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Wing Commander II
Reconstructed Win32 source (1996)
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#include <game_data.h>
Data Fields | |
| short | type |
| void * | data |
| short | count |
Definition at line 755 of file game_data.h.
| short SceneResourceTable::count |
Definition at line 758 of file game_data.h.
Referenced by DecodeCutsceneFileResource(), DecodeCutsceneObjectResource(), FindSceneHotspotAtPosition(), LoadSceneHotspotBoundsForSelection(), and WaitForSceneAdvance().
| void* SceneResourceTable::data |
Definition at line 757 of file game_data.h.
Referenced by DecodeCutsceneFileResource(), DecodeCutsceneObjectResource(), FindSceneHotspotAtPosition(), LoadSceneHotspotBoundsForSelection(), ParseCutsceneContainer(), PollSceneHotspotInput(), RunPilotDatabaseMenu(), RunPilotSaveLoadMenu(), and WaitForSceneAdvance().
| short SceneResourceTable::type |
Definition at line 756 of file game_data.h.
Referenced by DecodeCutsceneObjectResource(), FindSceneHotspotAtPosition(), LoadSceneHotspotBoundsForSelection(), and WaitForSceneAdvance().