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Wing Commander II
Reconstructed Win32 source (1996)
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#include <game_data.h>
Data Fields | |
| signed char | active |
| signed char | visible |
| unsigned char * | scriptStart |
| unsigned char * | scriptCursor |
| short * | locals |
| short | spriteCount |
| unsigned char * | spriteIndices |
| signed char | deltaX |
| signed char | deltaY |
| signed char | deltaDepth |
| short | x |
| short | y |
| short | depth |
| short | rotation |
| short | scale |
| unsigned short | drawFlags |
| short | owner |
| short | waitTicks |
| int | waitStart |
Definition at line 936 of file game_data.h.
| signed char CutscenePlane::active |
Definition at line 937 of file game_data.h.
Referenced by CreateCutsceneResourceInstance(), DrawCutscenePlane(), and RunCutsceneScript().
| signed char CutscenePlane::deltaDepth |
Definition at line 946 of file game_data.h.
Referenced by RunCutsceneScript(), and UpdateCutscenePlaneObject().
| signed char CutscenePlane::deltaX |
Definition at line 944 of file game_data.h.
Referenced by RunCutsceneScript(), and UpdateCutscenePlaneObject().
| signed char CutscenePlane::deltaY |
Definition at line 945 of file game_data.h.
Referenced by RunCutsceneScript(), and UpdateCutscenePlaneObject().
| short CutscenePlane::depth |
Definition at line 949 of file game_data.h.
Referenced by RunCutsceneScript(), and UpdateCutscenePlaneObject().
| unsigned short CutscenePlane::drawFlags |
Definition at line 952 of file game_data.h.
Referenced by DrawCutsceneSprite(), and RunCutsceneScript().
| short* CutscenePlane::locals |
Definition at line 941 of file game_data.h.
Referenced by ReleaseCutsceneObjectResource(), and RunCutsceneScript().
| short CutscenePlane::owner |
Definition at line 953 of file game_data.h.
Referenced by CreateCutsceneResourceInstance(), and UpdateCutscenePlaneObject().
| short CutscenePlane::rotation |
Definition at line 950 of file game_data.h.
Referenced by DrawCutsceneSprite(), and RunCutsceneScript().
| short CutscenePlane::scale |
Definition at line 951 of file game_data.h.
Referenced by DrawCutsceneSprite(), and RunCutsceneScript().
| unsigned char* CutscenePlane::scriptCursor |
Definition at line 940 of file game_data.h.
Referenced by CreateCutsceneResourceInstance(), LinkCutsceneObjectResources(), RunCutsceneScript(), and UpdateCutscenePlaneObject().
| unsigned char* CutscenePlane::scriptStart |
Definition at line 939 of file game_data.h.
Referenced by CreateCutsceneResourceInstance(), LinkCutsceneObjectResources(), and RunCutsceneScript().
| short CutscenePlane::spriteCount |
Definition at line 942 of file game_data.h.
Referenced by DrawCutscenePlane(), RunCutsceneScript(), and UpdateCutscenePlaneObject().
| unsigned char* CutscenePlane::spriteIndices |
Definition at line 943 of file game_data.h.
Referenced by CreateCutsceneResourceInstance(), DrawCutscenePlane(), ReleaseCutsceneObjectResource(), RunCutsceneScript(), and UpdateCutscenePlaneObject().
| signed char CutscenePlane::visible |
Definition at line 938 of file game_data.h.
Referenced by CreateCutsceneResourceInstance(), DrawCutscenePlane(), and RunCutsceneScript().
| int CutscenePlane::waitStart |
Definition at line 955 of file game_data.h.
Referenced by RunCutsceneScript().
| short CutscenePlane::waitTicks |
Definition at line 954 of file game_data.h.
Referenced by RunCutsceneScript(), and UpdateCutscenePlaneObject().
| short CutscenePlane::x |
Definition at line 947 of file game_data.h.
Referenced by DrawCutsceneSprite(), RunCutsceneScript(), and UpdateCutscenePlaneObject().
| short CutscenePlane::y |
Definition at line 948 of file game_data.h.
Referenced by DrawCutsceneSprite(), RunCutsceneScript(), and UpdateCutscenePlaneObject().