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Wing Commander II
Reconstructed Win32 source (1996)
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#include <game_data.h>
Data Fields | |
| short | file |
| short | finalSection |
| short | sectionCount |
| short | compression |
| unsigned int | dataOffset |
| unsigned int | position |
| unsigned int | dataSize |
Definition at line 1172 of file game_data.h.
| short PacketSectionHandle::compression |
Definition at line 1176 of file game_data.h.
Referenced by GetPacketSize(), OpenPacketSection(), and PacketLoad().
| unsigned int PacketSectionHandle::dataOffset |
Definition at line 1177 of file game_data.h.
Referenced by OpenPacketSection(), and ReadPacketSectionData().
| unsigned int PacketSectionHandle::dataSize |
Definition at line 1179 of file game_data.h.
Referenced by GetPacketSize(), OpenPacketSection(), PacketLoad(), and ReadPacketSectionData().
| short PacketSectionHandle::file |
Definition at line 1173 of file game_data.h.
Referenced by OpenPacketSection(), and ReadPacketSectionData().
| short PacketSectionHandle::finalSection |
Definition at line 1174 of file game_data.h.
Referenced by OpenPacketSection().
| unsigned int PacketSectionHandle::position |
Definition at line 1178 of file game_data.h.
Referenced by OpenPacketSection(), and ReadPacketSectionData().
| short PacketSectionHandle::sectionCount |
Definition at line 1175 of file game_data.h.
Referenced by OpenPacketSection().