Wing Commander II
Reconstructed Win32 source (1996)
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CutsceneSoundEffect Struct Reference

#include <game_data.h>

Data Fields

struct CutsceneSoundEffect * next
short resourceIndex
void * sound

Detailed Description

Definition at line 923 of file game_data.h.

Field Documentation

◆ next

struct CutsceneSoundEffect* CutsceneSoundEffect::next

◆ resourceIndex

short CutsceneSoundEffect::resourceIndex

◆ sound

void* CutsceneSoundEffect::sound

The documentation for this struct was generated from the following file: