Wing Commander
Reconstructed Win32 source (1996)
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SaveGameDiskRecord Struct Reference

#include <wcdata.h>

Data Fields

char description [17]
unsigned char occupied
PilotRecord pilots [9]
SaveGameDiskCampaignState campaign
SaveGameDiskObjective objectives [16]

Detailed Description

Definition at line 956 of file wcdata.h.

Field Documentation

◆ campaign

SaveGameDiskCampaignState SaveGameDiskRecord::campaign

Definition at line 960 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), LoadGame(), and SaveGame().

◆ description

char SaveGameDiskRecord::description[17]

Definition at line 957 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), LoadGame(), and SaveGame().

◆ objectives

SaveGameDiskObjective SaveGameDiskRecord::objectives[16]

Definition at line 961 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), LoadGame(), and SaveGame().

◆ occupied

unsigned char SaveGameDiskRecord::occupied

Definition at line 958 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), and SaveGame().

◆ pilots

PilotRecord SaveGameDiskRecord::pilots[9]

Definition at line 959 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), LoadGame(), and SaveGame().


The documentation for this struct was generated from the following file: