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Wing Commander II
Reconstructed Win32 source (1996)
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Multimedia frame timer callback. More...
#include "game.h"Go to the source code of this file.
Functions | |
| void CALLBACK | FrameTimerCallback (UINT timerId, UINT message, DWORD user, DWORD first, DWORD second) |
| void | SetMultimediaTimerCallback (int period) |
Variables | |
| unsigned int | g_uFrameTimerEventId |
Multimedia frame timer callback.
Definition in file timer.c.
| void CALLBACK FrameTimerCallback | ( | UINT | timerId, |
| UINT | message, | ||
| DWORD | user, | ||
| DWORD | first, | ||
| DWORD | second ) |
Definition at line 9 of file timer.c.
References FrameTimerCallback(), g_5_nFrameTimerWaitTicksValue, and void().
Referenced by FrameTimerCallback(), SetMultimediaTimerCallback(), and UpdateShipTurretGuns().
| void SetMultimediaTimerCallback | ( | int | period | ) |
Definition at line 21 of file timer.c.
References FrameTimerCallback(), g_5_nFrameTimerWaitTicksValue, g_uFrameTimerEventId, and SetMultimediaTimerCallback().
Referenced by SetFrameTimerPeriod(), SetFrameTimerPeriodDirect(), SetMultimediaTimerCallback(), and UpdateShipTurretGuns().
| unsigned int g_uFrameTimerEventId |
Definition at line 47 of file timer.c.
Referenced by SetMultimediaTimerCallback().