20#define SPECIAL_MANEUVER_OF(obj) g_aeSpecialManeuver[obj]
93 cel = (short)((3 -
MinShort(cel, 3)) * 2);
100 for (armor = 0; armor < 4; armor++) {
110 maximumArmor[armor] >> 1) {
120 cel = (short)((3 -
MinShort(cel, 3)) * 2);
129#pragma function(strcpy, strlen)
165 strlen(itoa((
unsigned short)
void DrawCockpitReadout(signed char slot, const char *text)
void show_target_disp(void)
void DrawSpriteDefault(Viewport *viewport, short x, short y, unsigned char *shape, short frame)
short MinShort(short a, short b)
void InvalidateVduMode(short i)
void EraseCockpitReadoutRegion(Viewport *viewport, short left, short top, short right, short bottom, short colour)
void set_new_vdu(short vdu)
unsigned int InitializeCockpitReadout(signed char slot, TextContext *context)
void DrawTargetRangeReadout(void)
void DrawFormattedText(const char *format,...)
void DrawTextAt(TextContext *context, int x, int y, const char *text, unsigned char alignment)
Shared Win32 declarations, types and library interfaces.
@ SPECIAL_MANEUVER_UNKNOWN_9
MissionShipRecord * g_apShipMissionRecord[10]
char g_szEmptyTargetDisplayText[4]
short g_asObjectDistance[SPACE_OBJECT_COUNT]
unsigned char * g_18_pCockpitIndicatorShape
short g_aeObjectClass[SPACE_OBJECT_COUNT]
short g_asShipIdentified[12]
signed char g_acShipTarget[16]
short g_aasShipShield[10][2]
short g_bTargetLockReadoutDirty
ObjectTypeData g_aObjectTypeData[OBJECT_DATA_COUNT]
short g_asObjectScreenX[SPACE_OBJECT_COUNT]
short g_asShipCloakElapsedFrames[10]
short g_aeSpecialManeuver[12]
int g_anCloakVisibilityPattern[20]
short g_bDisplayWingmanTargetData
short g_nRenderedSpaceFrame
unsigned char g_cSecondaryViewBufferColour
ShortRect g_aTargetArmorClipRects[4]
signed char g_cTargetDisplayObject
unsigned char g_cRedColour
Viewport g_4_stRightVduView
int g_anShipCloakState[10]
char g_16_szTextBufferBuffer[256]
unsigned char g_ucDefaultTextColour
TextContext g_1_stRightVduTextContextBlock
short g_bTargetLockAcquired
short g_aasShipArmor[10][4]
signed char g_acObjectType[SPACE_OBJECT_COUNT]
short g_nTargetLockCountdown
#define SPECIAL_MANEUVER_OF(obj)