Wing Commander II
Reconstructed Win32 source (1996)
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InputPumpContext Struct Reference

#include <game_data.h>

Data Fields

void(*) pump (void)
struct Viewport * viewport

Detailed Description

Definition at line 608 of file game_data.h.

Field Documentation

◆ pump

void(*) InputPumpContext::pump(void)

Definition at line 609 of file game_data.h.

◆ viewport

struct Viewport* InputPumpContext::viewport

Definition at line 610 of file game_data.h.

Referenced by RunSpaceFlight(), and ShowPlayerEjectionSequence().


The documentation for this struct was generated from the following file: