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Wing Commander II
Reconstructed Win32 source (1996)
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#include <game_data.h>
Data Fields | |
| short | x |
| short | y |
| short | z |
Definition at line 406 of file game_data.h.
| short ShortVector::x |
Definition at line 407 of file game_data.h.
Referenced by ConvertFixedVectorToShortVector(), offset_location(), position_child(), SetTargetCameraEyePosition(), sub_int_vector(), and UpdateShipTurretGuns().
| short ShortVector::y |
Definition at line 408 of file game_data.h.
Referenced by ConvertFixedVectorToShortVector(), offset_location(), position_child(), SetTargetCameraEyePosition(), sub_int_vector(), and UpdateShipTurretGuns().
| short ShortVector::z |
Definition at line 409 of file game_data.h.
Referenced by ConvertFixedVectorToShortVector(), offset_location(), position_child(), SetTargetCameraEyePosition(), sub_int_vector(), and UpdateShipTurretGuns().