Wing Commander II
Reconstructed Win32 source (1996)
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SceneHotspot Struct Reference

#include <game_data.h>

Data Fields

short left
short top
short right
short bottom
unsigned char selection

Detailed Description

Definition at line 765 of file game_data.h.

Field Documentation

◆ bottom

short SceneHotspot::bottom

Definition at line 769 of file game_data.h.

Referenced by LoadSceneHotspotBoundsForSelection(), and OffsetSceneHotspotBounds().

◆ left

short SceneHotspot::left

Definition at line 766 of file game_data.h.

Referenced by LoadSceneHotspotBoundsForSelection(), and OffsetSceneHotspotBounds().

◆ right

short SceneHotspot::right

Definition at line 768 of file game_data.h.

Referenced by LoadSceneHotspotBoundsForSelection(), and OffsetSceneHotspotBounds().

◆ selection

unsigned char SceneHotspot::selection

Definition at line 770 of file game_data.h.

Referenced by FindSceneHotspotAtPosition(), and LoadSceneHotspotBoundsForSelection().

◆ top

short SceneHotspot::top

Definition at line 767 of file game_data.h.

Referenced by LoadSceneHotspotBoundsForSelection(), and OffsetSceneHotspotBounds().


The documentation for this struct was generated from the following file: