Wing Commander II
Reconstructed Win32 source (1996)
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Here is a list of all functions with links to the files they belong to:
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_
- s -
SampleActiveJoystickDevice() :
functions.h
,
joystick.c
SampleBothJoysticks() :
functions.h
,
joystick.c
SampleJoystickDevice() :
functions.h
,
joystick.c
SaveAndFreeTemporaryCampaignGlobals() :
functions.h
,
campglob.c
SaveGamePalette() :
functions.h
,
palette.c
SaveTorpedoTargetLockForViewChange() :
functions.h
,
spc.c
SaveVolumeSettingsToRegistry() :
functions.h
,
sound.c
ScaleFixedVector() :
functions.h
,
geom.c
,
music.c
,
ship.c
ScaleNavMapCoordinates() :
functions.h
,
nav.c
ScaleNavMapMarkerSize() :
functions.h
,
nav.c
scan_and_lock() :
functions.h
,
brains.c
scan_for_enemy() :
functions.h
,
logic.c
,
smart.c
SceneLeaveHook() :
functions.h
,
music.c
score_for_kill() :
functions.h
,
ship.c
ScrollRasterClipWrapped() :
functions.h
SeedRandomFromClock() :
functions.h
,
eventmgr.c
SeekDataFile() :
functions.h
,
datafile.c
,
packet.c
select_guns() :
functions.h
,
select.c
select_new_gun() :
functions.h
,
select.c
select_new_release_weapon() :
functions.h
,
select.c
select_target() :
functions.h
,
smart.c
SelectCockpitVduMode() :
functions.h
,
cockpt.c
SelectCommRecipient() :
functions.h
,
comm.c
SelectDiskDriveHook() :
functions.h
,
eventmgr.c
SelectLegacyGameSource() :
functions.h
,
personnel.c
SelectNavObjectiveAtPoint() :
functions.h
,
nav.c
SelectNextExternalViewObject() :
functions.h
,
main.c
SelectPersonnelFileSlot() :
functions.h
,
personnel.c
SelectTransferredPilot() :
functions.h
,
personnel.c
send_appropriate_message() :
functions.h
,
ship.c
send_at_point() :
functions.h
,
brains.c
,
ship.c
send_message() :
functions.h
,
brains.c
,
cockpt.c
SendCommMenuChoice() :
functions.h
,
comm.c
SendKilrathiAceGreetingOnce() :
functions.h
,
logic.c
SendMonoDebugCommand3() :
functions.h
,
mono.c
SendWingmanCommandAcknowledgement() :
functions.h
,
orders.c
ServiceAudioStream() :
functions.h
,
sound.c
ServiceCutsceneRuntimeHook() :
functions.h
,
eventmgr.c
ServiceInputDevices() :
functions.h
,
eventmgr.c
ServiceSoundSystem() :
functions.h
,
sound.c
servicetrack() :
functions.h
,
music.c
set_alert() :
functions.h
,
logic.c
set_background_objects_rotation() :
functions.h
,
geom.c
set_eye_direction_and_position() :
functions.h
,
spc.c
set_formation_position() :
functions.h
,
mission.c
set_global_message() :
functions.h
,
cockpt.c
set_message_time() :
functions.h
,
cockpt.c
set_mode() :
functions.h
,
cockpt.c
set_new_objective() :
functions.h
,
cockpt.c
set_new_vdu() :
functions.h
,
cockpt.c
set_next_destination() :
functions.h
,
cockpt.c
set_objective_range() :
functions.h
,
cockpt.c
set_objects_data() :
functions.h
,
destroy.c
,
ship.c
set_ship_rotation_goals() :
functions.h
,
geom.c
set_special() :
functions.h
,
destroy.c
,
logic.c
set_speed() :
functions.h
,
auto.c
set_sphere_point() :
functions.h
,
mission.c
,
nav.c
set_up_action_sphere() :
functions.h
,
mission.c
set_up_next_wave() :
functions.h
,
mission.c
set_up_screen_viewport() :
functions.h
,
eventmgr.c
Set_up_ship_info() :
functions.h
,
mission.c
SetBkColor() :
debug.cpp
SetBkMode() :
debug.cpp
SetCinematicFrameTiming() :
functions.h
,
dib.cpp
SetCockpitLightBlink() :
functions.h
,
cockpt.c
SetCurrentDirOnDrive() :
functions.h
,
winmain.c
SetDebugCursorPosition() :
functions.h
,
console.cpp
SetDebugTextPosition() :
functions.h
,
console.cpp
SetDefaultFrameTiming() :
functions.h
,
dib.cpp
SetFleetOverviewView() :
functions.h
,
fleetvw.c
SetFrameTimerAndWait() :
functions.h
,
eventmgr.c
SetFrameTimerPeriod() :
functions.h
,
eventmgr.c
SetFrameTimerPeriodDirect() :
functions.h
,
eventmgr.c
SetHudMessageSlot() :
functions.h
,
cockpt.c
SetHudMessageText() :
functions.h
,
cockpt.c
,
dib.cpp
SetHudTextColour() :
functions.h
,
cockpt.c
SetInputCursorHostPosition() :
functions.h
,
winmain.c
SetInputKeyState() :
functions.h
,
eventmgr.c
SetInputViewport() :
functions.h
,
eventmgr.c
SetMenuInputPump() :
functions.h
,
eventmgr.c
SetMessageDisplaySpeed() :
functions.h
,
message.c
SetMouseCursorShape() :
functions.h
,
eventmgr.c
SetMouseHomePosition() :
functions.h
,
eventmgr.c
SetMousePosition() :
functions.h
,
winmain.c
SetMultimediaTimerCallback() :
functions.h
,
timer.c
SetMusBreakpt() :
functions.h
,
music.c
SetMusicOn() :
functions.h
,
music.c
SetMusicStreamVolume() :
functions.h
,
stream.cpp
SetMusicTickRateHook() :
functions.h
,
eventmgr.c
SetNavMapCoordinateScaling() :
functions.h
,
nav.c
SetPaletteEntry() :
functions.h
,
gr.c
SetPaletteEntryFromTriplet() :
functions.h
,
eventmgr.c
SetPaletteTranslationTable() :
functions.h
SetPersonnelCursorPosition() :
functions.h
,
main.c
SetPersonnelMousePosition() :
functions.h
,
mousepos.c
SetPointerViewportHook() :
eventmgr.c
SetRasterClipPixel() :
functions.h
SetRectBounds() :
functions.h
,
cockpt.c
SetRLEFramePalette() :
functions.h
SetScale() :
functions.h
,
nav.c
SetScreenClipRect() :
functions.h
,
nav.c
SetShipAiScratchWord() :
functions.h
,
fl.c
SetSolidColourTranslation() :
functions.h
,
gr.c
SetSoundEffectsVolume() :
functions.h
,
sound.c
SetSpaceFlightFrameTiming() :
functions.h
,
dib.cpp
SetStreamerIntensity() :
functions.h
,
stream.cpp
SetStreamerTrigger() :
functions.h
,
stream.cpp
SetTargetCameraEyePosition() :
functions.h
,
turret.c
SetTextColor() :
debug.cpp
SetTextContext() :
functions.h
,
eventmgr.c
,
nav.c
SetTextCursor() :
functions.h
,
eventmgr.c
,
personnel.c
SetupBackBufferHook() :
eventmgr.c
SetVduModeIfChanged() :
functions.h
,
cockpt.c
SetVectorFixedPoint() :
functions.h
,
geom.c
SetViewportHorizontalBounds() :
functions.h
,
wipe.c
SetViewportRect() :
functions.h
,
viewrect.c
SetViewportRectangleBounds() :
functions.h
,
wipe.c
SetViewportVerticalBounds() :
functions.h
,
wipe.c
SetWholePaletteFromTriplets() :
functions.h
,
eventmgr.c
shaded_triangle() :
functions.h
,
gr.c
shadow_draw() :
functions.h
,
gr.c
shape_loaded() :
functions.h
,
mission.c
shape_needed() :
functions.h
,
mission.c
ship_intelligence() :
functions.h
,
brains.c
ShipAiState28() :
functions.h
,
fl.c
ShipAiState3() :
functions.h
,
fl.c
ShipAiState35() :
functions.h
,
fl.c
ShipAiState44() :
functions.h
,
fl.c
ShipAiState45() :
functions.h
,
fl.c
ShipAiState46() :
functions.h
,
fl.c
ShipAiState47() :
functions.h
,
fl.c
ShipExplosion() :
functions.h
,
ship.c
ShipHasCloakingDevice() :
functions.h
,
ship.c
ShipHasTorpedo() :
functions.h
,
logic.c
,
ship.c
ships_within_range() :
functions.h
,
logic.c
ShouldWingmanAcceptRoutCommand() :
functions.h
,
orders.c
show_communications_disp() :
functions.h
,
comm.c
show_damage_disp() :
functions.h
,
damage.c
show_navigation_disp() :
functions.h
,
cockpt.c
show_target_disp() :
functions.h
,
target.c
show_weapon_disp() :
functions.h
,
cockpt.c
ShowCentredPrompt() :
functions.h
,
comm.c
ShowComponentHitHudMessage() :
functions.h
,
cockpt.c
ShowConfedNavScan() :
functions.h
,
nav.c
ShowEnemyTargetSelectMenu() :
externs.h
ShowGamePausedBanner() :
functions.h
,
message.c
ShowHudTextLine() :
functions.h
,
cockpt.c
ShowMemoryStatusDebug() :
functions.h
,
message.c
ShowModalMessage() :
functions.h
,
message.c
ShowModalTextPanel() :
functions.h
,
optmenu.c
ShowNoticeMessageBox() :
functions.h
,
winmain.c
ShowNoTransferablePilots() :
functions.h
,
personnel.c
ShowOnScreenMessage() :
functions.h
,
game.h
,
message.c
ShowPlayerEjectionSequence() :
functions.h
,
eject.c
ShowPlayerStrandingSequence() :
functions.h
,
eject.c
ShowVersionBanner() :
functions.h
,
message.c
ShowVictoryScreen() :
functions.h
,
intro.c
shrink() :
functions.h
,
eventmgr.c
shrink_vector() :
functions.h
,
eventmgr.c
ShutdownEventManager() :
functions.h
,
eventmgr.c
ShutdownGameWindow() :
functions.h
,
winmain.c
ShutdownNearHeap() :
functions.h
,
nearheap.c
ShutdownSoundBlaster() :
functions.h
,
speech.c
sighted() :
functions.h
,
cockpt.c
SignalAudioMixerWakeEvent() :
functions.h
,
stream.cpp
signed_random() :
functions.h
,
logic.c
SignExtendClipCoord() :
functions.h
,
gr.c
SignFixed() :
functions.h
,
geom.c
SinFixed() :
functions.h
,
eventmgr.c
skew_randomly() :
functions.h
,
fields.c
skill_check() :
functions.h
,
logic.c
SkipCutsceneChunk() :
functions.h
,
iffload.c
snow_viewport() :
functions.h
,
gr.c
SortViableTargetsByDistance() :
functions.h
,
ship.c
sound_effect() :
functions.h
,
music.c
SoundBlasterDspInterrupt() :
functions.h
,
speech.c
SoundBlasterEndOfInterrupt() :
functions.h
,
speech.c
SoundBlasterIn() :
functions.h
,
speech.c
SoundBlasterOut() :
functions.h
,
speech.c
SoundBlasterWaitWrite() :
functions.h
,
speech.c
SoundDebugPrintf() :
functions.h
,
game.h
,
mono.c
spacetrack() :
functions.h
,
music.c
SpawnCapitalFlakProjectile() :
functions.h
,
brains.c
SpawnFlakBurst() :
functions.h
,
ship.c
SpawnMissionEjectionPod() :
functions.h
,
destroy.c
SpeedCalibrationHook() :
eventmgr.c
split_patrol_mission() :
functions.h
,
brains.c
SplitGameClockTicks() :
functions.h
,
clock.c
SplitGameClockTicksForNav() :
functions.h
,
eventmgr.c
SplitPackedPoint() :
functions.h
,
eventmgr.c
start_collision_alert() :
functions.h
,
logic.c
start_dust() :
functions.h
,
spc.c
start_hazard_field() :
functions.h
,
fields.c
start_lock() :
functions.h
,
cockpt.c
starting_lock() :
functions.h
,
cockpt.c
StartInteractiveMusic() :
functions.h
,
music.c
StartMusic() :
functions.h
,
music.c
StartSoundEffectHook() :
functions.h
,
music.c
StartupHook() :
functions.h
,
eventmgr.c
stationary_intelligence() :
functions.h
,
brains.c
steady_object() :
functions.h
,
ship.c
steer_away_from_object() :
functions.h
,
smart.c
steer_away_from_predicted_object() :
functions.h
,
smart.c
StepPaletteTransition() :
functions.h
,
fade.c
stop_all_sounds() :
functions.h
,
sound.c
StopDigiPlayback() :
functions.h
,
speech.c
StopMusic() :
functions.h
,
music.c
StopMusicIfDriverActive() :
functions.h
,
startup.c
StopMusicStream() :
functions.h
,
music.c
StopMusicTimerHook() :
eventmgr.c
StopMusicUnlessSuppressed() :
functions.h
,
music.c
StopSoundsUsingWave() :
functions.h
,
sound.c
StoreMissionResultsInCampaignGlobals() :
functions.h
,
campglob.c
streak_toward() :
functions.h
,
brains.c
Streamer_close() :
functions.h
,
stream.cpp
Streamer_open() :
functions.h
,
stream.cpp
Streamer_play() :
functions.h
,
stream.cpp
Streamer_stop() :
functions.h
,
stream.cpp
stress_morale() :
functions.h
,
smart.c
strike_mission() :
functions.h
,
brains.c
sub_int_vector() :
functions.h
,
mission.c
SubtractFixedVectors() :
functions.h
,
geom.c
SwapSceneChunkSizeEndian() :
functions.h
,
iffload.c
SystemDebugPrintf() :
functions.h
,
game.h
,
console.cpp
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