Wing Commander II
Reconstructed Win32 source (1996)
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Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
A
B
C
D
E
F
G
H
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J
K
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P
Q
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- t -
TACTIC_APPROACH_TARGET :
game_data.h
TACTIC_AVOID_OBJECT :
game_data.h
TACTIC_CHASE :
game_data.h
TACTIC_CRUISE :
game_data.h
TACTIC_HEAD_HOME :
game_data.h
TACTIC_LAG_BEHIND :
game_data.h
TACTIC_LOOK_OUT :
game_data.h
TACTIC_NONE :
game_data.h
TACTIC_PICK_ATTACK :
game_data.h
TACTIC_RAM :
game_data.h
TACTIC_RETREAT :
game_data.h
TACTIC_SCOUT_AHEAD :
game_data.h
TACTIC_SELF_DEFENSE :
game_data.h
TACTIC_SHAKE_ENEMY :
game_data.h
TACTIC_SIT_STILL :
game_data.h
TACTIC_TARGETTING :
game_data.h
TACTIC_WARP_IN :
game_data.h
TACTIC_WARP_OUT :
game_data.h
TACTIC_ZIP_AWAY :
game_data.h
TakeDebugStepFlag() :
functions.h
,
console.cpp
TakeInputPressCount() :
functions.h
,
winmain.c
TalkingHeadOrigin :
game_data.h
TalkingHeadOrigin_size_must_be_0x08 :
game_data.h
tanker_intelligence() :
functions.h
,
brains.c
target_locking() :
functions.h
,
cockpt.c
target_valid() :
functions.h
,
logic.c
target_within_range() :
functions.h
,
logic.c
TextContext :
game.h
TextOutA() :
debug.cpp
TheEndFireWorks() :
functions.h
,
starfld.c
ThrottleFrameAndDrawFps() :
functions.h
,
dib.cpp
TimerResetHook() :
functions.h
,
eventmgr.c
TimerStopHook() :
functions.h
,
eventmgr.c
Title_Sequence() :
functions.h
,
intro.c
TitleActorMotion :
intro.c
TitleMenuRegion :
game_data.h
TITLEMNU_C :
titlemnu.c
ToggleTargetCameraOverlay() :
functions.h
,
turret.c
ToggleTargetCameraTracking() :
functions.h
,
turret.c
TrackFreedHeapBlock() :
functions.h
,
winmain.c
transform_objects_to_your_view() :
functions.h
,
geom.c
transform_to_objects_frame() :
functions.h
,
geom.c
,
smart.c
TransformRLEPoint() :
functions.h
TranslatePolledInputEvent() :
functions.h
,
eventmgr.c
TranslateRLEFramePalette() :
functions.h
triangle() :
functions.h
,
gr.c
TriggerPlayerHitPaletteFlash() :
functions.h
,
main.c
trim_goals() :
functions.h
,
logic.c
triumph() :
functions.h
,
logic.c
,
orders.c
try2allow_engage() :
functions.h
,
brains.c
try2end_collision_alert() :
functions.h
,
logic.c
,
smart.c
try2reset_maneuver() :
functions.h
,
logic.c
try2rout() :
functions.h
,
logic.c
try_far_spot() :
functions.h
,
fields.c
TryBeginStarSystemJump() :
functions.h
,
jump.c
TryPlaceNavMapLabel() :
functions.h
,
nav.c
TURRET_C :
turret.c
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