Wing Commander
Reconstructed Win32 source (1996)
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SceneAnimationObject Struct Reference

#include <wcdata.h>

Data Fields

short layer
short scriptOffset
signed char * scriptStart
signed char * scriptCursor
signed char * repeatCursor
unsigned short goalFlags
short delay
struct Shape * shape
short x
short y
short rotation
short scale
short frame
short deltaX
short deltaY
short deltaRotation
short deltaScale
short deltaFrame
short goalX
short goalY
short goalRotation
short goalScale
short goalFrame

Detailed Description

Definition at line 643 of file wcdata.h.

Field Documentation

◆ delay

short SceneAnimationObject::delay

Definition at line 650 of file wcdata.h.

Referenced by UpdateSceneAnimationObject().

◆ deltaFrame

short SceneAnimationObject::deltaFrame

Definition at line 661 of file wcdata.h.

Referenced by UpdateSceneAnimationObject().

◆ deltaRotation

short SceneAnimationObject::deltaRotation

Definition at line 659 of file wcdata.h.

Referenced by UpdateSceneAnimationObject().

◆ deltaScale

short SceneAnimationObject::deltaScale

Definition at line 660 of file wcdata.h.

Referenced by UpdateSceneAnimationObject().

◆ deltaX

short SceneAnimationObject::deltaX

Definition at line 657 of file wcdata.h.

Referenced by UpdateSceneAnimationObject().

◆ deltaY

short SceneAnimationObject::deltaY

Definition at line 658 of file wcdata.h.

Referenced by UpdateSceneAnimationObject().

◆ frame

short SceneAnimationObject::frame

Definition at line 656 of file wcdata.h.

Referenced by UpdateSceneAnimationObject().

◆ goalFlags

unsigned short SceneAnimationObject::goalFlags

Definition at line 649 of file wcdata.h.

◆ goalFrame

short SceneAnimationObject::goalFrame

Definition at line 666 of file wcdata.h.

Referenced by UpdateSceneAnimationObject().

◆ goalRotation

short SceneAnimationObject::goalRotation

Definition at line 664 of file wcdata.h.

Referenced by UpdateSceneAnimationObject().

◆ goalScale

short SceneAnimationObject::goalScale

Definition at line 665 of file wcdata.h.

Referenced by UpdateSceneAnimationObject().

◆ goalX

short SceneAnimationObject::goalX

Definition at line 662 of file wcdata.h.

Referenced by UpdateSceneAnimationObject().

◆ goalY

short SceneAnimationObject::goalY

Definition at line 663 of file wcdata.h.

Referenced by UpdateSceneAnimationObject().

◆ layer

short SceneAnimationObject::layer

Definition at line 644 of file wcdata.h.

Referenced by PlaySceneAnimation().

◆ repeatCursor

signed char* SceneAnimationObject::repeatCursor

Definition at line 648 of file wcdata.h.

◆ rotation

short SceneAnimationObject::rotation

Definition at line 654 of file wcdata.h.

Referenced by UpdateSceneAnimationObject().

◆ scale

short SceneAnimationObject::scale

Definition at line 655 of file wcdata.h.

Referenced by UpdateSceneAnimationObject().

◆ scriptCursor

signed char* SceneAnimationObject::scriptCursor

Definition at line 647 of file wcdata.h.

◆ scriptOffset

short SceneAnimationObject::scriptOffset

Definition at line 645 of file wcdata.h.

◆ scriptStart

signed char* SceneAnimationObject::scriptStart

Definition at line 646 of file wcdata.h.

◆ shape

struct Shape* SceneAnimationObject::shape

Definition at line 651 of file wcdata.h.

Referenced by UpdateSceneAnimationObject().

◆ x

short SceneAnimationObject::x

Definition at line 652 of file wcdata.h.

Referenced by UpdateSceneAnimationObject().

◆ y

short SceneAnimationObject::y

Definition at line 653 of file wcdata.h.

Referenced by UpdateSceneAnimationObject().


The documentation for this struct was generated from the following file: