Wing Commander II
Reconstructed Win32 source (1996)
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CannedSceneObjectEventRecord Struct Reference

#include <game_data.h>

Data Fields

unsigned int opcode
short frame
int event
signed char object
signed char owner
short objectType
short counter
short scale
FixedVector velocity
FixedVector position
unsigned int nextOffset
short endMarker

Detailed Description

Definition at line 624 of file game_data.h.

Field Documentation

◆ counter

short CannedSceneObjectEventRecord::counter

Definition at line 631 of file game_data.h.

Referenced by ApplyCannedSceneObjectEventRecord(), and RecordCannedSceneObjectEvent().

◆ endMarker

short CannedSceneObjectEventRecord::endMarker

Definition at line 636 of file game_data.h.

Referenced by RecordCannedSceneObjectEvent().

◆ event

int CannedSceneObjectEventRecord::event

Definition at line 627 of file game_data.h.

Referenced by ApplyCannedSceneObjectEventRecord(), and RecordCannedSceneObjectEvent().

◆ frame

short CannedSceneObjectEventRecord::frame

Definition at line 626 of file game_data.h.

Referenced by RecordCannedSceneObjectEvent().

◆ nextOffset

unsigned int CannedSceneObjectEventRecord::nextOffset

Definition at line 635 of file game_data.h.

Referenced by RecordCannedSceneObjectEvent().

◆ object

signed char CannedSceneObjectEventRecord::object

Definition at line 628 of file game_data.h.

Referenced by ApplyCannedSceneObjectEventRecord(), and RecordCannedSceneObjectEvent().

◆ objectType

short CannedSceneObjectEventRecord::objectType

Definition at line 630 of file game_data.h.

Referenced by ApplyCannedSceneObjectEventRecord(), and RecordCannedSceneObjectEvent().

◆ opcode

unsigned int CannedSceneObjectEventRecord::opcode

Definition at line 625 of file game_data.h.

Referenced by RecordCannedSceneObjectEvent().

◆ owner

signed char CannedSceneObjectEventRecord::owner

Definition at line 629 of file game_data.h.

Referenced by ApplyCannedSceneObjectEventRecord(), and RecordCannedSceneObjectEvent().

◆ position

FixedVector CannedSceneObjectEventRecord::position

Definition at line 634 of file game_data.h.

Referenced by ApplyCannedSceneObjectEventRecord(), and RecordCannedSceneObjectEvent().

◆ scale

short CannedSceneObjectEventRecord::scale

Definition at line 632 of file game_data.h.

Referenced by ApplyCannedSceneObjectEventRecord(), and RecordCannedSceneObjectEvent().

◆ velocity

FixedVector CannedSceneObjectEventRecord::velocity

Definition at line 633 of file game_data.h.

Referenced by ApplyCannedSceneObjectEventRecord(), and RecordCannedSceneObjectEvent().


The documentation for this struct was generated from the following file: