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Wing Commander II
Reconstructed Win32 source (1996)
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#include <game_data.h>
Data Fields | |
| short | type |
| FixedVector | center |
| short | innerRadius |
| short | outerRadius |
| short | density |
Definition at line 1232 of file game_data.h.
| FixedVector HazardField::center |
Definition at line 1234 of file game_data.h.
Referenced by add_hazard_field(), init_hazard(), match_ship_to_eye(), near_field(), and within_field().
| short HazardField::density |
Definition at line 1237 of file game_data.h.
Referenced by add_hazard_field().
| short HazardField::innerRadius |
Definition at line 1235 of file game_data.h.
Referenced by add_hazard_field(), near_field(), and within_field().
| short HazardField::outerRadius |
Definition at line 1236 of file game_data.h.
Referenced by add_hazard_field().
| short HazardField::type |
Definition at line 1233 of file game_data.h.
Referenced by add_hazard_field(), and init_hazard().