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Wing Commander II
Reconstructed Win32 source (1996)
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#include <game_data.h>
Data Fields | |
| char | name [0x1e] |
| signed char | type |
| FixedVector | position |
| short | proximityRadius |
| signed char | systemIndex |
| signed char | field_2e |
| signed char | triggers [4][2] |
| signed char | waveCommands [8] |
| short | preloadObjectTypes [3] |
| short | preloadObjectClasses [3] |
| short | preloadLogicalFiles [3] |
| short | missionShips [10] |
Definition at line 1324 of file game_data.h.
| signed char MissionNavPoint::field_2e |
Definition at line 1330 of file game_data.h.
| short MissionNavPoint::missionShips[10] |
Definition at line 1336 of file game_data.h.
Referenced by BuildMap(), find_ships_sphere(), hostile_sphere(), set_up_action_sphere(), and set_up_next_wave().
| char MissionNavPoint::name[0x1e] |
Definition at line 1325 of file game_data.h.
| FixedVector MissionNavPoint::position |
Definition at line 1327 of file game_data.h.
Referenced by Build_objective_list(), BuildMap(), CompleteStarSystemJump(), get_follow_point(), GetShipDistanceToNavPoint(), init_intelligence_data(), orbit_sphere(), and set_sphere_point().
| short MissionNavPoint::preloadLogicalFiles[3] |
Definition at line 1335 of file game_data.h.
Referenced by new_sphere_shapes().
| short MissionNavPoint::preloadObjectClasses[3] |
Definition at line 1334 of file game_data.h.
Referenced by new_sphere_shapes().
| short MissionNavPoint::preloadObjectTypes[3] |
Definition at line 1333 of file game_data.h.
Referenced by new_sphere_shapes(), and shape_needed().
| short MissionNavPoint::proximityRadius |
Definition at line 1328 of file game_data.h.
Referenced by cleanup_objectives(), CompleteStarSystemJump(), FindNearestNavPoint(), and orbit_sphere().
| signed char MissionNavPoint::systemIndex |
Definition at line 1329 of file game_data.h.
Referenced by FindNearestNavPoint(), FollowSelectedObjectiveSystem(), init_mission(), and set_up_action_sphere().
| signed char MissionNavPoint::triggers[4][2] |
Definition at line 1331 of file game_data.h.
Referenced by set_up_action_sphere().
| signed char MissionNavPoint::type |
Definition at line 1326 of file game_data.h.
Referenced by find_ships_sphere(), FindNearestNavPoint(), set_up_action_sphere(), and set_up_next_wave().
| signed char MissionNavPoint::waveCommands[8] |
Definition at line 1332 of file game_data.h.
Referenced by ProcessMissionWaveCommands().