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Wing Commander II
Reconstructed Win32 source (1996)
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#include <game_data.h>
Data Fields | |
| short | direction |
| short | left |
| short | top |
| short | right |
| short | bottom |
| short | length |
| short | filledFrame |
| short | emptyFrame |
Definition at line 466 of file game_data.h.
| short CockpitBarDefinition::bottom |
Definition at line 471 of file game_data.h.
Referenced by vdu_polygon().
| short CockpitBarDefinition::direction |
Definition at line 467 of file game_data.h.
Referenced by vdu_polygon().
| short CockpitBarDefinition::emptyFrame |
Definition at line 474 of file game_data.h.
Referenced by vdu_polygon().
| short CockpitBarDefinition::filledFrame |
Definition at line 473 of file game_data.h.
Referenced by vdu_polygon().
| short CockpitBarDefinition::left |
Definition at line 468 of file game_data.h.
Referenced by vdu_polygon().
| short CockpitBarDefinition::length |
Definition at line 472 of file game_data.h.
Referenced by vdu_polygon().
| short CockpitBarDefinition::right |
Definition at line 470 of file game_data.h.
Referenced by vdu_polygon().
| short CockpitBarDefinition::top |
Definition at line 469 of file game_data.h.
Referenced by vdu_polygon().