Wing Commander
Reconstructed Win32 source (1996)
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Here is a list of all variables with links to the structures/unions they belong to:
A
B
C
D
E
F
G
H
I
K
L
M
N
O
P
R
S
T
U
V
W
X
Y
Z
- d -
damageCapacity :
ObjectTypeData
dataOffset :
PacketSectionHandle
dataSize :
PacketSectionHandle
day :
CampaignDate
debriefingScene :
BriefingPacketHeader
debriefingText :
BriefingPacketHeader
decoder :
PacketDecompressionWorkspace
delay :
SceneAnimationObject
deltaFrame :
SceneAnimationObject
deltaRotation :
SceneAnimationObject
deltaScale :
SceneAnimationObject
deltaX :
SceneAnimationObject
,
ScrambleAnimationActor
deltaY :
SceneAnimationObject
,
ScrambleAnimationActor
density :
HazardField
depth :
CampaignVictoryProjectile
description :
MissionObjectiveDisk
,
MissionObjectiveSource
,
SaveGameDiskRecord
,
SaveGameRecord
destination :
IxStreamFile
destinationX :
RLETransformVertex
destinationY :
RLETransformVertex
direction :
CockpitBarDefinition
dirtyLines :
DebugOverlayConsole
disabled :
ShipWeaponSlot
diskNumber :
DiskFileRecord
displayName :
MissionObjective
,
ObjectTypeData
,
SaveGameDiskObjective
drawColour :
HudMessageSlot
dspConfigValue :
IxStreamerHeader
duration :
ConversationSceneRecord
Generated by
1.18.0