Wing Commander II
Reconstructed Win32 source (1996)
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jump.c File Reference

Objectives, warp arrival and star-system jumps. More...

#include "game.h"

Go to the source code of this file.

Functions

short find_objective (short type, short index)
void arrive_from_warp (short obj)
void unwarp (short obj)
void warp (short obj)
void MarkPilotDead (short pilot)
void clean_up_cockpit (void)
void TryBeginStarSystemJump (void)
void CompleteStarSystemJump (void)

Variables

short g_nEscapedEnemyCount = 0
short g_bStarSystemJumpTransition = 0
short g_bJumpSequenceActive = 0
short g_nStarSystemJumpDelay = 0
int g_nSavedWingmanObjectCounterValue
int g_1_nSavedPlayerObjectCounter
signed char g_acJumpDriveUsedBySystem [5]

Detailed Description

Objectives, warp arrival and star-system jumps.

Definition in file jump.c.

Function Documentation

◆ arrive_from_warp()

◆ clean_up_cockpit()

◆ CompleteStarSystemJump()

◆ find_objective()

short find_objective ( short type,
short index )

◆ MarkPilotDead()

void MarkPilotDead ( short pilot)

Definition at line 115 of file jump.c.

References g_pPilotStatus, and MarkPilotDead().

Referenced by MarkPilotDead().

◆ TryBeginStarSystemJump()

◆ unwarp()

◆ warp()

Variable Documentation

◆ g_1_nSavedPlayerObjectCounter

int g_1_nSavedPlayerObjectCounter

Definition at line 294 of file jump.c.

Referenced by CompleteStarSystemJump(), and TryBeginStarSystemJump().

◆ g_acJumpDriveUsedBySystem

signed char g_acJumpDriveUsedBySystem[5]

Definition at line 295 of file jump.c.

Referenced by init_mission(), and TryBeginStarSystemJump().

◆ g_bJumpSequenceActive

◆ g_bStarSystemJumpTransition

short g_bStarSystemJumpTransition = 0

◆ g_nEscapedEnemyCount

short g_nEscapedEnemyCount = 0

Definition at line 8 of file jump.c.

Referenced by check_next_wave(), set_up_action_sphere(), and warp().

◆ g_nSavedWingmanObjectCounterValue

int g_nSavedWingmanObjectCounterValue

Definition at line 293 of file jump.c.

Referenced by CompleteStarSystemJump(), and TryBeginStarSystemJump().

◆ g_nStarSystemJumpDelay

short g_nStarSystemJumpDelay = 0

Definition at line 11 of file jump.c.

Referenced by CompleteStarSystemJump(), and TryBeginStarSystemJump().