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Wing Commander II
Reconstructed Win32 source (1996)
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#include <game_data.h>
Data Fields | |
| short | x |
| short | y |
| short | deltaX |
| short | deltaY |
| short | frame |
Definition at line 1276 of file game_data.h.
| short ConstellationParticle::deltaX |
Definition at line 1279 of file game_data.h.
Referenced by DrawConstellationField(), and InitializeConstellationField().
| short ConstellationParticle::deltaY |
Definition at line 1280 of file game_data.h.
Referenced by DrawConstellationField().
| short ConstellationParticle::frame |
Definition at line 1281 of file game_data.h.
Referenced by DrawConstellationField(), and InitializeConstellationField().
| short ConstellationParticle::x |
Definition at line 1277 of file game_data.h.
Referenced by DrawConstellationField(), InitializeConstellationField(), and IsConstellationParticleOutsideViewport().
| short ConstellationParticle::y |
Definition at line 1278 of file game_data.h.
Referenced by DrawConstellationField(), InitializeConstellationField(), and IsConstellationParticleOutsideViewport().