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Wing Commander II
Reconstructed Win32 source (1996)
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#include <game.h>
Data Fields | |
| RasterSurface * | surface |
| int | left |
| int | top |
| int | right |
| int | bottom |
| int RasterClip::bottom |
Definition at line 241 of file game.h.
Referenced by ValidateViewportBounds().
| int RasterClip::left |
Definition at line 238 of file game.h.
Referenced by ValidateViewportBounds().
| int RasterClip::right |
Definition at line 240 of file game.h.
Referenced by ValidateViewportBounds().
| RasterSurface* RasterClip::surface |
Definition at line 237 of file game.h.
Referenced by ValidateViewportBounds().
| int RasterClip::top |
Definition at line 239 of file game.h.
Referenced by ValidateViewportBounds().