Wing Commander II
Reconstructed Win32 source (1996)
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InputEventState Struct Reference

#include <game.h>

Data Fields

int type
short value
short status
unsigned int timestamp
unsigned short modifiers
short x
short y

Detailed Description

Definition at line 210 of file game.h.

Field Documentation

◆ modifiers

unsigned short InputEventState::modifiers

◆ status

◆ timestamp

unsigned int InputEventState::timestamp

Definition at line 214 of file game.h.

Referenced by FindQueuedInputEvent(), and PeekInputEvent().

◆ type

int InputEventState::type

Definition at line 211 of file game.h.

Referenced by FindQueuedInputEvent(), PeekInputEvent(), and PollSceneHotspotInput().

◆ value

short InputEventState::value

◆ x

short InputEventState::x

◆ y

short InputEventState::y

The documentation for this struct was generated from the following file: