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Wing Commander II
Reconstructed Win32 source (1996)
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#include <game_data.h>
Data Fields | |
| short | layer |
| short | scriptOffset |
| signed char * | scriptStart |
| signed char * | scriptCursor |
| signed char * | repeatCursor |
| unsigned short | goalFlags |
| short | delay |
| unsigned char * | shape |
| short | x |
| short | y |
| short | rotation |
| short | scale |
| short | frame |
| short | deltaX |
| short | deltaY |
| short | deltaRotation |
| short | deltaScale |
| short | deltaFrame |
| short | goalX |
| short | goalY |
| short | goalRotation |
| short | goalScale |
| short | goalFrame |
Definition at line 842 of file game_data.h.
| short SceneAnimationObject::delay |
Definition at line 849 of file game_data.h.
| short SceneAnimationObject::deltaFrame |
Definition at line 860 of file game_data.h.
| short SceneAnimationObject::deltaRotation |
Definition at line 858 of file game_data.h.
| short SceneAnimationObject::deltaScale |
Definition at line 859 of file game_data.h.
| short SceneAnimationObject::deltaX |
Definition at line 856 of file game_data.h.
| short SceneAnimationObject::deltaY |
Definition at line 857 of file game_data.h.
| short SceneAnimationObject::frame |
Definition at line 855 of file game_data.h.
| unsigned short SceneAnimationObject::goalFlags |
Definition at line 848 of file game_data.h.
| short SceneAnimationObject::goalFrame |
Definition at line 865 of file game_data.h.
| short SceneAnimationObject::goalRotation |
Definition at line 863 of file game_data.h.
| short SceneAnimationObject::goalScale |
Definition at line 864 of file game_data.h.
| short SceneAnimationObject::goalX |
Definition at line 861 of file game_data.h.
| short SceneAnimationObject::goalY |
Definition at line 862 of file game_data.h.
| short SceneAnimationObject::layer |
Definition at line 843 of file game_data.h.
| signed char* SceneAnimationObject::repeatCursor |
Definition at line 847 of file game_data.h.
| short SceneAnimationObject::rotation |
Definition at line 853 of file game_data.h.
| short SceneAnimationObject::scale |
Definition at line 854 of file game_data.h.
| signed char* SceneAnimationObject::scriptCursor |
Definition at line 846 of file game_data.h.
| short SceneAnimationObject::scriptOffset |
Definition at line 844 of file game_data.h.
| signed char* SceneAnimationObject::scriptStart |
Definition at line 845 of file game_data.h.
| unsigned char* SceneAnimationObject::shape |
Definition at line 850 of file game_data.h.
| short SceneAnimationObject::x |
Definition at line 851 of file game_data.h.
| short SceneAnimationObject::y |
Definition at line 852 of file game_data.h.