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Wing Commander II
Reconstructed Win32 source (1996)
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#include <game_data.h>
Data Fields | |
| short | left |
| short | top |
| short | right |
| short | bottom |
| unsigned char | selection |
Definition at line 765 of file game_data.h.
| short SceneHotspot::bottom |
Definition at line 769 of file game_data.h.
Referenced by LoadSceneHotspotBoundsForSelection(), and OffsetSceneHotspotBounds().
| short SceneHotspot::left |
Definition at line 766 of file game_data.h.
Referenced by LoadSceneHotspotBoundsForSelection(), and OffsetSceneHotspotBounds().
| short SceneHotspot::right |
Definition at line 768 of file game_data.h.
Referenced by LoadSceneHotspotBoundsForSelection(), and OffsetSceneHotspotBounds().
| unsigned char SceneHotspot::selection |
Definition at line 770 of file game_data.h.
Referenced by FindSceneHotspotAtPosition(), and LoadSceneHotspotBoundsForSelection().
| short SceneHotspot::top |
Definition at line 767 of file game_data.h.
Referenced by LoadSceneHotspotBoundsForSelection(), and OffsetSceneHotspotBounds().