Wing Commander II
Reconstructed Win32 source (1996)
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InputManagerState Struct Reference

#include <game_data.h>

Data Fields

unsigned char field_0 [0x0d]
void * cursorShape
unsigned char field_11 [0x10]

Detailed Description

Definition at line 601 of file game_data.h.

Field Documentation

◆ cursorShape

◆ field_0

unsigned char InputManagerState::field_0[0x0d]

Definition at line 602 of file game_data.h.

◆ field_11

unsigned char InputManagerState::field_11[0x10]

Definition at line 604 of file game_data.h.


The documentation for this struct was generated from the following file: