Wing Commander II
Reconstructed Win32 source (1996)
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CockpitLayout Struct Reference

#include <game_data.h>

Data Fields

ShortPoint readoutOrigins [4][6]
ShortRect leftVduBounds [5]
ShortRect rightVduBounds [5]
CockpitScannerGeometry scanner [5]
short scannerPadding [2]
ShortRect pilotHandBounds [5]

Detailed Description

Definition at line 542 of file game_data.h.

Field Documentation

◆ leftVduBounds

ShortRect CockpitLayout::leftVduBounds[5]

Definition at line 544 of file game_data.h.

◆ pilotHandBounds

ShortRect CockpitLayout::pilotHandBounds[5]

Definition at line 548 of file game_data.h.

◆ readoutOrigins

ShortPoint CockpitLayout::readoutOrigins[4][6]

Definition at line 543 of file game_data.h.

◆ rightVduBounds

ShortRect CockpitLayout::rightVduBounds[5]

Definition at line 545 of file game_data.h.

◆ scanner

CockpitScannerGeometry CockpitLayout::scanner[5]

Definition at line 546 of file game_data.h.

◆ scannerPadding

short CockpitLayout::scannerPadding[2]

Definition at line 547 of file game_data.h.


The documentation for this struct was generated from the following file: