Wing Commander II
Reconstructed Win32 source (1996)
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FontWorkspace Struct Reference

#include <game.h>

Data Fields

int width
int height
unsigned char * pixels

Detailed Description

Definition at line 273 of file game.h.

Field Documentation

◆ height

int FontWorkspace::height

Definition at line 275 of file game.h.

Referenced by AllocateFontWorkspace().

◆ pixels

unsigned char* FontWorkspace::pixels

Definition at line 276 of file game.h.

Referenced by AllocateFontWorkspace().

◆ width

int FontWorkspace::width

Definition at line 274 of file game.h.

Referenced by AllocateFontWorkspace().


The documentation for this struct was generated from the following file: