Wing Commander II
Reconstructed Win32 source (1996)
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RasterSurface Struct Reference

#include <game.h>

Data Fields

unsigned char * pixels
int maximumX
int maximumY
int field_C
int field_10

Detailed Description

Definition at line 228 of file game.h.

Field Documentation

◆ field_10

int RasterSurface::field_10

Definition at line 233 of file game.h.

Referenced by ValidateViewportBounds().

◆ field_C

int RasterSurface::field_C

Definition at line 232 of file game.h.

Referenced by ValidateViewportBounds().

◆ maximumX

int RasterSurface::maximumX

Definition at line 230 of file game.h.

Referenced by ValidateViewportBounds().

◆ maximumY

int RasterSurface::maximumY

Definition at line 231 of file game.h.

Referenced by ValidateViewportBounds().

◆ pixels

unsigned char* RasterSurface::pixels

Definition at line 229 of file game.h.

Referenced by ValidateViewportBounds().


The documentation for this struct was generated from the following file: