Wing Commander II
Reconstructed Win32 source (1996)
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RLEFrameHeader Struct Reference

#include <game.h>

Data Fields

short height
short width
short topExtent
short leftExtent
int left
int top
int right
int bottom

Detailed Description

Definition at line 258 of file game.h.

Field Documentation

◆ bottom

int RLEFrameHeader::bottom

Definition at line 266 of file game.h.

◆ height

short RLEFrameHeader::height

Definition at line 259 of file game.h.

◆ left

int RLEFrameHeader::left

Definition at line 263 of file game.h.

◆ leftExtent

short RLEFrameHeader::leftExtent

Definition at line 262 of file game.h.

◆ right

int RLEFrameHeader::right

Definition at line 265 of file game.h.

◆ top

int RLEFrameHeader::top

Definition at line 264 of file game.h.

◆ topExtent

short RLEFrameHeader::topExtent

Definition at line 261 of file game.h.

◆ width

short RLEFrameHeader::width

Definition at line 260 of file game.h.


The documentation for this struct was generated from the following file: