Wing Commander II
Reconstructed Win32 source (1996)
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QueuedMouseState Struct Reference

#include <globals.h>

Data Fields

short x
short y
unsigned char primaryButton
unsigned char secondaryButton
unsigned char field_6
unsigned short flags
unsigned char * shape
short frame
unsigned int field_f
Viewport * viewport
unsigned int field_17
unsigned char shapeChanged

Detailed Description

Definition at line 1007 of file globals.h.

Field Documentation

◆ field_17

unsigned int QueuedMouseState::field_17

Definition at line 1018 of file globals.h.

◆ field_6

unsigned char QueuedMouseState::field_6

Definition at line 1012 of file globals.h.

◆ field_f

unsigned int QueuedMouseState::field_f

Definition at line 1016 of file globals.h.

◆ flags

unsigned short QueuedMouseState::flags

Definition at line 1013 of file globals.h.

Referenced by PollMenuInputDevices().

◆ frame

◆ primaryButton

unsigned char QueuedMouseState::primaryButton

Definition at line 1010 of file globals.h.

Referenced by GetNextInputEvent(), and PollMenuInputDevices().

◆ secondaryButton

unsigned char QueuedMouseState::secondaryButton

Definition at line 1011 of file globals.h.

Referenced by GetNextInputEvent(), and PollMenuInputDevices().

◆ shape

◆ shapeChanged

unsigned char QueuedMouseState::shapeChanged

◆ viewport

◆ x

◆ y


The documentation for this struct was generated from the following file: