Wing Commander II
Reconstructed Win32 source (1996)
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RasterClip Struct Reference

#include <game.h>

Data Fields

RasterSurface * surface
int left
int top
int right
int bottom

Detailed Description

Definition at line 236 of file game.h.

Field Documentation

◆ bottom

int RasterClip::bottom

Definition at line 241 of file game.h.

Referenced by ValidateViewportBounds().

◆ left

int RasterClip::left

Definition at line 238 of file game.h.

Referenced by ValidateViewportBounds().

◆ right

int RasterClip::right

Definition at line 240 of file game.h.

Referenced by ValidateViewportBounds().

◆ surface

RasterSurface* RasterClip::surface

Definition at line 237 of file game.h.

Referenced by ValidateViewportBounds().

◆ top

int RasterClip::top

Definition at line 239 of file game.h.

Referenced by ValidateViewportBounds().


The documentation for this struct was generated from the following file: