Wing Commander II
Reconstructed Win32 source (1996)
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Here is a list of all functions with links to the files they belong to:
A
B
C
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F
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_
- h -
handle_collisions() :
functions.h
,
smart.c
handle_stress() :
functions.h
,
smart.c
HandleCannedSceneBufferBoundary() :
functions.h
,
taperec.c
HandleCommunicationMenuRequest() :
functions.h
,
comm.c
HandleFleetOverviewInput() :
functions.h
,
turret.c
HandleSpaceFlightControls() :
functions.h
,
main.c
HandleUnsupportedManeuver() :
functions.h
,
fl.c
has_opposing_ship() :
functions.h
,
carrier.c
HasCutsceneMusicNode() :
functions.h
,
gameflow.c
HasInRangeGunForTargetLead() :
functions.h
,
cockpt.c
HasKeyIntercept() :
eventmgr.c
HasSavedPilotCampaign() :
functions.h
,
personnel.c
HasShipActiveMissile() :
functions.h
,
ship.c
HasShipCockpitGunDisplay() :
functions.h
,
ship.c
HasValidShapeAllocationSignature() :
functions.h
,
gr.c
have_target() :
functions.h
,
comm.c
heat_seeking_missile_intelligence() :
functions.h
,
brains.c
hemisphere() :
functions.h
,
ship.c
hidden_objective() :
functions.h
,
cockpt.c
,
nav.c
HighlightPersonnelFileSlot() :
functions.h
,
personnel.c
HighlightTransferredPilot() :
functions.h
,
personnel.c
hit_asteroid() :
functions.h
,
spc.c
HookInterruptVector() :
eventmgr.c
hostile_sphere() :
functions.h
,
logic.c
house_keep() :
functions.h
,
main.c
house_keep_objects() :
functions.h
,
spc.c
housekeep_power_plant_and_fuel() :
functions.h
,
ship.c
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