Wing Commander II
Reconstructed Win32 source (1996)
Loading...
Searching...
No Matches
fade.c File Reference

Palette transition step. More...

#include "game.h"
#include <malloc.h>

Go to the source code of this file.

Functions

short StepPaletteTransition (short *current, const short *target, short componentCount)

Variables

short g_nPaletteTransitionInitialise = 1
short * g_pPaletteTransitionDirectionRef
short * g_pPaletteTransitionDeltaPtr
short g_2_nPaletteTransitionMaxDelta
short * g_pPaletteTransitionAccumulator
short g_nPaletteTransitionCountdownNumber

Detailed Description

Palette transition step.

Definition in file fade.c.

Function Documentation

◆ StepPaletteTransition()

Variable Documentation

◆ g_2_nPaletteTransitionMaxDelta

short g_2_nPaletteTransitionMaxDelta

Definition at line 92 of file fade.c.

Referenced by StepPaletteTransition().

◆ g_nPaletteTransitionCountdownNumber

short g_nPaletteTransitionCountdownNumber

Definition at line 94 of file fade.c.

Referenced by StepPaletteTransition().

◆ g_nPaletteTransitionInitialise

short g_nPaletteTransitionInitialise = 1

Definition at line 8 of file fade.c.

Referenced by StepPaletteTransition().

◆ g_pPaletteTransitionAccumulator

short* g_pPaletteTransitionAccumulator

Definition at line 93 of file fade.c.

Referenced by StepPaletteTransition().

◆ g_pPaletteTransitionDeltaPtr

short* g_pPaletteTransitionDeltaPtr

Definition at line 91 of file fade.c.

Referenced by StepPaletteTransition().

◆ g_pPaletteTransitionDirectionRef

short* g_pPaletteTransitionDirectionRef

Definition at line 90 of file fade.c.

Referenced by StepPaletteTransition().