Wing Commander II
Reconstructed Win32 source (1996)
Toggle main menu visibility
Loading...
Searching...
No Matches
Here is a list of all functions with links to the files they belong to:
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
Y
Z
_
- r -
random_radial() :
functions.h
,
geom.c
,
mission.c
RandomBelow() :
functions.h
,
eventmgr.c
,
ship.c
,
smart.c
RandomBelowOrEqual() :
functions.h
,
eventmgr.c
RandomFixedAimComponent() :
functions.h
,
ship.c
RandomInRange() :
functions.h
,
eventmgr.c
,
intro.c
RandomSign() :
functions.h
,
ship.c
RasterLineHook() :
functions.h
,
gr.c
reach_warp() :
functions.h
,
brains.c
ReadCalibratedJoystick() :
functions.h
,
joycal.c
ReadCheaterFlagFromRegistry() :
functions.h
,
stream.cpp
ReadDataFileAtOffset() :
functions.h
,
datafile.c
,
packet.c
ReadGIFDataSubBlockByte() :
functions.h
ReadGIFLZWCode() :
functions.h
ReadJoystickButtons() :
functions.h
,
joystick.c
ReadNextSceneForm() :
functions.h
,
iffload.c
ReadPacketSectionData() :
functions.h
,
resread.c
ReadPerformanceCounter() :
functions.h
,
mono.c
ReadPersonnelTextField() :
functions.h
,
optmenu.c
ReadRasterClipPixel() :
functions.h
ReadTapeInitialState() :
functions.h
,
replay.c
ReadTextInput() :
functions.h
,
optmenu.c
ReadWord() :
functions.h
,
eventmgr.c
real_crash_time() :
functions.h
,
logic.c
real_velocity() :
functions.h
,
brains.c
,
ship.c
real_vid_transmit() :
functions.h
,
cockpt.c
,
comm.c
rear_sphere() :
functions.h
,
fields.c
RebootMachineHook() :
eventmgr.c
recalc_max_velocity() :
functions.h
,
geom.c
RecordCannedSceneBriefingCharacter() :
functions.h
,
taperec.c
RecordCannedSceneObjectEvent() :
functions.h
,
taperec.c
RecordCannedSceneObjectState() :
functions.h
,
taperec.c
RecordMusicCommandHook() :
functions.h
,
taperec.c
RecordStartTimeHook() :
eventmgr.c
rectangular_to_spherical() :
functions.h
,
geom.c
RefreshCampaignChalkboardScreen() :
functions.h
,
personnel.c
RefreshCommunicationMenu() :
functions.h
,
comm.c
RefreshMemoryStatusOverlay() :
functions.h
,
main.c
RefreshMouseCursorDisplay() :
functions.h
,
eventmgr.c
RefreshObjectiveShipNavPoints() :
functions.h
,
mission.c
RegistryQueryValue() :
functions.h
,
sound.c
RegistryStoreValue() :
functions.h
,
sound.c
regulate_turn() :
functions.h
,
smart.c
release_all_capital_ship_shapes() :
functions.h
,
mission.c
release_capital_ship_shapes() :
functions.h
,
mission.c
ReleaseActiveCutscenePacket() :
functions.h
,
gameflow.c
ReleaseApplicationScratchBuffer() :
functions.h
,
eventmgr.c
ReleaseContiguousPaletteEntries() :
functions.h
,
palalloc.c
ReleaseCutsceneFileResource() :
functions.h
,
iffload.c
ReleaseCutsceneFileResourceExceptPacket() :
functions.h
,
iffload.c
ReleaseCutsceneFontPacket() :
functions.h
,
gameflow.c
ReleaseCutsceneMusicNodes() :
functions.h
,
gameflow.c
ReleaseCutsceneObjectResource() :
functions.h
,
iffload.c
ReleaseCutsceneObjectResourceData() :
functions.h
,
iffload.c
ReleaseCutsceneResourceLevel() :
functions.h
,
iffload.c
ReleaseCutsceneSoundEffects() :
functions.h
,
gameflow.c
ReleaseCutsceneSpeechPackets() :
functions.h
,
gameflow.c
ReleaseCutsceneSpriteShape() :
functions.h
,
gameflow.c
ReleaseCutsceneTextResource() :
functions.h
,
iffload.c
ReleaseCutsceneViewport() :
functions.h
,
gameflow.c
ReleaseDC() :
debug.cpp
ReleaseFinishedSoundEntries() :
functions.h
,
sound.c
ReleaseHighMemoryGraphicsBuffers() :
startup.c
ReleaseInputEvent() :
functions.h
,
eventmgr.c
ReleaseInputEventQueue() :
functions.h
,
eventmgr.c
ReleaseLoadedCutsceneResource() :
functions.h
,
gameflow.c
ReleaseModalTextPanel() :
functions.h
,
optmenu.c
ReleaseMusicTrack() :
functions.h
,
fltsetup.c
ReleaseNearHeapBlock() :
functions.h
,
nearheap.c
ReleasePacketHandle() :
functions.h
,
memapi.c
,
mission.c
ReleasePacketSlot() :
functions.h
,
iffload.c
ReleaseSceneFlicPackets() :
functions.h
,
gameflow.c
ReleaseSceneMusicPacket() :
functions.h
,
gameflow.c
ReleaseSpaceflightResources() :
functions.h
,
campaign.c
ReleaseStaleNavTarget() :
functions.h
,
main.c
ReleaseTextFont() :
functions.h
,
disk.c
remove_all_3d_objects() :
functions.h
,
fltsetup.c
remove_all_hazards() :
functions.h
,
fields.c
remove_hazard() :
functions.h
,
fields.c
remove_message() :
functions.h
,
cockpt.c
remove_nav_point_objects() :
functions.h
,
mission.c
remove_nav_pointer() :
functions.h
,
cockpt.c
remove_object() :
functions.h
,
geom.c
,
mission.c
remove_weapon() :
functions.h
,
ship.c
RemoveActiveSoundEntry() :
functions.h
,
sound.c
RemoveCutsceneMemberIndex() :
functions.h
,
gameflow.c
RemoveInputEvent() :
functions.h
,
eventmgr.c
RemovePlayerReleaseWeapon() :
functions.h
,
cockpt.c
RemovePointerViewportHook() :
eventmgr.c
RemoveWaveTableEntry() :
functions.h
,
sound.c
RenderSpaceViewFrame() :
functions.h
,
main.c
rendezvous_mission() :
functions.h
,
brains.c
repair_internal_damage() :
functions.h
,
ship.c
replenish_shields() :
functions.h
,
ship.c
replenish_weapon_energy_bank() :
functions.h
,
ship.c
report_kilrathi_rout() :
functions.h
,
logic.c
,
orders.c
ReportComponentRepaired() :
functions.h
,
ship.c
ReportCutscenePacketAllocationFailure() :
functions.h
,
gameflow.c
ReportFatalErrorCode() :
functions.h
,
message.c
,
mission.c
ReportFramesSkipped() :
functions.h
,
message.c
ReportHeapGuardCorruption() :
functions.h
,
winmain.c
ReportOutOfMemoryAndExit() :
functions.h
,
message.c
ReportPacketLoadError() :
functions.h
,
disk.c
ReportSpaceFlightMaxFps() :
functions.h
,
dib.cpp
reposition_fixed_child_objects() :
functions.h
,
ship.c
request() :
functions.h
,
orders.c
ReserveContiguousPaletteEntries() :
functions.h
,
palalloc.c
ReserveNavMapArea() :
functions.h
,
nav.c
reset_cockpit() :
functions.h
,
cockpt.c
reset_maneuver() :
functions.h
,
logic.c
reset_mission_type() :
functions.h
,
logic.c
reset_objective() :
functions.h
,
logic.c
,
orders.c
,
smart.c
reset_stress() :
functions.h
,
smart.c
reset_tactic() :
functions.h
,
brains.c
,
logic.c
ResetCannedScenePlaybackBuffer() :
functions.h
,
replay.c
ResetCannedSceneRecording() :
functions.h
,
taperec.c
ResetCockpitPaletteEntries() :
functions.h
,
fltsetup.c
ResetCommMenuChoices() :
functions.h
,
comm.c
ResetCutsceneSpriteDrawTicks() :
functions.h
,
gameflow.c
ResetDebugOverlay() :
functions.h
,
console.cpp
ResetGameTextContexts() :
functions.h
,
startup.c
ResetGIFLZWDictionary() :
functions.h
ResetNavMapLabels() :
functions.h
,
nav.c
ResetNavMapReservedAreas() :
functions.h
,
nav.c
ResetPilotHandAnimation() :
functions.h
,
cockpt.c
ResetPointerViewportsHook() :
eventmgr.c
ResetScannerContacts() :
functions.h
,
cockpt.c
ResetScreenClipToFullHeight() :
functions.h
,
message.c
ResetShipCloakState() :
functions.h
,
fl.c
ResetSoundState() :
functions.h
,
music.c
ResetSoundStateForFlight() :
functions.h
,
music.c
ResetSoundStateForScene() :
functions.h
,
music.c
ResetStringBuilder() :
functions.h
,
pload.c
ResetTargetCameraView() :
functions.h
,
turret.c
ResetWeaponDisplayPositions() :
functions.h
,
mission.c
ResolveObjectDestruction() :
functions.h
,
ship.c
RestoreCannedSceneObjectState() :
functions.h
,
replay.c
RestoreCockpitExplosionBackground() :
functions.h
,
cockpt.c
RestoreCockpitExplosionIfVisible() :
functions.h
,
cockpt.c
RestoreCutsceneTextBacking() :
functions.h
,
gameflow.c
RestoreGamePalette() :
functions.h
,
palette.c
RestoreHudMessageBackground() :
functions.h
,
cockpt.c
RestoreModalTextPanel() :
functions.h
,
optmenu.c
RestoreMouseCursorBackground() :
functions.h
,
eventmgr.c
RestorePersonnelMenuBackground() :
functions.h
,
personnel.c
RestoreSpriteBackground() :
functions.h
,
gr.c
RestoreTargetCameraAttitudeIndicators() :
functions.h
,
turret.c
RestoreTargetLeadIndicator() :
functions.h
,
cockpt.c
RestoreTransientCockpitGraphics() :
functions.h
,
cockpt.c
ResumeMouseCursorHook() :
functions.h
,
eventmgr.c
RetainInputEventsOfType() :
functions.h
,
eventmgr.c
return_to_buddy() :
functions.h
,
brains.c
return_to_master() :
functions.h
,
brains.c
RevealTitleLogo() :
functions.h
,
intro.c
revise_shields() :
functions.h
,
ship.c
RewriteCutsceneMusicExtensionForDriver() :
functions.h
,
gameflow.c
RewriteCutsceneMusicExtensionForRetry() :
functions.h
,
gameflow.c
RewriteDiskFileGraphicsExtensions() :
functions.h
,
gameflow.c
RewritePacketFilenameForInstalledData() :
functions.h
,
disk.c
room_for_me() :
functions.h
,
mission.c
rotate_about_i() :
functions.h
,
geom.c
rotate_about_j() :
functions.h
,
geom.c
rotate_about_k() :
functions.h
,
geom.c
rotate_eye_to_goal() :
functions.h
,
spc.c
rotate_object() :
functions.h
,
spc.c
rotate_object_to_goal() :
functions.h
,
ship.c
RotateRLEImage() :
functions.h
rotational_acceleration() :
functions.h
,
geom.c
rotational_pos_to_scanner_pos() :
functions.h
,
cockpt.c
RouteCutsceneViewportToDisplay() :
functions.h
,
gameflow.c
run_away() :
functions.h
,
brains.c
RunCampaignChalkboardMenu() :
functions.h
,
optmenu.c
RunCampaignContinuePromptLoop() :
functions.h
,
campaign.c
RunCampaignGameLoop() :
functions.h
,
campaign.c
RunCampaignScript() :
functions.h
,
campglob.c
RunCampaignSelectionFrame() :
functions.h
,
titlemnu.c
RunCutsceneScript() :
functions.h
,
gameflow.c
RunCutsceneWipeTransition() :
functions.h
,
gameflow.c
RunGameApplication() :
functions.h
,
main.c
RunLoadedCutscene() :
functions.h
,
gameflow.c
RunPilotDatabaseMenu() :
functions.h
,
personnel.c
RunPilotSaveLoadMenu() :
functions.h
,
personnel.c
RunSelectedCampaign() :
functions.h
,
campaign.c
RunSpaceFlight() :
functions.h
,
main.c
RunTitleMenuInputLoop() :
functions.h
,
titlemnu.c
RunTitleScreen() :
functions.h
,
titlemnu.c
Generated by
1.18.0