Wing Commander II
Reconstructed Win32 source (1996)
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Here is a list of all struct and union fields with links to the structures/unions they belong to:
A
B
C
D
E
F
G
H
I
K
L
M
N
O
P
R
S
T
U
V
W
X
Y
Z
~
- l -
labelColour :
NavMapObjectiveStyle
lastName :
PilotNameVariables
,
PilotProfile
layer :
SceneAnimationObject
leader :
MissionShipDisk
leaderMissionIndex :
MissionShipDisk
,
MissionShipRecord
left :
CockpitBarDefinition
,
ModalTextPanel
,
RasterClip
,
RLEFrameHeader
,
SceneHotspot
,
ShortRect
,
TitleMenuRegion
,
Viewport
leftExtent :
RLEFrameHeader
leftGain :
IxVoice
leftGainHi :
IxVoice
leftVduBounds :
CockpitLayout
,
CockpitResourceLayout
length :
CockpitBarDefinition
lifetime :
ObjectTypeData
lightOffFrame :
CockpitResourceLayout
lightOnFrame :
CockpitResourceLayout
lightX :
CockpitResourceLayout
lightY :
CockpitResourceLayout
linkedOwner :
SceneFlicObject
linkedScript :
SceneFlicObject
loaded :
MusicResource
loadedPackets :
CutsceneResourceTable
localCount :
CutsceneObjectResourceHalf
localDataCount :
CutsceneObjectResourceList
locals :
CutscenePlane
,
CutsceneScene
,
CutsceneSequence
,
SceneFlicObject
localScriptCount :
CutsceneObjectResourceList
lockLen :
IxStream
lockPtr :
IxStream
logicalFile :
DiskFileRecord
loopEnd :
IxSample
loopStart :
IxSample
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