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Wing Commander II
Reconstructed Win32 source (1996)
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#include <game_data.h>
Data Fields | |
| int | radius |
| short | yaw |
| short | pitch |
Definition at line 1223 of file game_data.h.
| short SphericalVector::pitch |
Definition at line 1226 of file game_data.h.
Referenced by get_right_shape(), initialize_direction_view_frames(), object_collision(), rectangular_to_spherical(), rotational_pos_to_scanner_pos(), set_background_objects_rotation(), and set_ship_rotation_goals().
| int SphericalVector::radius |
Definition at line 1224 of file game_data.h.
Referenced by draw_3d_scanner(), rectangular_to_spherical(), set_objective_range(), and set_ship_rotation_goals().
| short SphericalVector::yaw |
Definition at line 1225 of file game_data.h.
Referenced by get_right_shape(), initialize_direction_view_frames(), object_collision(), rectangular_to_spherical(), rotational_pos_to_scanner_pos(), set_background_objects_rotation(), and set_ship_rotation_goals().