|
Wing Commander II
Reconstructed Win32 source (1996)
|
#include <game_data.h>
Data Fields | |
| unsigned char | inheritedCount |
| unsigned char | count |
| void ** | entries |
| short * | runtimeIndices |
| short | localCount |
| char ** | symbols |
| short * | symbolIndices |
| short | symbolCount |
Definition at line 885 of file game_data.h.
| unsigned char CutsceneObjectResourceHalf::count |
Definition at line 887 of file game_data.h.
Referenced by LinkCutsceneObjectResources().
| void** CutsceneObjectResourceHalf::entries |
Definition at line 888 of file game_data.h.
| unsigned char CutsceneObjectResourceHalf::inheritedCount |
Definition at line 886 of file game_data.h.
Referenced by LinkCutsceneObjectResources().
| short CutsceneObjectResourceHalf::localCount |
Definition at line 890 of file game_data.h.
| short* CutsceneObjectResourceHalf::runtimeIndices |
Definition at line 889 of file game_data.h.
| short CutsceneObjectResourceHalf::symbolCount |
Definition at line 893 of file game_data.h.
Referenced by FindCutsceneResourceSymbolIndex(), and LinkCutsceneObjectResources().
| short* CutsceneObjectResourceHalf::symbolIndices |
Definition at line 892 of file game_data.h.
Referenced by FindCutsceneResourceSymbolIndex(), and LinkCutsceneObjectResources().
| char** CutsceneObjectResourceHalf::symbols |
Definition at line 891 of file game_data.h.
Referenced by FindCutsceneResourceSymbolIndex(), and LinkCutsceneObjectResources().