Wing Commander II
Reconstructed Win32 source (1996)
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Here is a list of all functions with links to the files they belong to:
A
B
C
D
E
F
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_
- u -
unactive() :
functions.h
,
brains.c
,
logic.c
UnhookAllInterruptVectorsHook() :
eventmgr.c
UnhookInterruptVectorHook() :
eventmgr.c
UntrackFreedHeapBlock() :
functions.h
,
winmain.c
unwarp() :
functions.h
,
jump.c
Update_3Space() :
functions.h
,
main.c
update_bars() :
functions.h
,
cockpt.c
update_cockpit() :
functions.h
,
cockpt.c
update_dead_disp() :
functions.h
,
cockpt.c
update_digital_readouts() :
functions.h
,
cockpt.c
update_hazards() :
functions.h
,
fields.c
update_lights() :
functions.h
,
cockpt.c
update_missile_warning() :
functions.h
,
cockpt.c
update_objective_location() :
functions.h
,
cockpt.c
update_objects_in_space() :
functions.h
,
spc.c
update_star_field() :
functions.h
,
spc.c
update_status_text() :
functions.h
,
cockpt.c
update_VDUs() :
functions.h
,
cockpt.c
update_vid_disp() :
functions.h
,
cockpt.c
UpdateCutscenePlaneObject() :
functions.h
,
gameflow.c
UpdateCutsceneSpriteObject() :
functions.h
,
gameflow.c
UpdateDamageDisplay() :
functions.h
,
damage.c
UpdateFleetOverviewCameraRotation() :
functions.h
,
turret.c
UpdateInflightNavText() :
functions.h
,
nav.c
UpdateInputDeviceTransitions() :
functions.h
,
input.c
UpdateMap() :
functions.h
,
gameflow.c
UpdateMessage() :
functions.h
,
cockpt.c
UpdateSavedTorpedoTargetLock() :
functions.h
,
turret.c
UpdateShipTurretGuns() :
functions.h
,
turret.c
UpdateSpacePaletteFade() :
functions.h
,
main.c
UpdateStreamerStoppedFlag() :
functions.h
,
stream.cpp
UpdateTargetCameraCockpitHook() :
functions.h
,
turret.c
UpdateTargetCameraObject() :
functions.h
,
turret.c
UpdateTargetCameraTracking() :
functions.h
,
turret.c
UpdateTargetLeadIndicator() :
functions.h
,
cockpt.c
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