Wing Commander II
Reconstructed Win32 source (1996)
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Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
A
B
C
D
E
F
G
H
I
J
K
L
M
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P
Q
R
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T
U
V
W
Y
Z
_
- d -
damage_ion_drive() :
functions.h
,
geom.c
damage_your_component() :
functions.h
,
cockpt.c
DATAFILE_C :
datafile.c
DATAFILE_STATIC :
globals.h
dead_ship() :
functions.h
,
logic.c
death_sequence() :
functions.h
,
death.c
DebugKeyboardHookProc() :
functions.h
,
debug.cpp
DebugOverlayConsole :
game.h
DebugOverlayPrintf() :
functions.h
,
debug.cpp
DebugOverlayWorkerProc() :
functions.h
,
debug.cpp
DecodeCutsceneFileResource() :
functions.h
,
iffload.c
DecodeCutsceneObjectResource() :
functions.h
,
iffload.c
DecodeIFFImage() :
functions.h
DecodePCXImage() :
functions.h
DecodeSceneFileChunk() :
functions.h
,
iffindex.c
DecodeSceneOffsetChunk() :
functions.h
,
iffindex.c
DecodeSceneResourceChunk() :
functions.h
,
iffload.c
DecodeSceneStructChunk() :
functions.h
,
iffindex.c
DecodeSceneSymbolChunk() :
functions.h
,
iffindex.c
DecodeShapeFrame() :
functions.h
,
gr.c
DecreaseAdaptiveDifficulty() :
functions.h
,
ship.c
decrement_lock_time() :
functions.h
,
cockpt.c
defend_mission() :
functions.h
,
brains.c
DEG2RAD :
game.h
DestroyAudioStreamer() :
functions.h
,
stream.cpp
destroyer_intelligence() :
functions.h
,
brains.c
DestroyGlobalDebugOverlayConsole() :
functions.h
,
console.cpp
detect_collisions() :
functions.h
,
logic.c
detect_enemy_tail() :
functions.h
,
logic.c
,
orders.c
DetectDoubleFree() :
functions.h
,
winmain.c
DetectTandyKeyboard() :
eventmgr.c
determine_pilot_hand() :
functions.h
,
cockpt.c
DetermineFleetOverviewPilotHand() :
turret.c
DIB_C :
dib.cpp
DIBcascade() :
functions.h
,
dib.cpp
DIBdestroyDIB() :
functions.h
,
dib.cpp
DIBerror() :
functions.h
,
dib.cpp
DIBinstall() :
functions.h
,
dib.cpp
DIBmakeDIB() :
functions.h
,
dib.cpp
DIBpixelBufferHook() :
functions.h
,
dib.cpp
DIBpositionWindow() :
functions.h
,
dib.cpp
DIBramPalette() :
functions.h
,
dib.cpp
DIBreInstall() :
functions.h
,
dib.cpp
DIBsetPalette() :
functions.h
,
dib.cpp
,
eventmgr.c
DIBslamReal() :
functions.h
,
dib.cpp
DIBunInstall() :
functions.h
,
dib.cpp
DIBupdate() :
functions.h
,
dib.cpp
DIBwaitForVerticalBlank() :
functions.h
,
dib.cpp
DIBwholePaletteFromTriplets() :
functions.h
,
dib.cpp
DIBwholePaletteFromWords() :
functions.h
,
dib.cpp
difficulty() :
functions.h
,
fields.c
DIRECTION_SHAPE_TABLE_COUNT :
game_data.h
DIRECTION_VIEW_COUNT :
game_data.h
DisableDibSlam() :
functions.h
,
dib.cpp
DisableMouseCursorDrawing() :
functions.h
,
eventmgr.c
DisableMusicForSceneHook() :
functions.h
,
music.c
disallow_engage() :
functions.h
,
brains.c
DiskFileRecord :
game_data.h
DiskFileRecord_size_must_be_0x10 :
game_data.h
DismissHudMessageIfShowing() :
functions.h
,
cockpt.c
disobey_formation() :
functions.h
,
orders.c
DispatchCutsceneSpriteHandler() :
functions.h
,
gameflow.c
dist_from_home() :
functions.h
,
brains.c
distance_between_points() :
functions.h
,
geom.c
distance_from_object() :
functions.h
,
brains.c
,
cockpt.c
,
geom.c
,
logic.c
distance_from_point() :
functions.h
,
brains.c
,
geom.c
divide_vector() :
functions.h
,
geom.c
DivideFixed() :
functions.h
,
eventmgr.c
DosFarPtrToNear() :
functions.h
,
eventmgr.c
DosMemmove() :
functions.h
,
eventmgr.c
DosMemset() :
functions.h
,
eventmgr.c
DosNearPtrToFar() :
functions.h
,
eventmgr.c
DosStrcat() :
functions.h
,
fstrcat.c
DosStrchr() :
functions.h
,
eventmgr.c
DosStrcpy() :
functions.h
,
eventmgr.c
DosStrlen() :
functions.h
,
eventmgr.c
DosStrrchr() :
functions.h
,
eventmgr.c
dot_product() :
functions.h
,
geom.c
drain_fuel() :
functions.h
,
geom.c
draw_3d_scanner() :
functions.h
,
cockpt.c
Draw_3Space_Frame() :
functions.h
,
main.c
draw_cockpit_lights() :
functions.h
,
cockpt.c
draw_nav_pointer() :
functions.h
,
cockpt.c
draw_sorted_objects_to_buffer() :
functions.h
,
eventmgr.c
draw_target_box() :
functions.h
,
cockpt.c
DrawCalculatingLabel() :
functions.h
,
cockpt.c
DrawCampaignChalkboardFrame() :
functions.h
,
personnel.c
DrawCinematicFontCharacter() :
functions.h
,
text.c
DrawCinematicMemoryStatus() :
functions.h
,
gameflow.c
DrawClippedLine() :
functions.h
DrawCockpitReadout() :
functions.h
,
cockpt.c
DrawConstellationField() :
functions.h
,
starfld.c
DrawCutsceneCockpitOverlay() :
functions.h
,
gameflow.c
DrawCutscenePlane() :
functions.h
,
gameflow.c
DrawCutsceneSprite() :
functions.h
,
gameflow.c
DrawCutsceneTextAt() :
functions.h
,
gameflow.c
DrawFilledViewportRect() :
functions.h
,
gr.c
DrawFontGlyph() :
functions.h
,
gr.c
DrawFormattedText() :
functions.h
,
personnel.c
,
textfmt.c
DrawHudMessageSlot() :
functions.h
,
cockpt.c
DrawModalTextPanel() :
functions.h
,
optmenu.c
DrawMouseCursor() :
functions.h
,
eventmgr.c
DrawNavCrossMarker() :
functions.h
,
nav.c
DrawNavHazardMarker() :
functions.h
,
nav.c
DrawNavLocationReadout() :
functions.h
,
nav.c
DrawNavMapBriefingBeacons() :
functions.h
,
nav.c
DrawNavMapLabels() :
functions.h
,
nav.c
DrawNavMapLegend() :
functions.h
,
nav.c
DrawNavPlayerMarker() :
functions.h
,
nav.c
DrawNavRectangleMarker() :
functions.h
,
nav.c
DrawNavSquareMarker() :
functions.h
,
nav.c
DrawNavSquareOutline() :
functions.h
,
nav.c
DrawNavTextLine() :
functions.h
,
nav.c
DrawNavTriangleMarker() :
functions.h
,
nav.c
DrawNavTriangleOutline() :
functions.h
,
nav.c
DrawPendingCockpitDamage() :
functions.h
,
cockpt.c
DrawPersonnelFileSlot() :
functions.h
,
personnel.c
DrawPersonnelMenuBackdrop() :
functions.h
,
personnel.c
DrawPersonnelMenuChoices() :
functions.h
,
personnel.c
DrawPersonnelSourceChoices() :
functions.h
,
personnel.c
DrawPilotHandFrame() :
functions.h
,
cockpt.c
DrawPilotSaveMenuChoices() :
functions.h
,
personnel.c
DrawRasterEllipse() :
functions.h
DrawRLEImage() :
functions.h
DrawRLEImageColor() :
functions.h
DrawRLEImageColorUnclipped() :
functions.h
DrawRLEImageUnclipped() :
functions.h
DrawScaledTitleLogo() :
functions.h
,
intro.c
DrawSelectedNavLegendEntry() :
functions.h
,
nav.c
DrawShapeFrameScaled() :
functions.h
,
gr.c
DrawSolidColourSprite() :
functions.h
,
gr.c
DrawSolidColourSpriteScaled() :
functions.h
,
gr.c
DrawSpaceSceneFrame() :
functions.h
,
main.c
DrawSpriteDefault() :
functions.h
,
gr.c
DrawSpriteScaled() :
functions.h
,
gr.c
DrawSpriteTransformed() :
functions.h
,
gr.c
DrawTargetCameraAttitudeIndicators() :
functions.h
,
turret.c
DrawTargetRangeReadout() :
functions.h
,
target.c
DrawTextAt() :
functions.h
,
disk.c
DrawTextCharacter() :
functions.h
,
eventmgr.c
DrawTextInputCursor() :
functions.h
,
optmenu.c
DrawTextString() :
functions.h
,
eventmgr.c
DrawTitleOrchestra() :
functions.h
,
intro.c
DrawTitleSky() :
functions.h
,
intro.c
DrawTransferredPilotRow() :
functions.h
,
personnel.c
DrawUnreferencedPilotHandFrame() :
functions.h
,
turret.c
DrawViewportBorder() :
functions.h
,
gr.c
,
nav.c
DrawViewportEllipse() :
functions.h
,
gr.c
DrawViewportEllipseShadow() :
functions.h
,
gr.c
DrawViewportLine() :
functions.h
,
gr.c
,
nav.c
DrawViewportPixel() :
functions.h
,
gr.c
DrawWrappedCinematicText() :
functions.h
,
text.c
dump_buffer_to_screen() :
functions.h
,
main.c
DumpFarHeapHook() :
eventmgr.c
DumpVideoPageMapHook() :
eventmgr.c
DwordPtr :
game.h
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