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Wing Commander II
Reconstructed Win32 source (1996)
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Scene chunk decoding. More...
#include "game.h"Go to the source code of this file.
Functions | |
| signed char | DecodeSceneStructChunk (unsigned char **cursor, SceneResourceTable **resource) |
| signed char | DecodeSceneOffsetChunk (unsigned char **cursor, SceneResourceTable **resource) |
| signed char | DecodeSceneSymbolChunk (unsigned char **cursor, SceneResourceTable **resource) |
| signed char | DecodeSceneFileChunk (unsigned char **cursor, SceneResourceTable **resource) |
Scene chunk decoding.
Definition in file iffindex.c.
| signed char DecodeSceneFileChunk | ( | unsigned char ** | cursor, |
| SceneResourceTable ** | resource ) |
Definition at line 127 of file iffindex.c.
References DecodeSceneFileChunk(), and SwapSceneChunkSizeEndian().
Referenced by DecodeSceneFileChunk(), DecodeSceneResourceChunk(), and UpdateShipTurretGuns().
| signed char DecodeSceneOffsetChunk | ( | unsigned char ** | cursor, |
| SceneResourceTable ** | resource ) |
Definition at line 44 of file iffindex.c.
References AllocateScenePointerTable(), DecodeSceneOffsetChunk(), HOST_POINTER_SIZE, and SwapSceneChunkSizeEndian().
Referenced by DecodeSceneOffsetChunk(), DecodeSceneResourceChunk(), and UpdateShipTurretGuns().
| signed char DecodeSceneStructChunk | ( | unsigned char ** | cursor, |
| SceneResourceTable ** | resource ) |
Definition at line 9 of file iffindex.c.
References AllocateScenePointerTable(), DecodeSceneStructChunk(), HOST_POINTER_SIZE, IdentityHandle(), and SwapSceneChunkSizeEndian().
Referenced by DecodeSceneResourceChunk(), DecodeSceneStructChunk(), and UpdateShipTurretGuns().
| signed char DecodeSceneSymbolChunk | ( | unsigned char ** | cursor, |
| SceneResourceTable ** | resource ) |
Definition at line 82 of file iffindex.c.
References AllocateScenePointerTable(), DecodeSceneSymbolChunk(), DosStrchr(), HOST_POINTER_SIZE, IdentityHandle(), and SwapSceneChunkSizeEndian().
Referenced by DecodeSceneResourceChunk(), DecodeSceneSymbolChunk(), and UpdateShipTurretGuns().