Wing Commander II
Reconstructed Win32 source (1996)
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GuardedAllocation Struct Reference

#include <game.h>

Data Fields

void * block
unsigned int size
struct GuardedAllocation * next

Detailed Description

Definition at line 353 of file game.h.

Field Documentation

◆ block

void* GuardedAllocation::block

Definition at line 354 of file game.h.

Referenced by AllocateGuardedMemory(), and FreeGuardedAllocation().

◆ next

struct GuardedAllocation* GuardedAllocation::next

Definition at line 356 of file game.h.

Referenced by AllocateGuardedMemory(), and FreeGuardedAllocation().

◆ size

unsigned int GuardedAllocation::size

Definition at line 355 of file game.h.

Referenced by AllocateGuardedMemory(), and FreeGuardedAllocation().


The documentation for this struct was generated from the following file: