Wing Commander II
Reconstructed Win32 source (1996)
Loading...
Searching...
No Matches
mono.c File Reference

MONODEBG developer channel. More...

#include "game.h"

Go to the source code of this file.

Macros

#define MONO_C

Functions

void MonoDebug_install (void)
void MonoDebug_remove (void)
void SendMonoDebugCommand3 (void)
void SoundDebugPrintf (const char *fmt,...)
void MonoDebug_print (const char *text)
void ReadPerformanceCounter (LARGE_INTEGER *p)

Variables

char g_12_szSoundTraceScratch [0x200]

Detailed Description

MONODEBG developer channel.

Definition in file mono.c.

Macro Definition Documentation

◆ MONO_C

#define MONO_C

Definition at line 7 of file mono.c.

Function Documentation

◆ MonoDebug_install()

void MonoDebug_install ( void )

Definition at line 13 of file mono.c.

References exit_squadron(), g_bMonoDebugInstalled, g_hMonoDebugDevice, and MonoDebug_install().

Referenced by MonoDebug_install(), and WinMain().

◆ MonoDebug_print()

void MonoDebug_print ( const char * text)

◆ MonoDebug_remove()

void MonoDebug_remove ( void )

◆ ReadPerformanceCounter()

void ReadPerformanceCounter ( LARGE_INTEGER * p)

Definition at line 87 of file mono.c.

References ReadPerformanceCounter().

Referenced by DrawSpriteTransformed(), and ReadPerformanceCounter().

◆ SendMonoDebugCommand3()

void SendMonoDebugCommand3 ( void )

◆ SoundDebugPrintf()

Variable Documentation

◆ g_12_szSoundTraceScratch

char g_12_szSoundTraceScratch[0x200]
extern

Definition at line 3820 of file cockpt.c.

Referenced by SoundDebugPrintf().