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Wing Commander II
Reconstructed Win32 source (1996)
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#include <game_data.h>
Data Fields | |
| unsigned char * | shape |
| void * | auxiliaryAllocation |
Definition at line 1021 of file game_data.h.
| void* SceneFlicCacheEntry::auxiliaryAllocation |
Definition at line 1023 of file game_data.h.
Referenced by AdvanceSceneFlicStream().
| unsigned char* SceneFlicCacheEntry::shape |
Definition at line 1022 of file game_data.h.
Referenced by AdvanceSceneFlicStream(), and ReleaseSceneFlicPackets().