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Wing Commander II
Reconstructed Win32 source (1996)
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#include <game_data.h>
Data Fields | |
| short | type |
| ShortVector | mount |
| signed char | disabled |
| signed char | weaponType |
Definition at line 414 of file game_data.h.
| signed char ShipWeaponSlot::disabled |
Definition at line 417 of file game_data.h.
Referenced by fire_fixed_projectile_weapon(), fire_missile(), select_guns(), and show_weapon_disp().
| ShortVector ShipWeaponSlot::mount |
Definition at line 416 of file game_data.h.
| short ShipWeaponSlot::type |
Definition at line 415 of file game_data.h.
Referenced by capital_ship_strike_mission(), find_next_gun(), fire_fixed_projectile_weapon(), fire_missile(), fire_turrets(), select_guns(), and show_weapon_disp().
| signed char ShipWeaponSlot::weaponType |
Definition at line 418 of file game_data.h.
Referenced by fire_fixed_projectile_weapon(), fire_missile(), and show_weapon_disp().