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Wing Commander II
Reconstructed Win32 source (1996)
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#include <game_data.h>
Data Fields | |
| ShortPoint | hudMessageOrigin |
| ShortPoint | damagePositions [4] |
| short | lightX [7] |
| short | lightY [7] |
| signed char | lightOffFrame [7] |
| signed char | lightOnFrame [7] |
| CockpitBarDefinition | bars [8] |
| ShortPoint | readoutOrigins [4] |
| ShortRect | leftVduBounds |
| ShortRect | rightVduBounds |
| CockpitScannerGeometry | scanner |
| ShortRect | pilotHandBounds |
| ShortPoint | pilotHandOrigin |
| signed char | field_f6 |
| short | field_f7 |
| ShortPoint | weaponDisplayPositions [16] |
| signed char | targetLockDisplayEnabled |
Definition at line 499 of file game_data.h.
| CockpitBarDefinition CockpitResourceLayout::bars[8] |
Definition at line 506 of file game_data.h.
Referenced by InitializeCockpitResources().
| ShortPoint CockpitResourceLayout::damagePositions[4] |
Definition at line 501 of file game_data.h.
Referenced by InitializeCockpitResources().
| signed char CockpitResourceLayout::field_f6 |
Definition at line 513 of file game_data.h.
Referenced by InitializeCockpitResources().
| short CockpitResourceLayout::field_f7 |
Definition at line 514 of file game_data.h.
Referenced by InitializeCockpitResources().
| ShortPoint CockpitResourceLayout::hudMessageOrigin |
Definition at line 500 of file game_data.h.
Referenced by InitializeCockpitResources().
| ShortRect CockpitResourceLayout::leftVduBounds |
Definition at line 508 of file game_data.h.
Referenced by InitializeCockpitResources().
| signed char CockpitResourceLayout::lightOffFrame[7] |
Definition at line 504 of file game_data.h.
Referenced by InitializeCockpitResources().
| signed char CockpitResourceLayout::lightOnFrame[7] |
Definition at line 505 of file game_data.h.
Referenced by InitializeCockpitResources().
| short CockpitResourceLayout::lightX[7] |
Definition at line 502 of file game_data.h.
Referenced by InitializeCockpitResources().
| short CockpitResourceLayout::lightY[7] |
Definition at line 503 of file game_data.h.
Referenced by InitializeCockpitResources().
| ShortRect CockpitResourceLayout::pilotHandBounds |
Definition at line 511 of file game_data.h.
Referenced by InitializeCockpitResources().
| ShortPoint CockpitResourceLayout::pilotHandOrigin |
Definition at line 512 of file game_data.h.
Referenced by InitializeCockpitResources().
| ShortPoint CockpitResourceLayout::readoutOrigins[4] |
Definition at line 507 of file game_data.h.
Referenced by InitializeCockpitResources().
| ShortRect CockpitResourceLayout::rightVduBounds |
Definition at line 509 of file game_data.h.
Referenced by InitializeCockpitResources().
| CockpitScannerGeometry CockpitResourceLayout::scanner |
Definition at line 510 of file game_data.h.
Referenced by InitializeCockpitResources().
| signed char CockpitResourceLayout::targetLockDisplayEnabled |
Definition at line 516 of file game_data.h.
Referenced by InitializeCockpitResources().
| ShortPoint CockpitResourceLayout::weaponDisplayPositions[16] |
Definition at line 515 of file game_data.h.
Referenced by InitializeCockpitResources().