Wing Commander II
Reconstructed Win32 source (1996)
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CutsceneResourceTable Struct Reference

#include <game_data.h>

Data Fields

short owner
short count
const unsigned char * filenameIndices
const unsigned char * sectionIndices
char * packedFilenames
void ** loadedPackets
struct CutsceneResourceTable * next

Detailed Description

Definition at line 871 of file game_data.h.

Field Documentation

◆ count

◆ filenameIndices

const unsigned char* CutsceneResourceTable::filenameIndices

◆ loadedPackets

◆ next

◆ owner

◆ packedFilenames

char* CutsceneResourceTable::packedFilenames

Definition at line 876 of file game_data.h.

Referenced by DecodeCutsceneFileResource(), and GetPackedStringByIndex().

◆ sectionIndices

const unsigned char* CutsceneResourceTable::sectionIndices

The documentation for this struct was generated from the following file: