Wing Commander II
Reconstructed Win32 source (1996)
Loading...
Searching...
No Matches
CutsceneObjectResourceHalf Struct Reference

#include <game_data.h>

Data Fields

unsigned char inheritedCount
unsigned char count
void ** entries
short * runtimeIndices
short localCount
char ** symbols
short * symbolIndices
short symbolCount

Detailed Description

Definition at line 885 of file game_data.h.

Field Documentation

◆ count

unsigned char CutsceneObjectResourceHalf::count

Definition at line 887 of file game_data.h.

Referenced by LinkCutsceneObjectResources().

◆ entries

void** CutsceneObjectResourceHalf::entries

Definition at line 888 of file game_data.h.

◆ inheritedCount

unsigned char CutsceneObjectResourceHalf::inheritedCount

Definition at line 886 of file game_data.h.

Referenced by LinkCutsceneObjectResources().

◆ localCount

short CutsceneObjectResourceHalf::localCount

Definition at line 890 of file game_data.h.

◆ runtimeIndices

short* CutsceneObjectResourceHalf::runtimeIndices

Definition at line 889 of file game_data.h.

◆ symbolCount

short CutsceneObjectResourceHalf::symbolCount

Definition at line 893 of file game_data.h.

Referenced by FindCutsceneResourceSymbolIndex(), and LinkCutsceneObjectResources().

◆ symbolIndices

short* CutsceneObjectResourceHalf::symbolIndices

Definition at line 892 of file game_data.h.

Referenced by FindCutsceneResourceSymbolIndex(), and LinkCutsceneObjectResources().

◆ symbols

char** CutsceneObjectResourceHalf::symbols

Definition at line 891 of file game_data.h.

Referenced by FindCutsceneResourceSymbolIndex(), and LinkCutsceneObjectResources().


The documentation for this struct was generated from the following file: