Wing Commander II
Reconstructed Win32 source (1996)
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CutsceneMusicNode Struct Reference

#include <game_data.h>

Data Fields

unsigned char resourceIndex
void * packet
struct CutsceneMusicNode * next
struct CutsceneMusicNode * previous

Detailed Description

Definition at line 929 of file game_data.h.

Field Documentation

◆ next

struct CutsceneMusicNode* CutsceneMusicNode::next

◆ packet

void* CutsceneMusicNode::packet

Definition at line 931 of file game_data.h.

Referenced by AddCutsceneMusicNode(), and FindLoadedCutsceneMusic().

◆ previous

struct CutsceneMusicNode* CutsceneMusicNode::previous

◆ resourceIndex

unsigned char CutsceneMusicNode::resourceIndex

The documentation for this struct was generated from the following file: