Wing Commander II
Reconstructed Win32 source (1996)
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Here is a list of all struct and union fields with links to the structures/unions they belong to:
A
B
C
D
E
F
G
H
I
K
L
M
N
O
P
R
S
T
U
V
W
X
Y
Z
~
- o -
object :
CannedSceneObjectEventRecord
,
CannedSceneObjectStateRecord
objectClass :
ObjectResourceSlot
,
ObjectTypeData
objectiveFlags :
CampaignGlobals
objectives :
SaveGameDiskRecord
,
SaveGameRecord
objectiveSighted :
CampaignGlobals
objectType :
CannedSceneObjectEventRecord
,
MissionShipRecord
,
ObjectResourceSlot
occupied :
BarracksBunkState
,
PersonnelFileSlot
,
SaveGameDiskRecord
,
SaveGameRecord
opcode :
CannedSceneBriefingCharacterRecord
,
CannedSceneMusicCommandRecord
,
CannedSceneObjectEventRecord
,
CannedSceneObjectStateRecord
,
CannedSceneRecordHeader
operator=() :
IxStream
,
IxVoice
originX :
ScreenViewportGeometry
originY :
ScreenViewportGeometry
outerRadius :
HazardField
owner :
CannedSceneObjectEventRecord
,
CutsceneObjectResourceList
,
CutscenePlane
,
CutsceneResourceTable
,
CutsceneScene
,
CutsceneSequence
,
CutsceneTextResource
,
SceneFlicObject
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