Wing Commander
Reconstructed Win32 source (1996)
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Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
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T
U
V
W
Y
Z
_
- a -
aabSoundEffectDescriptors :
globals.h
,
music.c
aacCockpitLightOffFrame :
globals.h
,
data.c
aacCockpitLightOnFrame :
globals.h
,
data.c
aaCockpitBars :
globals.h
,
data.c
aaCockpitDamagePositions :
cockpt.c
aaeExplosionDebris :
ship.c
aaFormationPositions :
mission.c
aapPacketReferences :
globals.h
,
mission.c
aapszPilotSpeeches :
globals.h
,
music.c
aasCockpitLightX :
globals.h
,
data.c
aasCockpitLightY :
globals.h
,
data.c
aaScrambleShipDetails :
cutscene.c
aasShipArmor :
globals.h
,
comm.c
aasShipMaximumShieldTable :
globals.h
,
ending.c
aasShipShield :
globals.h
,
input.c
aawAbsoluteTrig :
gr.c
abandoned() :
wc1funcs.h
,
logic.c
abAngelRecRoomAnimation :
killbrd.c
aBarracksBunkOrigins :
barracks.c
aBarracksMenuRegions :
barracks.c
abAudioPlaybackSlots :
globals.h
,
install.c
abBossmanRecRoomAnimation :
killbrd.c
abBriefingLargeCharacterAnimation :
screens.c
abBriefingPodiumFrames :
screens.c
abBriefingSmallCharacterAnimation :
screens.c
abCockpitIndicatorStatesArray :
globals.h
,
cockpt.c
abCockpitLightGoalArray :
globals.h
,
spc.c
abCollisionAlertTargets :
globals.h
,
joycal.c
abCommMenuChoiceCommands :
globals.h
,
music.c
abCursorSaveArea :
eventmgr.c
abDamageDisplayFrames :
damage.c
abDebriefingEstablishDeltas :
screens.c
abDIBPaletteQuads :
dib.c
abDIBPixelBackup :
dib.c
abDiskPromptDriveStates :
globals.h
,
disk.c
abFlightPathList :
globals.h
,
smart.c
abGifInterlaceRowStarts :
globals.h
abGifInterlaceRowSteps :
globals.h
abGifLZWCodeMasks :
globals.h
abHazardObjects :
globals.h
,
game.c
abHunterRecRoomAnimation :
killbrd.c
abIcemanRecRoomAnimation :
killbrd.c
abIffBmhdChunkId :
globals.h
abIffBodyChunkId :
globals.h
abIffCmapChunkId :
globals.h
abInputKeyStateArray :
globals.h
,
eventmgr.c
abKnightRecRoomAnimation :
killbrd.c
abLegacyVideoModeColours :
init.c
abManeuverRerollChance :
fl.c
abManiacRecRoomAnimation :
killbrd.c
abMissionAuxData :
globals.h
,
objdata.c
abMouseCursorBackground :
cockpt.c
AbortToDesktop() :
wc1funcs.h
,
winmain.c
abPaladinRecRoomAnimation :
killbrd.c
abPaletteTranslation :
gr.c
abPaletteTripletsArray :
globals.h
,
main.c
abRasterDecodeBuffer :
globals.h
abRasterFadeAccumulator :
globals.h
abRasterPaletteTranslation :
globals.h
abRasterPaletteUsageScratch :
globals.h
aBriefingCharacters :
globals.h
,
screens.c
aBriefingPortraitOffsetX :
screens.c
aBriefingPortraitOffsetY :
screens.c
aBriefingPortraitScale :
screens.c
abSeriesAuxData :
globals.h
,
mission.c
abShapeRLEBuffer :
gr.c
abShapeTransformPixels :
gr.c
abShipExhaustHeatList :
globals.h
,
input.c
abShipNavPtIdx :
globals.h
,
screen.c
abShipTurnList :
globals.h
,
screen.c
abShotglassGlassAnimation :
killbrd.c
abShotglassIdleAnimation :
killbrd.c
abShotglassPourAnimation :
killbrd.c
abShotglassWipeAnimation :
killbrd.c
AbsInt() :
wc1funcs.h
,
geom.c
abSolidColourLookup :
gr.c
abSpiritRecRoomAnimation :
killbrd.c
abTaggedAllocationPrefix :
ending.c
abUnusedDIBArea :
dib.c
abUnusedDIBRect :
dib.c
abUnusedGrTable :
gr.c
abUnusedMonoBuffer :
mono.c
abUnusedOverlayBuffer :
pilot.cpp
abUnusedPollArea :
winsys.c
aCampaignVictoryProjectileOrigins :
ending.c
aCarrierLaunchFighterPath :
launch.c
acCarrierLaunchApproachFrames :
launch.c
accelerate() :
wc1funcs.h
,
ship.c
accelerate_and_jump() :
wc1funcs.h
,
brains.c
accelerate_and_move_object() :
wc1funcs.h
,
spc.c
acDirectionShapeFlip :
globals.h
,
data.c
acDirectionShapeFrame :
globals.h
,
data.c
ace_greeting() :
wc1funcs.h
,
logic.c
ace_status() :
wc1funcs.h
,
logic.c
acFormationMemberLists :
globals.h
,
comm.c
acGraphicsModeByAnimationSpeed :
globals.h
,
joycal.c
acGunRefireDelay :
ship.c
acHazardPitchRange :
winmain.c
acHazardTravelTimeByView :
winmain.c
achieved() :
wc1funcs.h
,
cockpt.c
,
nav.c
aChildOffsets :
globals.h
,
objdata.c
acLandingCanopyFramesHeavy :
cutscene.c
acLandingCanopyFramesLight :
cutscene.c
acLandingCanopyFramesModerate :
cutscene.c
acLastCollisionObjects :
globals.h
,
ending.c
acObjCollisionGraceTicks :
globals.h
,
screen.c
acObjOwnersTable :
globals.h
,
joycal.c
aCockpitHudMessageSlotsTable :
globals.h
,
cockpt.c
aCockpitPrimaryResources :
logic.c
aCockpitReadouts :
globals.h
,
cockpt.c
aCockpitResourceDescriptors :
globals.h
,
logic.c
aCockpitSecondaryResources :
logic.c
aCommon3SpaceResources :
globals.h
,
logic.c
aConstellationParticlesList :
globals.h
,
launch.c
aConstellationStarsTable :
globals.h
,
install.c
acPilotAggression :
globals.h
,
game.c
acPilotHitPointsArray :
globals.h
,
joycal.c
acPilotRecovery :
globals.h
,
game.c
acPlayerComponentDamageList :
globals.h
,
smart.c
acPreviousAttackers :
globals.h
,
dib.c
acScrambleShipDetailSlots :
globals.h
,
cutscene.c
acScrambleWalkerOverlayFrames :
cutscene.c
acShipAiCooldowns :
globals.h
,
ending.c
acShipCommunicatorArray :
globals.h
,
game.c
acShipDestroyedWeaponCountArray :
globals.h
,
screen.c
acShipDmg :
globals.h
,
game.c
acShipIonDriveDmg :
globals.h
,
comm.c
acShipPointingModeList :
globals.h
,
ending.c
acShipRating :
globals.h
,
joycal.c
acShipSequence :
globals.h
,
input.c
acShipSpawnNavPt :
globals.h
,
music.c
acShipStressList :
globals.h
,
ending.c
acShipTargetTable :
globals.h
,
joycal.c
ACTIVE_MISSION_NAV_POINT_COUNT :
wcdata.h
ACTIVE_MISSION_SHIP_COUNT :
wcdata.h
ActiveSoundEntry :
wc1base.h
acTurnIntervalArray :
globals.h
,
screen.c
acTurnRegulatorsArray :
globals.h
,
joycal.c
acVduModeStackDepth :
globals.h
,
music.c
acViableTargetList :
globals.h
,
dib.c
acWingmanMessageStatesArray :
globals.h
,
video.c
aDamageDisplayPositions :
damage.c
add_hazard_field() :
wc1funcs.h
,
winmain.c
add_statistics() :
wc1funcs.h
,
gameflow.c
AddFixedVectors() :
wc1funcs.h
,
geom.c
,
mission.c
,
nav.c
AddPCName() :
wc1funcs.h
,
cmpgn.c
AddRandomTrainSimHighScores() :
wc1funcs.h
,
trainsim.c
AddUniqueObjectiveNavLabel() :
wc1funcs.h
,
nav.c
aDefenseManeuversAce :
game.c
aDefenseManeuversBoss :
game.c
aDefenseManeuversElite :
game.c
aDefenseManeuversNovice :
game.c
aDefenseManeuversVeteran :
game.c
aDirectionViewForwardVector :
globals.h
,
pload.c
aDirectionViewRightVector :
globals.h
,
pload.c
aDirectionViewUpVectorArray :
globals.h
,
pload.c
advance() :
wc1funcs.h
,
fl.c
advance_canned_sequence() :
wc1funcs.h
,
mono.c
adwStreamCallStack :
ix.h
,
streamer.cpp
aeObjectClass :
globals.h
,
video.c
aeObjectTypeList :
globals.h
,
data.c
aeShipHitDebrisTypes :
ship.c
aeShipManeuversTable :
globals.h
,
screen.c
aeShipMissionType :
globals.h
,
game.c
aeShipObjectiveList :
globals.h
,
video.c
aeShipSide :
globals.h
,
ending.c
aeShipTacticArray :
globals.h
,
input.c
aeSpecialManeuvers :
globals.h
,
game.c
affect_mission_score() :
wc1funcs.h
,
ship.c
aFireworksList :
globals.h
,
install.c
aFuneralParticleOrigins :
cutscene.c
aFuneralParticlesArray :
globals.h
,
cutscene.c
aHazardFields :
globals.h
,
screen.c
aHighScoreEntriesArray :
globals.h
,
trainsim.c
aiBriefingLeftPanelVelocity :
screens.c
aiBriefingPodiumVelocity :
screens.c
aiBriefingRightPanelVelocity :
screens.c
aiInputEventSlotUsedTable :
globals.h
,
data.c
aiIntelligenceEvent :
globals.h
,
game.c
aInitialPilotRecords :
killbrd.c
aInputDevSamples :
globals.h
,
nav.c
aInputEvtPool :
globals.h
,
eventmgr.c
aIntroResourceDescriptors :
title.c
aiPilotLevel :
globals.h
,
video.c
aiPktHandleDeltas :
globals.h
,
damage.c
aiScannerGridRows :
cockpt.c
aiSoundEffectSourceActiveArray :
globals.h
,
install.c
aJoystickInfos :
globals.h
,
auto.c
aKilrathiManeuverChoices :
globals.h
,
game.c
alert_flag() :
wc1funcs.h
,
logic.c
align() :
wc1funcs.h
,
winmain.c
AlignSpriteFrameToRectCorner() :
wc1funcs.h
,
view.c
ALIVE :
wc1base.h
AllocateActiveSoundEntry() :
wc1funcs.h
,
sound.c
AllocateFontWorkspace() :
wc1funcs.h
,
winsys.c
AllocateGuardedMemory() :
wc1funcs.h
,
winmain.c
AllocateInputEvent() :
wc1funcs.h
,
eventmgr.c
AllocateNearHeapBlockByFlags() :
wc1funcs.h
,
nearheap.c
AllocateNearHeapBlockFromEnd() :
wc1funcs.h
,
nearheap.c
AllocateSmallMemoryBlock() :
wc1funcs.h
,
eventmgr.c
AllocateTaggedMemory() :
wc1funcs.h
,
ending.c
AllocateUntaggedMemory() :
wc1funcs.h
,
eventmgr.c
AllocateViewport() :
wc1funcs.h
,
nav.c
,
view.c
AllocateWaveTableEntry() :
wc1funcs.h
,
sound.c
allow_engage() :
wc1funcs.h
,
brains.c
alter_objective() :
wc1funcs.h
,
logic.c
alter_pitch() :
wc1funcs.h
,
geom.c
alter_roll() :
wc1funcs.h
,
geom.c
alter_tactic() :
wc1funcs.h
,
logic.c
alter_yaw() :
wc1funcs.h
,
geom.c
aMissionNavPoints :
globals.h
,
game.c
aMissionObjectivesArray :
globals.h
,
screen.c
aMissionObjectiveSources :
globals.h
,
mission.c
aMissionResourceDescriptors :
globals.h
,
logic.c
aMissionShips :
globals.h
,
game.c
analyze_kill() :
wc1funcs.h
,
ship.c
anAnimAsteroidForward :
objdata.c
anAnimAsteroidReverse :
objdata.c
anAnimAsteroidShortForward :
objdata.c
anAnimAsteroidShortReverse :
objdata.c
anAnimBlueSpark :
objdata.c
anAnimEjectedPilot :
objdata.c
anAnimExplosion0 :
objdata.c
anAnimExplosion1 :
objdata.c
anAnimExplosion2 :
objdata.c
anAnimGirder :
objdata.c
anAnimGlass :
objdata.c
anAnimHyperspaceJumpFlash :
objdata.c
anAnimLaserSpark :
objdata.c
anAnimMetalSheet :
objdata.c
anAnimMine :
objdata.c
anAnimORing :
objdata.c
anAnimPipe :
objdata.c
anAnimRedSpark :
objdata.c
anAnimSparkTrail :
objdata.c
anAnimTubing :
objdata.c
anAnimWing :
objdata.c
aNavMapExclusionRects :
nav.c
aNavMapLabels :
nav.c
aNavMapObjectiveStyles :
nav.c
anBaseMemoryReservationByVideoMode :
init.c
anCockpitDamageState :
globals.h
,
spc.c
anEventObjectDepthPlacedList :
globals.h
,
eventmgr.c
anExpandedMemoryReservationByVideoMode :
init.c
anFullMusicMemoryReservationByVideoMode :
init.c
animate_object() :
wc1funcs.h
,
spc.c
animate_pilot() :
wc1funcs.h
,
cockpt.c
animate_shape() :
wc1funcs.h
,
spc.c
AnimateBarracks() :
wc1funcs.h
,
barracks.c
AnimateScrambleWalk() :
wc1funcs.h
,
cutscene.c
AnimateTrainSimTitle() :
wc1funcs.h
,
trainsim.c
anInputButton1PressTimes :
globals.h
,
view.c
anInputButton2PressTime :
globals.h
,
view.c
anLandingDamageDetailCounts :
cutscene.c
anObjectRollRotationList :
globals.h
,
screen.c
anObjectYawRotation :
globals.h
,
joycal.c
anObjPitchRot :
globals.h
,
data.c
anPilotTurnInterval :
mission.c
anPitchGoal :
globals.h
,
screen.c
anRLESourceSteps :
globals.h
anRollGoal :
globals.h
,
ending.c
anShipAlertFlags :
globals.h
,
data.c
anShipFuelsTable :
globals.h
,
data.c
anShipMissionShips :
globals.h
,
comm.c
anShipSpeed :
globals.h
,
data.c
anSortedObjects :
globals.h
,
strdos.c
anVduModeCache :
globals.h
,
joycal.c
anVolumeLevels :
main.c
any_defense() :
wc1funcs.h
,
smart.c
any_enemy() :
wc1funcs.h
,
logic.c
any_enemy_tail() :
wc1funcs.h
,
logic.c
,
music.c
any_selected() :
wc1funcs.h
,
ship.c
anYawTarget :
globals.h
,
smart.c
AnySavedGames() :
wc1funcs.h
,
barracks.c
aObjectResourceSlotsArray :
globals.h
,
screen.c
aObjectTypeData :
globals.h
,
objdata.c
aObjectViewPositionsList :
globals.h
,
data.c
aPaletteFadeEntries :
globals.h
,
select.c
apCannedSequenceList :
globals.h
,
screen.c
apCockpitShapesList :
globals.h
,
logic.c
apCommunicationPortraitShapesTable :
globals.h
,
music.c
apDefenseManeuvers :
globals.h
,
game.c
apFontWorkspaces :
globals.h
,
pload.c
aPilotEntriesList :
globals.h
,
gr.c
apLandingCanopyFrames :
cutscene.c
apObjShapeArray :
globals.h
,
comm.c
apPacketHandlesList :
globals.h
,
damage.c
AppendCommMenuChoice() :
wc1funcs.h
,
comm.c
AppendFormattedText() :
wc1funcs.h
,
cockpt.c
AppendGIFLZWDictionaryEntry() :
wc1funcs.h
AppendTextCharacter() :
wc1funcs.h
,
mathfp.c
apply_force_to_object() :
wc1funcs.h
,
geom.c
,
spc.c
apply_force_to_objects_center() :
wc1funcs.h
,
geom.c
ApplyAnswerTextCipher() :
wc1funcs.h
,
pilot.cpp
ApplyPackedMousePosition() :
wc1funcs.h
,
eventmgr.c
ApplyRLEFramePalette() :
wc1funcs.h
approach() :
wc1funcs.h
,
winmain.c
approach_and_engage() :
wc1funcs.h
,
brains.c
approach_cruise_speed() :
wc1funcs.h
,
logic.c
approach_full_speed() :
wc1funcs.h
,
logic.c
approach_half_speed() :
wc1funcs.h
,
logic.c
approach_min_speed() :
wc1funcs.h
,
logic.c
approach_ship_speed() :
wc1funcs.h
,
logic.c
approach_speed() :
wc1funcs.h
,
ship.c
approach_zero_speed() :
wc1funcs.h
,
logic.c
approve_xyz() :
wc1funcs.h
,
mission.c
apRasterDriverCallbacks :
globals.h
apRecRoomAnimations :
killbrd.c
apRecRoomFigureShapes :
globals.h
,
gr.c
apRecRoomSceneDataList :
globals.h
,
killbrd.c
apRecRoomTxtDataArray :
globals.h
,
killbrd.c
apShipAiManeuverHandlers :
fl.c
apszBarracksMenuLabels :
barracks.c
apszBuiltInHighScoreNames :
trainsim.c
apszCampaignVictoryText :
ending.c
apszCommMenuChoiceTextTable :
globals.h
,
view.c
apszCommMenuText :
comm.c
apszComponentNames :
globals.h
,
damage.c
apszDamageSeverityNames :
damage.c
apszGraphicsModeNames :
disk.c
apszIntroCredits :
title.c
apszKilrathiAceNames :
globals.h
,
comm.c
apszLandingDamageComments :
cutscene.c
apszMedalNames :
globals.h
,
screens.c
apszPilotRankNames :
globals.h
,
killbrd.c
apszRecRoomBaseLabels :
killbrd.c
apszRecRoomMenuLabels :
killbrd.c
apszSaveCampaignMenuLabels :
barracks.c
apszShipMissionTypeNames :
nav.c
apTextFonts :
globals.h
,
pload.c
apViewportAllocations :
globals.h
,
gameflow.c
apWingmanPilotsList :
globals.h
,
gr.c
aRatedManeuverChoices :
globals.h
,
game.c
ArcCos() :
wc1funcs.h
,
mathfp.c
ArcSin() :
wc1funcs.h
,
mathfp.c
are_alive() :
wc1funcs.h
,
logic.c
aRecRoomCharacterOrigins :
killbrd.c
aRecRoomMenuRegions :
killbrd.c
aRLETransformVertices :
globals.h
arrive_from_warp() :
wc1funcs.h
,
targ.c
asActionCounts :
globals.h
,
dib.c
asCampaignBriefingFiles :
globals.h
,
barracks.c
asCampaignPilotFiles :
globals.h
,
barracks.c
asCampaignVictoryViewScript :
globals.h
,
game.c
asCannedCommands :
globals.h
,
comm.c
asCannedSequence32 :
game.c
asCannedSequence33 :
game.c
asCannedSequence34 :
game.c
asCannedSequence35 :
game.c
asCannedSequence37 :
game.c
asCannedSequence38 :
game.c
asCannedSequence39 :
game.c
asCannedSequence40 :
game.c
asCannedSequence41 :
game.c
asCannedSequence42 :
game.c
asCannedSequence43 :
game.c
asCannedSequence44 :
game.c
asCannedSequence45 :
game.c
asCapitalShipViewFramesTable :
globals.h
,
screen.c
asCarrierLaunchApproachDeltaY :
launch.c
asCarrierLaunchFighterDeltaY :
launch.c
asCarrierLaunchViewData :
launch.c
asChalkBoardPilotOrder :
killbrd.c
asCollisionDelayList :
globals.h
,
video.c
asCollisionPartnerTable :
globals.h
,
init.c
asCollisionTimes :
globals.h
,
init.c
asConstellationFrame :
view.c
asConstellationObjectIndices :
logic.c
asConstellationVelocity :
view.c
asConversationTextColours :
globals.h
,
init.c
aScrambleAnimationActors :
cutscene.c
aScreenViewportGeometry :
globals.h
,
data.c
asDamageFlashColour :
globals.h
,
targ.c
asEjectionPrimaryFrames :
eject.c
asEjectionSecondaryFrames :
eject.c
asEjectionViewScript :
eject.c
asFuneralSceneBySeries :
cutscene.c
aShipDestinationsArray :
globals.h
,
input.c
aShipFormationDeltaList :
globals.h
,
data.c
aShipFwdVec :
globals.h
,
smart.c
aShipMissionSpotArray :
globals.h
,
screen.c
aShipPositionsArray :
globals.h
,
game.c
aShipRightVector :
globals.h
,
smart.c
aShipUpVector :
globals.h
,
smart.c
aShipVelocity :
globals.h
,
smart.c
aShipWeaponsTable :
globals.h
,
dib.c
asHudMessageOrigins :
cockpt.c
asInputBtn1ChangedTable :
globals.h
,
view.c
asInputButton1DoubleClicksList :
globals.h
,
view.c
asInputButton2ChangedTable :
globals.h
,
view.c
asInputButton2DoubleClick :
globals.h
,
damage.c
asIntroCameraSequence :
globals.h
,
game.c
asLegacyConversationTextColours :
init.c
asMedalDisplayX :
screens.c
asMissionDataFiles :
globals.h
,
barracks.c
asMousePitchThresholds :
main.c
asMouseYawThresholds :
main.c
asMouthFramesByPhoneme :
cmpgn.c
asObjAfterburnerVelocities :
globals.h
,
dib.c
asObjDistancesTable :
globals.h
,
data.c
asObjectAnimationDelay :
globals.h
,
data.c
asObjectAnimIndexes :
globals.h
,
screen.c
asObjectCollisionRadius :
globals.h
,
ending.c
asObjectCounterArray :
globals.h
,
game.c
asObjectDrawPosX :
globals.h
,
video.c
asObjectDrawPosY :
globals.h
,
video.c
asObjectFlipArray :
globals.h
,
dib.c
asObjectScreenXList :
globals.h
,
screen.c
asObjectScreenYArray :
globals.h
,
screen.c
asObjectViewFrames :
globals.h
,
video.c
asObjScreenAngles :
globals.h
,
joycal.c
asObjScreenScalesArray :
globals.h
,
dib.c
asPanGains :
dsp.cpp
,
ix.h
asPilotHandOffsets :
cockpt.c
asPilotHandOrigins :
globals.h
,
data.c
asPlayerDamageSystemTable :
ship.c
asPreviousInputButtons :
globals.h
,
view.c
asPreviousObjectDistance :
globals.h
,
video.c
asScannerBackgroundColour :
globals.h
,
spc.c
asScannerObjectPositionX :
globals.h
,
spc.c
asScannerObjectY :
globals.h
,
spc.c
asSceneAnimationLogicalFiles :
logic.c
asShipAccumulatedDmg :
globals.h
,
music.c
asShipAfterburnerTimer :
globals.h
,
game.c
asShipMaximumSpeedArray :
globals.h
,
game.c
asShipTotal :
globals.h
,
game.c
asShipWingLeaderArray :
globals.h
,
comm.c
asShipWpnEnergyList :
globals.h
,
comm.c
asTargetListRangesArray :
globals.h
,
video.c
asteroid_velocity() :
wc1funcs.h
,
winmain.c
asTigerClawEscapeViewScript :
globals.h
,
game.c
asVduSelectionSound :
cockpt.c
asViableTgtDistList :
globals.h
,
game.c
aTalkingHeadOrigins :
globals.h
,
screens.c
aTargetArmorClipRects :
view.c
aTitleMenuRegions :
title.c
aTrainSimMissionRegions :
globals.h
,
trainsim.c
attacker_in_range() :
wc1funcs.h
,
brains.c
,
logic.c
ausScrambleActorAnimationA :
cutscene.c
ausScrambleActorAnimationB :
cutscene.c
ausVduModeStack :
globals.h
,
input.c
auto_pilot_sequence() :
wc1funcs.h
,
auto.c
auto_pilot_valid() :
wc1funcs.h
,
cockpt.c
auto_position() :
wc1funcs.h
,
auto.c
aVoices :
dspv.cpp
,
ix.h
AwardCampaignMedal() :
wc1funcs.h
,
screens.c
aWeaponDisplayOrigins :
globals.h
,
objdata.c
aWeaponDisplayPositions :
globals.h
,
objdata.c
awMapNavObjectiveLabelIndex :
globals.h
,
nearheap.c
awObjectScales :
globals.h
,
music.c
awObjMassArray :
globals.h
,
game.c
awPalEntryAllocation :
globals.h
,
music.c
awPaletteRgbWordsList :
globals.h
,
winmain.c
awScreenRowOffsets :
globals.h
,
damage.c
Generated by
1.18.0