Wing Commander
Reconstructed Win32 source (1996)
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SaveGameDiskCampaignState Struct Reference

#include <wcdata.h>

Data Fields

short currentPilot
short playerShipType
unsigned char medals [5]
unsigned char badges [12]
signed char currentMission
signed char currentSeries
signed char seriesHistoryCount
signed char seriesHistory [8]
short personalityDeathMission [8]
unsigned char aceFlags [4]
CampaignDate currentDate
CampaignDate elapsedDate
short promotionScore
short missionScore
short seriesScore
short campaignIndex

Detailed Description

Definition at line 731 of file wcdata.h.

Field Documentation

◆ aceFlags

unsigned char SaveGameDiskCampaignState::aceFlags[4]

Definition at line 741 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), LoadGame(), and SaveGame().

◆ badges

unsigned char SaveGameDiskCampaignState::badges[12]

Definition at line 735 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), LoadGame(), and SaveGame().

◆ campaignIndex

short SaveGameDiskCampaignState::campaignIndex

Definition at line 747 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), LoadGame(), and SaveGame().

◆ currentDate

CampaignDate SaveGameDiskCampaignState::currentDate

Definition at line 742 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), LoadGame(), and SaveGame().

◆ currentMission

signed char SaveGameDiskCampaignState::currentMission

Definition at line 736 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), LoadGame(), and SaveGame().

◆ currentPilot

short SaveGameDiskCampaignState::currentPilot

Definition at line 732 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), LoadGame(), and SaveGame().

◆ currentSeries

signed char SaveGameDiskCampaignState::currentSeries

Definition at line 737 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), LoadGame(), and SaveGame().

◆ elapsedDate

CampaignDate SaveGameDiskCampaignState::elapsedDate

Definition at line 743 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), LoadGame(), and SaveGame().

◆ medals

unsigned char SaveGameDiskCampaignState::medals[5]

Definition at line 734 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), LoadGame(), and SaveGame().

◆ missionScore

short SaveGameDiskCampaignState::missionScore

Definition at line 745 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), LoadGame(), and SaveGame().

◆ personalityDeathMission

short SaveGameDiskCampaignState::personalityDeathMission[8]

Definition at line 740 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), LoadGame(), and SaveGame().

◆ playerShipType

short SaveGameDiskCampaignState::playerShipType

Definition at line 733 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), LoadGame(), and SaveGame().

◆ promotionScore

short SaveGameDiskCampaignState::promotionScore

Definition at line 744 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), LoadGame(), and SaveGame().

◆ seriesHistory

signed char SaveGameDiskCampaignState::seriesHistory[8]

Definition at line 739 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), LoadGame(), and SaveGame().

◆ seriesHistoryCount

signed char SaveGameDiskCampaignState::seriesHistoryCount

Definition at line 738 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), LoadGame(), and SaveGame().

◆ seriesScore

short SaveGameDiskCampaignState::seriesScore

Definition at line 746 of file wcdata.h.

Referenced by CreateEmptySaveGameFile(), LoadGame(), and SaveGame().


The documentation for this struct was generated from the following file: