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Wing Commander II
Reconstructed Win32 source (1996)
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#include <game_data.h>
Data Fields | |
| signed char | active |
| short | planeCount |
| unsigned char * | planeIndices |
| unsigned char | field_7 [4] |
| unsigned char * | scriptStart |
| unsigned char * | scriptCursor |
| short * | locals |
| short | waitTicks |
| int | waitStart |
| short | owner |
Definition at line 958 of file game_data.h.
| signed char CutsceneSequence::active |
Definition at line 959 of file game_data.h.
Referenced by CreateCutsceneResourceInstance(), and RunCutsceneScript().
| unsigned char CutsceneSequence::field_7[4] |
Definition at line 962 of file game_data.h.
| short* CutsceneSequence::locals |
Definition at line 965 of file game_data.h.
Referenced by ReleaseCutsceneObjectResource(), and RunCutsceneScript().
| short CutsceneSequence::owner |
Definition at line 968 of file game_data.h.
Referenced by CreateCutsceneResourceInstance(), and ExecuteCutsceneSequence().
| short CutsceneSequence::planeCount |
Definition at line 960 of file game_data.h.
Referenced by ExecuteCutsceneSequence(), and RunCutsceneScript().
| unsigned char* CutsceneSequence::planeIndices |
Definition at line 961 of file game_data.h.
Referenced by CreateCutsceneResourceInstance(), ExecuteCutsceneSequence(), ReleaseCutsceneObjectResource(), and RunCutsceneScript().
| unsigned char* CutsceneSequence::scriptCursor |
Definition at line 964 of file game_data.h.
Referenced by CreateCutsceneResourceInstance(), ExecuteCutsceneSequence(), LinkCutsceneObjectResources(), and RunCutsceneScript().
| unsigned char* CutsceneSequence::scriptStart |
Definition at line 963 of file game_data.h.
Referenced by CreateCutsceneResourceInstance(), LinkCutsceneObjectResources(), and RunCutsceneScript().
| int CutsceneSequence::waitStart |
Definition at line 967 of file game_data.h.
Referenced by RunCutsceneScript().
| short CutsceneSequence::waitTicks |
Definition at line 966 of file game_data.h.
Referenced by RunCutsceneScript().