line 585 of file comm.c.
Referenced by real_vid_transmit(), and vid_transmit().
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| DATAFILE_STATIC char g_szCreateBlockFileError[0x40] |
Definition at line 920 of file globals.h.
Referenced by CreateDataFile().
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Definition at line 14 of file target.c.
Referenced by show_target_disp().
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Definition at line 109 of file dib.cpp.
Referenced by DIBerror().
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Definition at line 1389 of file winmain.c.
Referenced by FreeGuardedAllocation().
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Definition at line 563 of file startup.c.
Referenced by EMStartUp().
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Definition at line 60 of file nav.c.
Referenced by nav_note().
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Definition at line 566 of file startup.c.
Referenced by LoadOriginFxDrivers(), and ReportOutOfMemoryAndExit().
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Definition at line 583 of file comm.c.
Referenced by ShowCentredPrompt(), and ShowOnScreenMessage().
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| DATAFILE_STATIC char g_szSeekDataFileFailure[0x48] |
Definition at line 922 of file globals.h.
Referenced by SeekDataFile().
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| MUSIC_STATIC char g_szSfxWavePath[0x40] |
Definition at line 949 of file globals.h.
Referenced by PlaySfxWaveFileByNumber().
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Definition at line 15 of file stream.cpp.
Referenced by Streamer_open().
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| DATAFILE_STATIC char g_szWriteDataFileError[0x40] |
Definition at line 921 of file globals.h.
Referenced by WriteDataFileAtOffset().
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Definition at line 558 of file startup.c.
Referenced by BuildMap().
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Definition at line 556 of file startup.c.
Referenced by DrawNavLocationReadout(), DrawNavMapBriefingBeacons(), overlay_head_up_display(), and show_target_disp().
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Definition at line 553 of file startup.c.
Referenced by get_color(), and InflightComputer().
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Definition at line 551 of file startup.c.
Referenced by get_color().
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Definition at line 555 of file startup.c.
Referenced by DrawNavMapBriefingBeacons().
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Definition at line 11 of file mission.c.
Referenced by auto_pilot_sequence(), BuildCommunicationCommandMenu(), BuildCommunicationRecipientMenu(), house_keep(), init_mission(), ProcessEnemyWaveCompletion(), ProcessMissionWaveCommands(), request(), and TryBeginStarSystemJump().
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Definition at line 554 of file startup.c.
Referenced by BuildMap().
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Definition at line 550 of file startup.c.
Referenced by BuildMap(), DrawNavLocationReadout(), DrawNavMapBriefingBeacons(), get_color(), HandleSpaceFlightControls(), init_vdus(), InitializeCockpitResources(), InitializeGameTextContexts(), ResetGameTextContexts(), show_damage_disp(), show_weapon_disp(), and UpdateDamageDisplay().
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Definition at line 47 of file timer.c.
Referenced by SetMultimediaTimerCallback().
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Definition at line 43 of file viewrect.c.
Referenced by check_for_collision(), hit_asteroid(), object_collision(), and room_for_me().
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Definition at line 79 of file viewrect.c.
Referenced by accelerate_and_move_object().
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Definition at line 42 of file viewrect.c.
Referenced by update_star_field().
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Definition at line 41 of file viewrect.c.
Referenced by update_star_field().
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Definition at line 44 of file viewrect.c.
Referenced by capital_ship_strike_mission(), chase_location(), distance_from_point(), FF_missile_intelligence(), get_facing_range_from_point(), goto_formation(), heat_seeking_missile_intelligence(), object_intelligence(), and UpdateShipTurretGuns().
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Definition at line 3759 of file gameflow.c.
Referenced by PresentCutsceneFrame().
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Definition at line 1250 of file nav.c.
Referenced by PlaySpeechPacketBuffer(), and SoundBlasterDspInterrupt().
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Definition at line 14 of file speech.c.
Referenced by AnimateCutsceneSpeakerMouth(), LoadCutsceneSpeechSlot(), PlaySpeechPacketBuffer(), RunCutsceneScript(), ShutdownSoundBlaster(), SoundBlasterDspInterrupt(), and StopDigiPlayback().
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Definition at line 15 of file speech.c.
Referenced by InitializeSoundBlaster(), and SoundBlasterDspInterrupt().
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Definition at line 16 of file speech.c.
Referenced by InitializeSoundBlaster(), and SoundBlasterDspInterrupt().
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Definition at line 17 of file speech.c.
Referenced by PlaySpeechPacketBuffer(), and SoundBlasterDspInterrupt().
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Definition at line 18 of file speech.c.
Referenced by PlaySpeechPacketBuffer(), and SoundBlasterDspInterrupt().
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Definition at line 10 of file speech.c.
Referenced by InitializeSoundBlaster(), PlaySpeechPacketBuffer(), and SoundBlasterDspInterrupt().
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Definition at line 1961 of file main.c.
Referenced by get_player_input().
|
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Definition at line 9 of file taperec.c.
Referenced by CheckCannedSceneBufferCapacity(), and InitializeHighMemoryGraphicsBuffers().
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| MAIN_STATIC short g_wSavedInputDeviceButtonState |
Definition at line 1715 of file globals.h.
Referenced by get_player_input().
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Definition at line 13 of file speech.c.
Referenced by InitializeSoundBlaster().
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Definition at line 12 of file speech.c.
Referenced by InitializeSoundBlaster(), and SoundBlasterDspInterrupt().